Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
CrownMe_Alpha
Nu Wa
Level 66
God Stats
24W - 14L
1,607 SR
Queue Stats
176W - 185L
1,519 Elo+
Solo
Mercury
Mercury
MindfulRevenge
Mercury
Level 134
God Stats
48W - 47L
1,500 SR
Queue Stats
1,601W - 1,612L
1,441 Elo+
Solo
Ares
Ares
RazenKraken901
Ares
Level 124
God Stats
3W - 6L
1,328 SR
Queue Stats
50W - 37L
1,592 Elo+
Solo
Zeus
Zeus
imud7
Zeus
Level 77
God Stats
16W - 4L
1,837 SR
Queue Stats
53W - 53L
1,534 Elo+
Solo
Team Averages
Level 112
1,554 SR
1,517 Elo+

VS

Team Averages
Level 102
1,573 SR
1,489 Elo+
Erlang Shen
Erlang Shen
Denimur
Erlang Shen
Level 68
God Stats
2W - 4L
1,382 SR
Queue Stats
274W - 300L
1,410 Elo+
Solo
Pele
Pele
Disasterwound
Pele
Level 98
God Stats
4W - 3L
1,734 SR
Queue Stats
347W - 347L
1,621 Elo+
Solo
Artemis
Artemis
Zack-x19-
Artemis
Level 129
God Stats
21W - 13L
1,681 SR
Queue Stats
245W - 252L
1,520 Elo+
Solo
Aphrodite
Aphrodite
aCtiva_beRLina
Aphrodite
Level 55
God Stats
3W - 10L
1,257 SR
Queue Stats
3W - 10L
1,233 Elo+
Solo
Hera
Hera
leto_75
Hera
Level 160
God Stats
40W - 29L
1,809 SR
Queue Stats
598W - 393L
1,662 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
17
2 / 2 / 4
10,904
574
7,422
13,310
13,539
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 2 / 2
9,001
474
5,350
9,376
3,615
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
5 / 4 / 1
11,379
599
9,385
14,247
5,607
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
5 / 4 / 3
10,536
555
10,581
16,547
14,930
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Zeus
imud7
Zeus
16
5 / 2 / 3
10,257
540
10,102
9,060
3,984
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Denimur
Erlang Shen
15
1 / 5 / 1
8,988
473
3,362
15,359
8,164
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 3 / 4
9,443
497
7,209
15,340
5,913
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Artemis
Zack-x19-
Artemis
14
1 / 7 / 2
8,370
441
6,711
13,157
4,422
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Aphrodite
aCtiva_beRLina
Aphrodite
4
0 / 1 / 0
5,608
295
269
2,873
906
Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Hera
leto_75
Hera
20
10 / 1 / 2
12,813
674
22,004
12,289
5,571
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
23
17
Kills
14
14
Deaths
17
13
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
2
2
4
2
W
0
2
2
0.5
L
Erlang Shen
Denimur
Erlang Shen
1
5
1
0.3
L
2
3
4
1.33
W
5
4
1
1.38
W
5
4
3
1.63
L
Artemis
Zack-x19-
Artemis
1
7
2
0.29
L
Aphrodite
aCtiva_beRLina
Aphrodite
0
1
0
0
W
Zeus
imud7
Zeus
5
2
3
3.25
L
Hera
leto_75
Hera
10
1
2
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,840
Damage
39,555
62,540
Taken
59,018
41,675
Mitigated
24,976
19,835
Healing
12,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
7,422
309
1,102
7,619
13,310
13,539
1,547
5,534
7,776
62,983
0
W
5,350
1,031
0
2,846
9,376
3,615
1,010
5,949
3,427
65,915
0
L
Erlang Shen
Denimur
Erlang Shen
3,362
1,204
75
2,869
15,359
8,164
1,110
9,651
5,708
0
47,667
L
7,209
1,600
0
1,238
15,340
5,913
930
5,105
10,235
0
61,527
W
9,385
4,813
0
1,090
14,247
5,607
0
3,139
11,108
0
108,563
W
10,581
1,185
0
2,971
16,547
14,930
464
5,534
11,013
42,219
0
L
Artemis
Zack-x19-
Artemis
6,711
1,708
0
3,296
13,157
4,422
0
9,496
3,661
0
44,447
L
Aphrodite
aCtiva_beRLina
Aphrodite
269
101
0
877
2,873
906
0
2,340
533
5,120
0
W
Zeus
imud7
Zeus
10,102
972
38
4,169
9,060
3,984
245
2,117
6,943
68,101
0
L
Hera
leto_75
Hera
22,004
4,984
0
4,105
12,289
5,571
174
7,041
5,248
134,651
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,077
Gold Earned
45,222
614
Minions Killed
520
0
Camps Cleared
0
1,807,670
Distance Traveled
1,507,351
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,904
574
131
7
0
299,050
4
W
Nu Wa
9,001
474
120
6
0
347,982
3
L
Erlang Shen
8,988
473
102
5
0
333,678
1
L
Pele
9,443
497
110
6
0
381,443
2
W
Mercury
11,379
599
171
9
0
447,972
2
W
Ares
10,536
555
71
4
0
376,245
3
L
Artemis
8,370
441
71
4
0
308,971
4
L
Aphrodite
5,608
295
8
0
0
96,426
0
W
Zeus
10,257
540
121
6
0
336,421
4
L
Hera
12,813
674
229
12
0
386,833
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role