Player Matchup

Terra
Terra
 
Terra
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Kopiko50
Chiron
Level 81
God Stats
9W - 9L
1,431 SR
Queue Stats
549W - 677L
1,481 Elo+
Solo
Vamana
Vamana
Panduh97
Vamana
Level 87
God Stats
48W - 36L
1,651 SR
Queue Stats
573W - 524L
1,575 Elo+
Party 2
Fenrir
Fenrir
ThyClorax
Fenrir
Level 65
God Stats
8W - 2L
1,487 SR
Queue Stats
199W - 203L
1,480 Elo+
Party 2
Baron Samedi
Baron Samedi
jelly_mochi
Baron Samedi
Level 124
God Stats
28W - 33L
1,471 SR
Queue Stats
476W - 451L
1,582 Elo+
Party 2
Team Averages
Level 81
1,508 SR
1,524 Elo+

VS

Team Averages
Level 79
1,569 SR
1,396 Elo+
Discordia
Discordia
Arewe12345
Discordia
Level 96
God Stats
6W - 11L
1,666 SR
Queue Stats
216W - 217L
1,444 Elo+
Solo
Ah Puch
Ah Puch
DennisMenace1
Ah Puch
Level 81
God Stats
0W - 3L
1,344 SR
Queue Stats
112W - 149L
1,360 Elo+
Solo
Athena
Athena
ElPanaFacha
Athena
Level 86
God Stats
11W - 5L
1,562 SR
Queue Stats
253W - 284L
1,381 Elo+
Solo
Artemis
Artemis
FrostyShadow8
Artemis
Level 47
God Stats
3W - 5L
1,618 SR
Queue Stats
9W - 14L
1,389 Elo+
Party 1
Gilgamesh
Gilgamesh
Sarcz1031
Gilgamesh
Level 83
God Stats
1W - 3L
1,654 SR
Queue Stats
10W - 14L
1,407 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
9
1 / 0 / 5
5,773
525
1,813
4,581
2,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Chiron
Kopiko50
Chiron
8
2 / 2 / 3
5,330
485
5,526
7,054
2,048
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vamana
Panduh97
Vamana
12
8 / 0 / 1
7,090
645
6,406
6,232
4,280
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fenrir
ThyClorax
Fenrir
11
8 / 0 / 1
6,791
617
7,820
8,847
3,524
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
jelly_mochi
Baron Samedi
11
0 / 0 / 1
6,016
547
1,045
2,590
935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Arewe12345
Discordia
9
0 / 2 / 0
5,257
478
3,450
4,374
1,226
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
8
0 / 3 / 0
4,967
452
991
7,568
1,924
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
7
0 / 5 / 1
4,705
428
2,893
10,578
4,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
8
2 / 2 / 0
4,882
444
4,424
4,148
765
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Gilgamesh
Sarcz1031
Gilgamesh
6
0 / 7 / 0
4,393
399
3,021
6,729
2,564
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
3
19
Kills
2
2
Deaths
19
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
1
0
5
3.5
L
Discordia
Arewe12345
Discordia
0
2
0
0
L
Ah Puch
0
3
0
0
L
Athena
0
5
1
0.1
L
Artemis
2
2
0
1
W
Chiron
Kopiko50
Chiron
2
2
3
1.75
W
Vamana
Panduh97
Vamana
8
0
1
8.5
L
Gilgamesh
Sarcz1031
Gilgamesh
0
7
0
0
W
Fenrir
ThyClorax
Fenrir
8
0
1
8.5
W
Baron Samedi
jelly_mochi
Baron Samedi
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,610
Damage
14,779
29,304
Taken
33,397
13,342
Mitigated
11,037
11,805
Healing
5,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
1,813
314
1,077
2,035
4,581
2,555
115
1,104
3,477
10,505
0
L
Discordia
Arewe12345
Discordia
3,450
228
0
582
4,374
1,226
0
1,137
3,149
30,761
0
L
Ah Puch
991
240
0
3,096
7,568
1,924
0
0
7,398
25,272
0
L
Athena
2,893
1,163
0
678
10,578
4,558
0
1,102
9,476
14,177
0
L
Artemis
4,424
2,386
0
540
4,148
765
29
171
3,977
0
14,829
W
Chiron
Kopiko50
Chiron
5,526
2,198
581
2,490
7,054
2,048
50
1,744
5,310
0
28,089
W
Vamana
Panduh97
Vamana
6,406
3,076
0
2,644
6,232
4,280
258
1,369
4,863
0
32,594
L
Gilgamesh
Sarcz1031
Gilgamesh
3,021
1,236
0
296
6,729
2,564
0
448
5,924
0
15,660
W
Fenrir
ThyClorax
Fenrir
7,820
1,855
0
2,039
8,847
3,524
0
2,209
6,638
0
40,639
W
Baron Samedi
jelly_mochi
Baron Samedi
1,045
54
0
939
2,590
935
1,329
908
1,682
32,455
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,000
Gold Earned
24,204
280
Minions Killed
204
0
Camps Cleared
0
1,010,815
Distance Traveled
882,773
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
5,773
525
13
1
0
202,104
7
L
Discordia
5,257
478
65
6
0
192,301
2
L
Ah Puch
4,967
452
54
5
0
155,941
1
L
Athena
4,705
428
24
2
0
203,076
7
L
Artemis
4,882
444
29
3
0
153,988
0
W
Chiron
5,330
485
49
4
0
162,974
1
W
Vamana
7,090
645
79
7
0
229,689
1
L
Gilgamesh
4,393
399
32
3
0
177,467
0
W
Fenrir
6,791
617
67
6
0
225,130
1
W
Baron Samedi
6,016
547
72
7
0
190,918
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role