Player Matchup

Gilgamesh
Gilgamesh
BattIeBeast
Gilgamesh
Level 60
God Stats
16W - 6L
1,779 SR
Queue Stats
301W - 180L
1,659 Elo+
Party 2
Apollo
Apollo
NBATop
Apollo
Level 31
God Stats
9W - 7L
1,672 SR
Queue Stats
273W - 317L
1,432 Elo+
Party 2
Danzaburou
Danzaburou
Necrofantasian
Danzaburou
Level 159
God Stats
33W - 21L
1,494 SR
Queue Stats
802W - 653L
1,671 Elo+
Party 2
Cerberus
Cerberus
Scepsinder
Cerberus
Level 157
God Stats
3W - 2L
1,612 SR
Queue Stats
209W - 162L
1,597 Elo+
Party 2
Nox
Nox
V1SharpShooter
Nox
Level 40
God Stats
12W - 4L
1,706 SR
Queue Stats
62W - 43L
1,646 Elo+
Party 2
Team Averages
Level 89
1,653 SR
1,601 Elo+

VS

Team Averages
Level 113
1,446 SR
1,575 Elo+
Poseidon
Poseidon
BloodyLifetime
Poseidon
Level 156
God Stats
0W - 2L
1,323 SR
Queue Stats
89W - 97L
1,588 Elo+
Party 1
Ymir
Ymir
Engineer
Ymir
Level 113
God Stats
1W - 2L
1,331 SR
Queue Stats
64W - 57L
1,583 Elo+
Party 1
Thanatos
Thanatos
Pretzelcoatlus
Thanatos
Level 149
God Stats
3W - 4L
1,597 SR
Queue Stats
130W - 128L
1,573 Elo+
Party 1
Freya
Freya
Rwandan
Freya
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 11L
1,632 Elo+
Party 1
Fenrir
Fenrir
SerperiorMew
Fenrir
Level 125
God Stats
23W - 25L
1,481 SR
Queue Stats
224W - 220L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BattIeBeast
Gilgamesh
20
15 / 3 / 11
13,347
580
24,486
15,182
11,570
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Apollo
NBATop
Apollo
19
4 / 5 / 6
11,985
521
8,332
13,574
4,567
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Danzaburou
Necrofantasian
Danzaburou
18
5 / 3 / 19
11,770
512
14,451
23,464
18,944
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cerberus
Scepsinder
Cerberus
18
3 / 4 / 11
11,589
504
12,401
22,996
21,830
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
8 / 4 / 12
12,115
527
10,927
13,195
6,438
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
18
5 / 8 / 6
11,619
505
16,934
19,546
9,669
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ymir
17
3 / 3 / 4
11,591
504
16,220
23,362
19,412
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Thanatos
17
5 / 9 / 4
11,196
487
9,304
18,321
6,769
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Freya
Rwandan
Freya
17
4 / 6 / 6
11,336
493
8,997
15,861
6,130
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
13
2 / 9 / 4
9,576
416
5,348
19,186
18,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
43
35
Kills
19
19
Deaths
35
59
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
BattIeBeast
Gilgamesh
15
3
11
6.83
L
Poseidon
5
8
6
1
L
Ymir
3
3
4
1.67
W
Apollo
NBATop
Apollo
4
5
6
1.4
W
Danzaburou
Necrofantasian
Danzaburou
5
3
19
4.83
L
Thanatos
5
9
4
0.78
L
Freya
Rwandan
Freya
4
6
6
1.17
W
Cerberus
Scepsinder
Cerberus
3
4
11
2.13
L
Fenrir
2
9
4
0.44
W
8
4
12
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,597
Damage
56,803
88,411
Taken
96,276
63,349
Mitigated
60,938
26,613
Healing
29,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
BattIeBeast
Gilgamesh
24,486
10,385
0
4,956
15,182
11,570
1,568
5,955
8,986
0
96,191
L
Poseidon
16,934
3,538
0
5,514
19,546
9,669
351
7,018
12,528
89,583
7,794
L
Ymir
16,220
3,877
0
7,045
23,362
19,412
73
4,693
18,669
72,048
0
W
Apollo
NBATop
Apollo
8,332
4,779
0
2,527
13,574
4,567
2,356
5,418
8,028
0
86,115
W
Danzaburou
Necrofantasian
Danzaburou
14,451
4,774
1,747
7,477
23,464
18,944
974
10,227
13,237
0
54,843
L
Thanatos
9,304
2,051
0
9,232
18,321
6,769
412
2,815
15,506
0
66,963
L
Freya
Rwandan
Freya
8,997
3,066
0
5,468
15,861
6,130
536
4,052
11,633
74,480
0
W
Cerberus
Scepsinder
Cerberus
12,401
376
0
7,332
22,996
21,830
456
11,688
10,980
78,759
0
L
Fenrir
5,348
823
0
2,480
19,186
18,958
208
4,552
14,498
0
21,444
W
10,927
944
0
2,574
13,195
6,438
1,415
7,004
6,191
71,799
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,806
Gold Earned
55,318
653
Minions Killed
534
0
Camps Cleared
0
2,235,709
Distance Traveled
2,075,346
15
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
13,347
580
119
5
0
499,347
4
L
Poseidon
11,619
505
159
7
0
411,343
2
L
Ymir
11,591
504
122
5
0
420,745
5
W
Apollo
11,985
521
155
7
0
418,846
0
W
Danzaburou
11,770
512
50
2
0
438,119
1
L
Thanatos
11,196
487
105
5
0
435,739
0
L
Freya
11,336
493
128
6
0
386,143
2
W
Cerberus
11,589
504
194
8
0
453,372
6
L
Fenrir
9,576
416
20
1
0
421,376
15
W
Nox
12,115
527
135
6
0
426,025
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role