Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
 
Da Ji
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
L337 Pyro
Jormungandr
Level 90
God Stats
6W - 2L
1,659 SR
Queue Stats
157W - 173L
1,485 Elo+
Solo
Skadi
Skadi
Malizh
Skadi
Level 132
God Stats
12W - 4L
2,043 SR
Queue Stats
198W - 176L
1,525 Elo+
Solo
Neith
Neith
PandiitaKawaii
Neith
Level 142
God Stats
2W - 2L
1,504 SR
Queue Stats
177W - 168L
1,516 Elo+
Party 1
Team Averages
Level 123
1,641 SR
1,505 Elo+

VS

Team Averages
Level 106
1,555 SR
1,479 Elo+
Artemis
Artemis
Arthedain240
Artemis
Level 84
God Stats
2W - 2L
1,674 SR
Queue Stats
44W - 28L
1,617 Elo+
Party 3
Ullr
Ullr
AznThunda
Ullr
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,325 Elo+
Party 2
Artio
Artio
Merlin85
Artio
Level 104
God Stats
4W - 3L
1,652 SR
Queue Stats
90W - 89L
1,531 Elo+
Party 3
Hercules
Hercules
Rikumerlin99
Hercules
Level 121
God Stats
1W - 3L
1,450 SR
Queue Stats
115W - 91L
1,543 Elo+
Party 3
Anhur
Anhur
TheBloodOath
Anhur
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,381 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
19
5 / 2 / 15
11,268
805
21,944
9,424
3,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
 
Da Ji
17
7 / 5 / 6
11,014
787
7,388
9,416
6,824
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jormungandr
L337 Pyro
Jormungandr
15
0 / 5 / 15
9,460
676
7,859
17,579
15,548
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Skadi
Malizh
Skadi
19
6 / 4 / 12
11,528
823
16,289
10,784
4,606
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

18
4 / 3 / 12
10,962
783
13,791
11,290
4,587
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Arthedain240
Artemis
16
4 / 5 / 10
10,411
744
9,989
10,073
4,001
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ullr
17
1 / 3 / 10
10,165
726
5,821
11,152
4,126
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Artio
Merlin85
Artio
18
6 / 5 / 7
10,792
771
10,982
21,049
12,627
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hercules
Rikumerlin99
Hercules
17
5 / 4 / 11
11,353
811
12,996
28,791
27,843
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
3 / 5 / 7
10,566
755
5,559
12,304
4,444
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
64
22
Kills
19
19
Deaths
22
60
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
5
2
15
6.25
W
Da Ji
 
Da Ji
7
5
6
2
L
Artemis
Arthedain240
Artemis
4
5
10
1.8
L
Ullr
1
3
10
2
W
Jormungandr
L337 Pyro
Jormungandr
0
5
15
1.5
W
Skadi
Malizh
Skadi
6
4
12
3
L
Artio
Merlin85
Artio
6
5
7
1.9
W
4
3
12
3.33
L
Hercules
Rikumerlin99
Hercules
5
4
11
2.63
L
3
5
7
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,271
Damage
45,347
58,493
Taken
83,369
35,222
Mitigated
53,041
18,339
Healing
35,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
21,944
5,249
903
2,443
9,424
3,657
1,261
1,955
7,469
44,178
0
W
Da Ji
 
Da Ji
7,388
743
0
47
9,416
6,824
671
969
8,447
0
8,914
L
Artemis
Arthedain240
Artemis
9,989
4,454
866
516
10,073
4,001
1,863
3,268
6,805
0
20,130
L
Ullr
5,821
2,174
420
1,386
11,152
4,126
1,243
4,873
6,279
0
25,870
W
Jormungandr
L337 Pyro
Jormungandr
7,859
824
1,440
3,596
17,579
15,548
142
3,853
13,726
18,131
0
W
Skadi
Malizh
Skadi
16,289
4,537
1,380
3,008
10,784
4,606
1,511
1,526
9,258
0
42,251
L
Artio
Merlin85
Artio
10,982
0
3,925
8,137
21,049
12,627
490
8,693
12,356
26,364
0
W
13,791
6,099
1,015
4,507
11,290
4,587
1,713
2,679
8,611
0
31,766
L
Hercules
Rikumerlin99
Hercules
12,996
1,674
3,727
14,357
28,791
27,843
413
8,396
20,395
0
27,400
L
5,559
2,690
329
1,761
12,304
4,444
1,649
4,573
7,731
0
25,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,232
Gold Earned
53,287
142
Minions Killed
165
0
Camps Cleared
0
1,255,007
Distance Traveled
1,268,728
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,268
805
40
3
0
254,123
1
W
Da Ji
11,014
787
6
0
0
254,924
3
L
Artemis
10,411
744
23
2
0
204,906
0
L
Ullr
10,165
726
49
4
0
259,177
0
W
Jormungandr
9,460
676
21
2
0
226,432
3
W
Skadi
11,528
823
45
3
0
234,994
2
L
Artio
10,792
771
28
2
0
281,442
1
W
Neith
10,962
783
30
2
0
284,534
3
L
Hercules
11,353
811
25
2
0
298,893
1
L
Anhur
10,566
755
40
3
0
224,310
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role