Player Matchup

Odin
Odin
Fistymcfister
Odin
Level 64
God Stats
1W - 0L
1,487 SR
Queue Stats
5W - 6L
1,403 Elo+
Party 2
Cerberus
Cerberus
H A ZEEED5625
Cerberus
Level 17
God Stats
1W - 0L
1,689 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Freya
Freya
Steve is Fried
Freya
Level 32
God Stats
1W - 0L
1,226 SR
Queue Stats
14W - 12L
1,414 Elo+
Party 2
Ullr
Ullr
papaskunk
Ullr
Level 27
God Stats
2W - 1L
1,537 SR
Queue Stats
11W - 13L
1,668 Elo+
Party 2
Anubis
Anubis
thugged
Anubis
Level 125
God Stats
2W - 0L
1,789 SR
Queue Stats
19W - 11L
1,506 Elo+
Party 2
Team Averages
Level 53
1,545 SR
1,498 Elo+

VS

Team Averages
Level 105
1,582 SR
1,502 Elo+
Ah Puch
Ah Puch
DJdub-_-2
Ah Puch
Level 132
God Stats
1W - 1L
1,884 SR
Queue Stats
78W - 83L
1,468 Elo+
Party 1
Charybdis
Charybdis
SirWolfsAlot_
Charybdis
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,622 Elo+
Solo
Khepri
Khepri
TrueBlueTravi
Khepri
Level 121
God Stats
45W - 47L
1,597 SR
Queue Stats
154W - 161L
1,499 Elo+
Solo
Kali
Kali
ViniDKZouni
Kali
Level 42
God Stats
1W - 1L
1,305 SR
Queue Stats
8W - 13L
1,440 Elo+
Solo
Ao Kuang
Ao Kuang
WTHecatoncheires
Ao Kuang
Level 124
God Stats
1W - 1L
1,626 SR
Queue Stats
66W - 74L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 2 / 11
9,560
956
9,285
6,472
4,232
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
H A ZEEED5625
Cerberus
13
2 / 5 / 11
8,762
876
4,273
12,114
12,012
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 3 / 13
8,692
869
5,587
9,263
3,663
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
16
7 / 3 / 10
10,110
1,011
9,937
8,255
3,292
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
thugged
Anubis
17
10 / 1 / 4
10,511
1,051
14,405
7,420
4,073
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
DJdub-_-2
Ah Puch
11
3 / 1 / 3
7,503
750
5,387
3,701
664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Charybdis
SirWolfsAlot_
Charybdis
13
3 / 5 / 5
7,690
769
4,169
8,176
2,181
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
0 / 5 / 11
7,104
710
3,395
10,481
8,222
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
2 / 9 / 5
7,219
722
5,939
13,397
3,464
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

13
5 / 7 / 6
8,602
860
7,424
12,072
3,737
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
43
27
Kills
13
14
Deaths
27
49
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
DJdub-_-2
Ah Puch
3
1
3
4.5
W
6
2
11
5.75
W
Cerberus
H A ZEEED5625
Cerberus
2
5
11
1.5
L
Charybdis
SirWolfsAlot_
Charybdis
3
5
5
1.1
W
2
3
13
2.83
L
0
5
11
1.1
L
2
9
5
0.5
L
5
7
6
1.14
W
Ullr
7
3
10
4
W
Anubis
thugged
Anubis
10
1
4
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,487
Damage
26,314
43,524
Taken
47,827
27,272
Mitigated
18,268
7,073
Healing
5,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
DJdub-_-2
Ah Puch
5,387
380
0
961
3,701
664
0
2,456
1,245
15,384
0
W
9,285
2,880
0
470
6,472
4,232
1,045
2,512
3,960
0
20,207
W
Cerberus
H A ZEEED5625
Cerberus
4,273
73
0
852
12,114
12,012
242
3,604
8,510
10,104
0
L
Charybdis
SirWolfsAlot_
Charybdis
4,169
3,095
0
756
8,176
2,181
0
3,781
4,395
0
17,558
W
5,587
2,198
20
1,677
9,263
3,663
1,117
2,556
6,707
16,690
0
L
3,395
198
327
859
10,481
8,222
1
4,343
6,138
5,471
0
L
5,939
2,520
0
1,160
13,397
3,464
0
7,637
5,760
0
17,774
L
7,424
1,939
17
1,011
12,072
3,737
0
6,234
5,838
9,754
1,007
W
Ullr
9,937
2,856
0
90
8,255
3,292
590
3,893
4,362
0
34,468
W
Anubis
thugged
Anubis
14,405
418
0
3,964
7,420
4,073
2,589
3,507
3,913
58,343
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,635
Gold Earned
38,118
246
Minions Killed
106
13
Camps Cleared
3
932,358
Distance Traveled
692,592
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
7,503
750
34
3
0
95,871
0
W
Odin
9,560
956
26
3
3
208,828
0
W
Cerberus
8,762
876
16
2
1
194,242
0
L
Charybdis
7,690
769
36
4
0
142,515
2
W
Freya
8,692
869
31
3
2
165,620
1
L
Khepri
7,104
710
5
1
0
140,767
1
L
Kali
7,219
722
21
2
3
163,245
0
L
Ao Kuang
8,602
860
10
1
0
150,194
0
W
Ullr
10,110
1,011
69
7
3
185,547
1
W
Anubis
10,511
1,051
104
10
4
178,121
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role