Player Matchup

Pele
Pele
Holy_Dragon_Rhoa
Pele
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 40L
1,429 Elo+
Party 1
Scylla
Scylla
MoNoLoCo904
Scylla
Level 109
God Stats
9W - 8L
1,608 SR
Queue Stats
439W - 358L
1,587 Elo+
Party 2
Neith
Neith
Monkeys4skin
Neith
Level 4
God Stats
3W - 5L
1,457 SR
Queue Stats
3W - 6L
1,476 Elo+
Party 1
Achilles
Achilles
NIJAYO
Achilles
Level 6
God Stats
0W - 4L
1,223 SR
Queue Stats
1W - 5L
1,176 Elo+
Party 2
Sobek
Sobek
TittEStreamR
Sobek
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,509 Elo+
Party 1
Team Averages
Level 42
1,457 SR
1,435 Elo+

VS

Team Averages
Level 23
1,583 SR
1,502 Elo+
Loki
Loki
Falkonor
Loki
Level 27
God Stats
12W - 11L
1,577 SR
Queue Stats
12W - 12L
1,457 Elo+
Solo
Erlang Shen
Erlang Shen
I3ohp
Erlang Shen
Level 27
God Stats
19W - 21L
1,460 SR
Queue Stats
128W - 150L
1,435 Elo+
Solo
Janus
Janus
MissFortuneQwQ
Janus
Level 24
God Stats
24W - 12L
1,743 SR
Queue Stats
195W - 126L
1,653 Elo+
Party 3
Ah Puch
Ah Puch
TheurgicTax834
Ah Puch
Level 9
God Stats
4W - 2L
1,401 SR
Queue Stats
16W - 12L
1,409 Elo+
Solo
Medusa
Medusa
bosshog9
Medusa
Level 29
God Stats
25W - 10L
1,733 SR
Queue Stats
637W - 568L
1,558 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 8 / 3
7,126
419
5,674
13,347
4,299
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
14
8 / 4 / 1
8,715
513
9,515
12,546
4,561
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
3 / 7 / 4
7,888
464
5,313
9,206
2,778
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
NIJAYO
Achilles
11
0 / 5 / 0
6,779
399
4,070
13,074
9,395
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
3 / 7 / 4
7,605
447
6,457
13,878
11,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
14
5 / 6 / 3
9,313
548
4,438
10,904
3,452
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Erlang Shen
I3ohp
Erlang Shen
14
3 / 5 / 12
9,046
532
7,825
13,441
6,144
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
6 / 0 / 11
10,795
635
14,301
9,726
3,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

16
6 / 0 / 6
10,034
590
8,628
9,321
6,823
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Medusa
bosshog9
Medusa
16
11 / 4 / 4
10,360
609
12,076
11,468
3,983
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
67
14
Kills
31
31
Deaths
15
12
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Loki
5
6
3
1.08
L
0
8
3
0.19
W
Erlang Shen
I3ohp
Erlang Shen
3
5
12
1.8
W
6
0
11
11.5
L
Scylla
8
4
1
2.13
L
3
7
4
0.71
L
Achilles
NIJAYO
Achilles
0
5
0
0
W
6
0
6
9
L
3
7
4
0.71
W
Medusa
bosshog9
Medusa
11
4
4
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,029
Damage
47,268
62,051
Taken
54,860
32,341
Mitigated
23,846
10,307
Healing
20,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
4,438
1,149
0
3,031
10,904
3,452
1,117
2,705
8,068
0
47,612
L
5,674
1,370
0
1,057
13,347
4,299
926
4,425
8,922
0
40,902
W
Erlang Shen
I3ohp
Erlang Shen
7,825
2,717
0
4,030
13,441
6,144
667
3,981
9,348
0
60,444
W
14,301
1,314
0
3,205
9,726
3,444
750
3,869
5,589
78,947
0
L
Scylla
9,515
741
0
1,827
12,546
4,561
0
9,095
3,451
45,145
0
L
5,313
3,764
0
1,218
9,206
2,778
180
1,390
7,816
0
31,185
L
Achilles
NIJAYO
Achilles
4,070
1,075
0
3,999
13,074
9,395
222
6,861
6,213
0
33,987
W
8,628
1,091
0
5,306
9,321
6,823
347
1,595
7,652
61,934
0
L
6,457
351
0
2,206
13,878
11,308
66
1,335
12,543
18,494
0
W
Medusa
bosshog9
Medusa
12,076
5,612
0
4,790
11,468
3,983
1,359
3,215
8,231
0
50,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,113
Gold Earned
49,548
304
Minions Killed
473
0
Camps Cleared
0
1,575,804
Distance Traveled
1,690,044
18
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,313
548
84
5
0
329,654
4
L
Pele
7,126
419
72
4
0
320,872
3
W
Erlang Shen
9,046
532
68
4
0
351,948
3
W
Janus
10,795
635
139
8
0
370,625
7
L
Scylla
8,715
513
88
5
0
330,703
1
L
Neith
7,888
464
51
3
0
302,911
3
L
Achilles
6,779
399
73
4
0
319,490
5
W
Ah Puch
10,034
590
121
7
0
310,805
3
L
Sobek
7,605
447
20
1
0
301,828
6
W
Medusa
10,360
609
61
4
0
327,012
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role