Player Matchup

Scylla
Scylla
 
Scylla
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
Douevencare
Ne Zha
Level 29
God Stats
16W - 0L
2,179 SR
Queue Stats
211W - 25L
1,896 Elo+
Party 2
Bellona
Bellona
RebelKing_21
Bellona
Level 158
God Stats
2W - 0L
1,747 SR
Queue Stats
233W - 36L
1,999 Elo+
Party 2
Team Averages
Level 113
1,809 SR
1,799 Elo+

VS

Team Averages
Level 64
1,441 SR
1,369 Elo+
Ra
Ra
Eman_pain2gain
Ra
Level 60
God Stats
4W - 10L
1,355 SR
Queue Stats
92W - 89L
1,453 Elo+
Party 1
Gilgamesh
Gilgamesh
Silent_Demon6
Gilgamesh
Level 109
God Stats
38W - 18L
1,736 SR
Queue Stats
255W - 277L
1,517 Elo+
Party 1
Arachne
Arachne
franciscob490
Arachne
Level 24
God Stats
0W - 1L
1,231 SR
Queue Stats
3W - 4L
1,138 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
13
12 / 0 / 8
8,360
929
12,074
3,509
1,107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ne Zha
11
4 / 0 / 15
8,063
896
7,441
7,059
5,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bellona
RebelKing_21
Bellona
11
5 / 1 / 13
7,757
862
7,021
7,330
5,571
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 0
5,853
650
1,581
6,932
2,341
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
Silent_Demon6
Gilgamesh
9
0 / 4 / 0
5,474
608
4,734
12,562
5,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Arachne
7
0 / 12 / 1
5,401
600
300
10,426
3,138
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
2
21
Kills
1
1
Deaths
21
36
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
12
0
8
16
W
Ne Zha
4
0
15
11.5
L
1
5
0
0.2
W
Bellona
RebelKing_21
Bellona
5
1
13
11.5
L
Gilgamesh
Silent_Demon6
Gilgamesh
0
4
0
0
L
Arachne
0
12
1
0.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,536
Damage
6,615
17,898
Taken
29,920
12,261
Mitigated
11,115
6,798
Healing
3,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
12,074
1,033
70
1,998
3,509
1,107
525
252
3,257
34,201
0
W
Ne Zha
7,441
2,647
0
2,962
7,059
5,583
210
1,092
5,967
0
19,027
L
1,581
74
697
897
6,932
2,341
0
2,344
4,422
15,211
0
W
Bellona
RebelKing_21
Bellona
7,021
1,411
322
1,446
7,330
5,571
1,432
685
6,645
0
22,936
L
Gilgamesh
Silent_Demon6
Gilgamesh
4,734
535
0
1,506
12,562
5,636
0
4,754
7,532
0
12,104
L
Arachne
300
300
0
106
10,426
3,138
0
4,418
5,770
0
1,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,180
Gold Earned
16,728
107
Minions Killed
41
7
Camps Cleared
1
511,229
Distance Traveled
342,440
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,360
929
51
6
3
154,991
2
W
Ne Zha
8,063
896
25
3
1
185,403
4
L
Ra
5,853
650
21
2
1
131,948
0
W
Bellona
7,757
862
31
3
3
170,835
2
L
Gilgamesh
5,474
608
18
2
0
119,643
1
L
Arachne
5,401
600
2
0
0
90,849
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role