Player Matchup

Tsukuyomi
Tsukuyomi
Melndyvia
Tsukuyomi
Level 23
God Stats
11W - 23L
1,400 SR
Queue Stats
23W - 61L
1,238 Elo+
Party 1
Baron Samedi
Baron Samedi
Mido3152
Baron Samedi
Level 8
God Stats
7W - 14L
1,734 SR
Queue Stats
9W - 22L
1,291 Elo+
Party 1
Mercury
Mercury
Tromedlov003
Mercury
Level 29
God Stats
37W - 31L
1,577 SR
Queue Stats
77W - 71L
1,523 Elo+
Solo
Ra
Ra
UltimateMArio
Ra
Level 26
God Stats
3W - 3L
1,762 SR
Queue Stats
47W - 53L
1,531 Elo+
Solo
Danzaburou
Danzaburou
aboulwfa12
Danzaburou
Level 60
God Stats
12W - 15L
1,482 SR
Queue Stats
31W - 52L
1,339 Elo+
Party 1
Team Averages
Level 29
1,591 SR
1,384 Elo+

VS

Team Averages
Level 22
1,534 SR
1,395 Elo+
Bastet
Bastet
Dissauce
Bastet
Level 29
God Stats
29W - 9L
1,726 SR
Queue Stats
76W - 46L
1,684 Elo+
Solo
Tsukuyomi
Tsukuyomi
Dragonbreathe
Tsukuyomi
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,373 Elo+
Solo
Neith
Neith
GodMaiden
Neith
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 2L
1,187 Elo+
Solo
Bellona
Bellona
Nemesida21
Bellona
Level 24
God Stats
5W - 6L
1,394 SR
Queue Stats
107W - 138L
1,311 Elo+
Solo
Kukulkan
Kukulkan
iRazux
Kukulkan
Level 25
God Stats
35W - 25L
1,552 SR
Queue Stats
100W - 110L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Melndyvia
Tsukuyomi
20
9 / 11 / 11
14,767
1,055
23,682
23,871
10,323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
Mido3152
Baron Samedi
20
1 / 13 / 12
12,689
906
14,792
26,932
12,757
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
Tromedlov003
Mercury
20
7 / 3 / 11
15,354
1,097
17,222
14,865
6,333
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
7 / 4 / 8
14,799
1,057
12,223
17,598
7,789
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
aboulwfa12
Danzaburou
20
7 / 6 / 8
14,721
1,052
16,818
18,325
7,060
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

49

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Dissauce
Bastet
20
23 / 4 / 10
18,959
1,354
48,533
21,770
15,470
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tsukuyomi
Dragonbreathe
Tsukuyomi
20
3 / 15 / 11
13,025
930
14,810
25,804
12,298
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
GodMaiden
Neith
20
2 / 3 / 13
12,880
920
7,169
8,762
3,799
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
Nemesida21
Bellona
20
6 / 5 / 11
13,729
981
10,536
22,126
16,697
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Kukulkan
iRazux
Kukulkan
20
3 / 4 / 14
14,087
1,006
15,026
14,330
7,303
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
96
31
Kills
37
37
Deaths
31
50
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Bastet
Dissauce
Bastet
23
4
10
7
W
Tsukuyomi
Dragonbreathe
Tsukuyomi
3
15
11
0.57
W
Neith
GodMaiden
Neith
2
3
13
2.83
L
Tsukuyomi
Melndyvia
Tsukuyomi
9
11
11
1.32
L
Baron Samedi
Mido3152
Baron Samedi
1
13
12
0.54
W
Bellona
Nemesida21
Bellona
6
5
11
2.3
L
Mercury
Tromedlov003
Mercury
7
3
11
4.17
L
7
4
8
2.75
L
Danzaburou
aboulwfa12
Danzaburou
7
6
8
1.83
W
Kukulkan
iRazux
Kukulkan
3
4
14
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,737
Damage
96,074
101,591
Taken
92,792
44,262
Mitigated
55,567
13,260
Healing
4,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
Dissauce
Bastet
48,533
11,882
0
1,973
21,770
15,470
0
5,152
16,410
0
75,505
W
Tsukuyomi
Dragonbreathe
Tsukuyomi
14,810
2,816
0
92
25,804
12,298
0
5,293
20,331
0
28,314
W
Neith
GodMaiden
Neith
7,169
3,722
0
1,358
8,762
3,799
0
4,065
4,544
0
25,599
L
Tsukuyomi
Melndyvia
Tsukuyomi
23,682
7,541
0
1,722
23,871
10,323
0
1,490
22,023
0
39,123
L
Baron Samedi
Mido3152
Baron Samedi
14,792
1,373
816
2,847
26,932
12,757
0
7,492
19,094
25,874
0
W
Bellona
Nemesida21
Bellona
10,536
1,335
0
111
22,126
16,697
0
9,380
12,387
0
25,065
L
Mercury
Tromedlov003
Mercury
17,222
6,136
438
802
14,865
6,333
0
740
14,020
0
37,086
L
12,223
635
2,229
2,254
17,598
7,789
0
3,422
14,071
58,728
0
L
Danzaburou
aboulwfa12
Danzaburou
16,818
8,897
0
2,152
18,325
7,060
0
1,882
16,018
0
43,511
W
Kukulkan
iRazux
Kukulkan
15,026
841
0
1,089
14,330
7,303
0
2,109
12,105
71,277
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,330
Gold Earned
72,680
296
Minions Killed
286
12
Camps Cleared
7
1,387,656
Distance Traveled
1,357,633
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
18,959
1,354
62
4
3
332,999
0
W
Tsukuyomi
13,025
930
19
1
1
252,666
1
W
Neith
12,880
920
31
2
1
178,903
1
L
Tsukuyomi
14,767
1,055
37
3
1
289,689
0
L
Baron Samedi
12,689
906
25
2
0
199,161
0
W
Bellona
13,729
981
37
3
0
289,902
1
L
Mercury
15,354
1,097
49
4
6
374,956
1
L
Ra
14,799
1,057
114
8
2
288,924
2
L
Danzaburou
14,721
1,052
71
5
3
234,926
0
W
Kukulkan
14,087
1,006
137
10
2
303,163
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role