Player Matchup

Merlin
Merlin
Bebocx
Merlin
Level 130
God Stats
4W - 2L
1,859 SR
Queue Stats
67W - 39L
1,651 Elo+
Party 1
Neith
Neith
Itzelie
Neith
Level 29
God Stats
3W - 2L
1,515 SR
Queue Stats
12W - 7L
1,545 Elo+
Party 1
Sun Wukong
Sun Wukong
samslit
Sun Wukong
Level 149
God Stats
2W - 1L
1,634 SR
Queue Stats
123W - 68L
1,637 Elo+
Party 1
Team Averages
Level 103
1,669 SR
1,611 Elo+

VS

Team Averages
Level 66
1,605 SR
1,461 Elo+
Gilgamesh
Gilgamesh
BasedGodOdin
Gilgamesh
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 51L
1,472 Elo+
Party 2
Bacchus
Bacchus
TrapNation41
Bacchus
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 33L
1,439 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
k1LL 4 Go0d
Morgan Le Fay
Level 88
God Stats
2W - 1L
1,815 SR
Queue Stats
36W - 30L
1,471 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Bebocx
Merlin
12
4 / 1 / 5
7,974
797
10,336
5,622
2,218
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
Itzelie
Neith
10
2 / 0 / 6
7,336
734
6,359
4,649
2,044
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
samslit
Sun Wukong
11
3 / 1 / 6
7,997
800
6,286
11,254
9,069
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BasedGodOdin
Gilgamesh
9
0 / 1 / 1
6,086
609
5,308
11,374
8,709
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bacchus
TrapNation41
Bacchus
10
1 / 2 / 1
7,174
717
2,797
10,365
10,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
k1LL 4 Go0d
Morgan Le Fay
9
1 / 6 / 1
6,482
648
6,822
7,682
2,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
5
9
Kills
2
2
Deaths
9
17
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
BasedGodOdin
Gilgamesh
0
1
1
0.5
W
Merlin
Bebocx
Merlin
4
1
5
6.5
W
Neith
Itzelie
Neith
2
0
6
5
L
Bacchus
TrapNation41
Bacchus
1
2
1
0.75
L
Morgan Le Fay
k1LL 4 Go0d
Morgan Le Fay
1
6
1
0.25
W
Sun Wukong
samslit
Sun Wukong
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,981
Damage
14,927
21,525
Taken
29,421
13,331
Mitigated
21,463
2,326
Healing
2,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
BasedGodOdin
Gilgamesh
5,308
922
0
784
11,374
8,709
0
3,365
8,009
0
13,701
W
Merlin
Bebocx
Merlin
10,336
1,009
0
93
5,622
2,218
1,004
3,222
2,320
32,904
0
W
Neith
Itzelie
Neith
6,359
3,339
0
585
4,649
2,044
1,249
2,831
1,696
0
14,190
L
Bacchus
TrapNation41
Bacchus
2,797
407
0
1,035
10,365
10,121
0
4,110
6,255
9,280
0
L
Morgan Le Fay
k1LL 4 Go0d
Morgan Le Fay
6,822
797
0
613
7,682
2,633
0
3,258
4,424
27,592
0
W
Sun Wukong
samslit
Sun Wukong
6,286
1,338
322
1,326
11,254
9,069
256
4,024
6,579
0
18,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,307
Gold Earned
19,742
121
Minions Killed
76
7
Camps Cleared
3
587,722
Distance Traveled
548,711
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,086
609
17
2
0
206,953
3
W
Merlin
7,974
797
61
6
3
185,813
1
W
Neith
7,336
734
23
2
1
187,046
0
L
Bacchus
7,174
717
21
2
0
171,777
0
L
Morgan Le Fay
6,482
648
38
4
3
169,981
2
W
Sun Wukong
7,997
800
37
4
3
214,863
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role