Player Matchup

Chang'e
Chang'e
Dirtyjoke135
Chang'e
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 20L
1,566 Elo+
Solo
Fenrir
Fenrir
Saskiiaa
Fenrir
Level 28
God Stats
7W - 4L
1,627 SR
Queue Stats
262W - 115L
1,723 Elo+
Party 2
Tiamat
Tiamat
ScaredOfThose
Tiamat
Level 8
God Stats
5W - 2L
1,733 SR
Queue Stats
16W - 5L
1,762 Elo+
Party 2
Neith
Neith
fercho 7890
Neith
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,689 Elo+
Solo
Odin
Odin
lorddelvin
Odin
Level 23
God Stats
17W - 8L
1,658 SR
Queue Stats
355W - 240L
1,680 Elo+
Solo
Team Averages
Level 16
1,604 SR
1,684 Elo+

VS

Team Averages
Level 26
1,521 SR
1,601 Elo+
Izanami
Izanami
Jamaru17
Izanami
Level 29
God Stats
30W - 41L
1,521 SR
Queue Stats
129W - 165L
1,525 Elo+
Solo
Loki
Loki
Poseidon781
Loki
Level 10
God Stats
5W - 7L
1,500 SR
Queue Stats
163W - 151L
1,755 Elo+
Party 1
Ymir
Ymir
S3DaX_Camaron_-_
Ymir
Level 61
God Stats
1W - 2L
1,594 SR
Queue Stats
578W - 538L
1,536 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
lospollos005
Ah Muzen Cab
Level 12
God Stats
2W - 4L
1,461 SR
Queue Stats
22W - 14L
1,621 Elo+
Solo
Nu Wa
Nu Wa
xoxoxax
Nu Wa
Level 16
God Stats
21W - 21L
1,528 SR
Queue Stats
55W - 50L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Dirtyjoke135
Chang'e
16
5 / 2 / 5
9,631
602
9,571
13,644
4,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Saskiiaa
Fenrir
15
9 / 2 / 8
9,618
601
12,491
12,764
5,069
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
10 / 0 / 11
10,306
644
14,180
10,192
6,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
3 / 0 / 6
8,189
512
7,111
4,061
1,301
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
3 / 0 / 3
9,377
586
6,212
12,205
9,238
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Jamaru17
Izanami
11
0 / 8 / 2
7,094
443
7,482
11,745
3,196
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
1 / 3 / 2
8,625
539
5,713
12,181
4,088
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 5 / 1
7,498
469
1,307
17,076
11,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Muzen Cab
lospollos005
Ah Muzen Cab
14
0 / 3 / 1
8,462
529
7,227
12,684
5,530
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
xoxoxax
Nu Wa
12
2 / 11 / 0
7,628
477
5,408
11,697
3,083
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
10
30
Kills
4
4
Deaths
30
33
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Dirtyjoke135
Chang'e
5
2
5
3.75
L
Izanami
Jamaru17
Izanami
0
8
2
0.13
L
1
3
2
0.67
L
1
5
1
0.3
W
Fenrir
Saskiiaa
Fenrir
9
2
8
6.5
W
10
0
11
15.5
W
3
0
6
6
W
3
0
3
4.5
L
Ah Muzen Cab
lospollos005
Ah Muzen Cab
0
3
1
0.17
L
Nu Wa
xoxoxax
Nu Wa
2
11
0
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,565
Damage
27,137
52,866
Taken
65,383
26,252
Mitigated
27,515
18,482
Healing
12,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Dirtyjoke135
Chang'e
9,571
1,105
655
6,324
13,644
4,394
20
1,599
12,045
76,542
0
L
Izanami
Jamaru17
Izanami
7,482
3,578
0
2,178
11,745
3,196
84
5,315
6,430
0
50,727
L
5,713
1,581
0
2,800
12,181
4,088
0
2,667
9,514
0
47,219
L
1,307
266
0
2,061
17,076
11,618
0
5,548
11,528
18,709
0
W
Fenrir
Saskiiaa
Fenrir
12,491
4,682
0
1,112
12,764
5,069
66
1,240
11,524
0
56,226
W
14,180
2,219
141
5,048
10,192
6,250
671
2,193
7,999
65,493
0
W
7,111
3,911
0
1,835
4,061
1,301
2,039
1,040
3,021
0
40,220
W
6,212
483
0
3,367
12,205
9,238
505
814
11,391
0
58,278
L
Ah Muzen Cab
lospollos005
Ah Muzen Cab
7,227
2,925
0
4,947
12,684
5,530
987
3,673
9,011
0
58,983
L
Nu Wa
xoxoxax
Nu Wa
5,408
1,076
0
824
11,697
3,083
410
6,548
5,149
37,009
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,121
Gold Earned
39,307
513
Minions Killed
392
0
Camps Cleared
0
1,663,318
Distance Traveled
1,456,054
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,631
602
120
8
0
297,329
6
L
Izanami
7,094
443
97
6
0
274,867
1
L
Loki
8,625
539
99
6
0
329,141
3
L
Ymir
7,498
469
28
2
0
282,394
2
W
Fenrir
9,618
601
72
5
0
362,863
5
W
Tiamat
10,306
644
105
7
0
345,488
3
W
Neith
8,189
512
77
5
0
308,620
0
W
Odin
9,377
586
139
9
0
349,018
4
L
Ah Muzen Cab
8,462
529
120
8
0
319,439
3
L
Nu Wa
7,628
477
48
3
0
250,213
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role