Player Matchup

Mercury
Mercury
KidFinity101
Mercury
Level 16
God Stats
0W - 2L
1,307 SR
Queue Stats
0W - 2L
1,274 Elo+
Solo
Nemesis
Nemesis
Shipudarianna
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,328 Elo+
Party 2
Ra
Ra
izannamiI
Ra
Level 8
God Stats
2W - 1L
1,802 SR
Queue Stats
6W - 10L
1,328 Elo+
Party 2
Kukulkan
Kukulkan
mhatylk
Kukulkan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,244 Elo+
Solo
Bellona
Bellona
xAnchorx
Bellona
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,370 Elo+
Party 2
Team Averages
Level 9
1,522 SR
1,309 Elo+

VS

Team Averages
Level 10
1,450 SR
1,270 Elo+
Neith
Neith
Baagow
Neith
Level 8
God Stats
1W - 1L
1,314 SR
Queue Stats
6W - 9L
1,315 Elo+
Party 3
Thor
Thor
ComicusVile
Thor
Level 4
God Stats
7W - 7L
1,687 SR
Queue Stats
39W - 45L
1,179 Elo+
Party 1
Jormungandr
Jormungandr
DemonicCorn
Jormungandr
Level 5
God Stats
6W - 3L
1,687 SR
Queue Stats
14W - 15L
1,406 Elo+
Party 1
Ares
Ares
Sharkking678
Ares
Level 25
God Stats
35W - 22L
1,281 SR
Queue Stats
35W - 22L
1,179 Elo+
Party 1
Ra
Ra
notseww
Ra
Level 8
God Stats
1W - 1L
1,281 SR
Queue Stats
8W - 16L
1,271 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
KidFinity101
Mercury
20
7 / 5 / 13
15,088
1,078
7,057
15,258
6,056
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Nemesis
20
3 / 7 / 12
13,357
954
9,790
19,709
10,418
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
3 / 8 / 11
13,193
942
19,514
17,090
5,590
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
mhatylk
Kukulkan
20
6 / 10 / 15
14,533
1,038
29,540
22,931
9,496
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
xAnchorx
Bellona
20
5 / 9 / 15
13,889
992
13,842
27,935
21,335
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

108

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Baagow
Neith
20
10 / 4 / 18
14,701
1,050
29,436
13,487
6,183
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
20 / 7 / 16
17,323
1,237
29,589
17,165
8,910
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jormungandr
DemonicCorn
Jormungandr
20
2 / 3 / 30
14,252
1,018
13,692
20,691
32,019
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
6 / 7 / 20
14,429
1,031
14,259
21,442
28,416
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
1 / 3 / 13
12,359
883
9,462
13,631
5,941
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
136
24
Kills
39
39
Deaths
24
66
Assists
97
Player
Kills
Deaths
Assists
KDA
W
Neith
Baagow
Neith
10
4
18
4.75
W
20
7
16
4
W
Jormungandr
DemonicCorn
Jormungandr
2
3
30
5.67
L
Mercury
KidFinity101
Mercury
7
5
13
2.7
W
6
7
20
2.29
L
Nemesis
3
7
12
1.29
L
3
8
11
1.06
L
Kukulkan
mhatylk
Kukulkan
6
10
15
1.35
W
1
3
13
2.5
L
Bellona
xAnchorx
Bellona
5
9
15
1.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,743
Damage
96,438
102,923
Taken
86,416
52,895
Mitigated
81,469
5,789
Healing
7,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Baagow
Neith
29,436
16,992
0
3,008
13,487
6,183
0
8,096
5,391
0
54,015
W
29,589
4,471
0
252
17,165
8,910
0
8,974
8,191
0
42,987
W
Jormungandr
DemonicCorn
Jormungandr
13,692
3,487
0
0
20,691
32,019
0
12,676
8,015
38,613
0
L
Mercury
KidFinity101
Mercury
7,057
1,863
0
520
15,258
6,056
0
7,779
7,479
0
25,282
W
14,259
316
33
563
21,442
28,416
0
11,187
10,255
31,673
0
L
Nemesis
9,790
3,551
0
1,347
19,709
10,418
0
4,714
14,995
0
22,246
L
19,514
1,592
2,136
489
17,090
5,590
0
4,510
12,580
55,584
0
L
Kukulkan
mhatylk
Kukulkan
29,540
4,757
0
1,093
22,931
9,496
0
11,381
11,550
60,198
0
W
9,462
556
1,884
1,844
13,631
5,941
0
8,601
5,030
40,034
0
L
Bellona
xAnchorx
Bellona
13,842
2,597
0
204
27,935
21,335
0
9,029
18,906
492
26,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,060
Gold Earned
73,064
238
Minions Killed
242
10
Camps Cleared
4
1,370,467
Distance Traveled
1,207,767
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
14,701
1,050
69
5
1
216,697
0
W
Thor
17,323
1,237
21
2
0
251,491
0
W
Jormungandr
14,252
1,018
42
3
1
271,193
1
L
Mercury
15,088
1,078
47
3
4
348,781
1
W
Ares
14,429
1,031
26
2
0
210,812
0
L
Nemesis
13,357
954
27
2
4
283,743
3
L
Ra
13,193
942
90
6
2
231,895
0
L
Kukulkan
14,533
1,038
48
3
0
240,472
4
W
Ra
12,359
883
84
6
2
257,574
0
L
Bellona
13,889
992
26
2
0
265,576
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role