Player Matchup

Anubis
Anubis
Beast505Mode
Anubis
Level 29
God Stats
18W - 44L
1,158 SR
Queue Stats
96W - 176L
1,232 Elo+
Party 1
Cupid
Cupid
MichaelEatz
Cupid
Level 48
God Stats
1W - 3L
1,262 SR
Queue Stats
176W - 281L
1,200 Elo+
Party 1
Kuzenbo
Kuzenbo
kratzs13
Kuzenbo
Level 49
God Stats
0W - 2L
1,146 SR
Queue Stats
118W - 146L
1,329 Elo+
Solo
Loki
Loki
theziggla
Loki
Level 49
God Stats
8W - 30L
1,358 SR
Queue Stats
173W - 249L
1,390 Elo+
Party 1
Osiris
Osiris
tk2cool3
Osiris
Level 88
God Stats
0W - 3L
1,278 SR
Queue Stats
82W - 87L
1,384 Elo+
Solo
Team Averages
Level 53
1,240 SR
1,307 Elo+

VS

Team Averages
Level 109
1,507 SR
1,441 Elo+
Medusa
Medusa
BrMk DenisTreze
Medusa
Level 160
God Stats
23W - 22L
1,622 SR
Queue Stats
491W - 542L
1,398 Elo+
Solo
Arachne
Arachne
NE Pred JR
Arachne
Level 89
God Stats
6W - 3L
1,426 SR
Queue Stats
335W - 364L
1,461 Elo+
Solo
Artio
Artio
OrcusShax
Artio
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,361 Elo+
Solo
Janus
Janus
thatsdankbud
Janus
Level 111
God Stats
38W - 31L
1,487 SR
Queue Stats
109W - 99L
1,479 Elo+
Party 2
Erlang Shen
Erlang Shen
thegodpoppi
Erlang Shen
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 10L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
13
2 / 4 / 1
7,522
537
2,760
4,913
2,220
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 7 / 2
5,448
389
4,797
7,611
1,812
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Kuzenbo
kratzs13
Kuzenbo
9
0 / 4 / 2
5,896
421
4,136
10,394
9,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Loki
12
5 / 3 / 1
7,866
562
8,519
10,858
2,959
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Osiris
tk2cool3
Osiris
11
0 / 3 / 0
6,749
482
5,710
8,253
3,644
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 1 / 3
7,648
546
6,613
5,878
1,928
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
NE Pred JR
Arachne
13
8 / 4 / 4
8,433
602
10,841
12,567
3,906
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Artio
OrcusShax
Artio
11
2 / 0 / 6
7,488
535
3,767
9,308
6,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
3 / 2 / 1
7,989
571
2,634
5,985
1,748
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Erlang Shen
thegodpoppi
Erlang Shen
13
2 / 0 / 2
8,049
575
3,512
7,348
4,863
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
37
7
Kills
21
21
Deaths
7
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Anubis
2
4
1
0.63
W
6
1
3
7.5
L
0
7
2
0.14
W
Arachne
NE Pred JR
Arachne
8
4
4
2.5
W
Artio
OrcusShax
Artio
2
0
6
5
L
Kuzenbo
kratzs13
Kuzenbo
0
4
2
0.25
W
3
2
1
1.75
W
Erlang Shen
thegodpoppi
Erlang Shen
2
0
2
3
L
Loki
5
3
1
1.83
L
Osiris
tk2cool3
Osiris
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,922
Damage
27,367
42,029
Taken
41,086
20,213
Mitigated
18,589
8,837
Healing
16,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
2,760
17
0
459
4,913
2,220
1,009
886
4,027
38,390
1,096
W
6,613
2,996
0
1,156
5,878
1,928
1,706
773
5,105
0
48,280
L
4,797
2,884
457
852
7,611
1,812
0
1,459
6,152
0
25,460
W
Arachne
NE Pred JR
Arachne
10,841
8,699
0
4,287
12,567
3,906
0
2,903
9,664
210
51,719
W
Artio
OrcusShax
Artio
3,767
573
1,306
4,487
9,308
6,144
554
1,801
7,507
12,246
0
L
Kuzenbo
kratzs13
Kuzenbo
4,136
1,492
0
2,249
10,394
9,578
0
1,356
9,038
18,715
0
W
2,634
245
0
1,485
5,985
1,748
560
1,846
4,139
42,611
0
W
Erlang Shen
thegodpoppi
Erlang Shen
3,512
1,745
0
3,502
7,348
4,863
902
379
6,969
413
39,624
L
Loki
8,519
2,295
0
2,976
10,858
2,959
0
2,329
8,529
0
39,445
L
Osiris
tk2cool3
Osiris
5,710
1,483
78
1,766
8,253
3,644
736
980
7,273
2,752
31,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,481
Gold Earned
39,607
300
Minions Killed
342
0
Camps Cleared
0
1,301,425
Distance Traveled
1,318,157
7
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,522
537
82
6
0
256,562
3
W
Medusa
7,648
546
88
6
0
259,988
0
L
Cupid
5,448
389
36
3
0
216,971
1
W
Arachne
8,433
602
82
6
0
296,170
5
W
Artio
7,488
535
13
1
0
241,487
5
L
Kuzenbo
5,896
421
24
2
0
267,023
0
W
Janus
7,989
571
82
6
0
248,250
0
W
Erlang Shen
8,049
575
77
6
0
272,262
8
L
Loki
7,866
562
85
6
0
273,955
0
L
Osiris
6,749
482
73
5
0
286,914
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role