Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
JuanCena1451
Tsukuyomi
Level 46
God Stats
0W - 1L
1,771 SR
Queue Stats
5W - 8L
1,370 Elo+
Party 1
Mulan
Mulan
Vhear
Mulan
Level 160
God Stats
1W - 1L
1,541 SR
Queue Stats
24W - 14L
1,733 Elo+
Party 1
Janus
Janus
iviolateponies
Janus
Level 156
God Stats
0W - 1L
1,285 SR
Queue Stats
3W - 2L
1,831 Elo+
Party 1
Team Averages
Level 130
1,524 SR
1,609 Elo+

VS

Team Averages
Level 131
1,600 SR
1,618 Elo+
Morgan Le Fay
Morgan Le Fay
HElMDAIIR
Morgan Le Fay
Level 88
God Stats
6W - 1L
1,622 SR
Queue Stats
34W - 24L
1,665 Elo+
Party 2
Charybdis
Charybdis
Haseo7100
Charybdis
Level 129
God Stats
5W - 11L
1,323 SR
Queue Stats
132W - 152L
1,514 Elo+
Solo
Erlang Shen
Erlang Shen
Kydium
Erlang Shen
Level 160
God Stats
5W - 4L
1,758 SR
Queue Stats
197W - 189L
1,668 Elo+
Party 2
Achilles
Achilles
Rvalle13
Achilles
Level 146
God Stats
4W - 1L
1,695 SR
Queue Stats
48W - 45L
1,627 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
16
4 / 6 / 3
10,169
782
13,445
14,865
6,327
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
JuanCena1451
Tsukuyomi
14
1 / 8 / 3
9,199
708
6,137
12,839
9,371
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mulan
Vhear
Mulan
16
6 / 9 / 1
10,290
792
12,873
18,679
19,908
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
4 / 8 / 3
10,259
789
7,620
13,874
5,221
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
HElMDAIIR
Morgan Le Fay
16
4 / 5 / 11
10,679
821
11,431
12,012
4,923
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
Haseo7100
Charybdis
17
6 / 5 / 5
11,064
851
8,378
10,496
4,219
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Erlang Shen
Kydium
Erlang Shen
18
10 / 5 / 7
11,924
917
16,541
17,137
10,884
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Achilles
Rvalle13
Achilles
19
11 / 0 / 12
12,385
953
13,312
12,007
10,892
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
66
15
Kills
31
31
Deaths
15
10
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
4
6
3
0.92
W
Morgan Le Fay
HElMDAIIR
Morgan Le Fay
4
5
11
1.9
W
Charybdis
Haseo7100
Charybdis
6
5
5
1.7
L
Tsukuyomi
JuanCena1451
Tsukuyomi
1
8
3
0.31
W
Erlang Shen
Kydium
Erlang Shen
10
5
7
2.7
W
Achilles
Rvalle13
Achilles
11
0
12
17
L
Mulan
Vhear
Mulan
6
9
1
0.72
L
4
8
3
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,075
Damage
49,662
60,257
Taken
51,652
40,827
Mitigated
30,918
9,422
Healing
12,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
13,445
6,837
0
4,338
14,865
6,327
426
2,151
12,581
0
47,795
W
Morgan Le Fay
HElMDAIIR
Morgan Le Fay
11,431
811
270
3,266
12,012
4,923
1,909
2,210
9,366
38,670
0
W
Charybdis
Haseo7100
Charybdis
8,378
2,460
0
396
10,496
4,219
1,457
1,793
8,298
0
32,849
L
Tsukuyomi
JuanCena1451
Tsukuyomi
6,137
941
0
1,757
12,839
9,371
294
3,159
9,479
0
24,273
W
Erlang Shen
Kydium
Erlang Shen
16,541
9,247
0
2,881
17,137
10,884
1,491
4,019
12,592
0
43,083
W
Achilles
Rvalle13
Achilles
13,312
3,775
0
5,324
12,007
10,892
1,241
1,837
9,559
0
32,475
L
Mulan
Vhear
Mulan
12,873
1,708
0
1,868
18,679
19,908
220
4,220
13,982
7,449
21,313
L
7,620
613
54
1,405
13,874
5,221
210
2,553
11,027
37,467
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,917
Gold Earned
46,052
206
Minions Killed
235
11
Camps Cleared
11
796,213
Distance Traveled
1,024,321
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,169
782
69
5
4
212,938
1
W
Morgan Le Fay
10,679
821
59
5
2
216,387
1
W
Charybdis
11,064
851
55
4
1
229,963
1
L
Tsukuyomi
9,199
708
25
2
2
201,858
0
W
Erlang Shen
11,924
917
63
5
6
274,094
1
W
Achilles
12,385
953
58
4
2
303,877
1
L
Mulan
10,290
792
44
3
0
185,642
3
L
Janus
10,259
789
68
5
5
195,775
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role