Player Matchup

Heimdallr
Heimdallr
DeltaBlackHearts
Heimdallr
Level 147
God Stats
3W - 5L
1,520 SR
Queue Stats
363W - 396L
1,483 Elo+
Party 2
Sol
Sol
ManticorDarkWolf
Sol
Level 139
God Stats
1W - 1L
1,289 SR
Queue Stats
19W - 23L
1,481 Elo+
Solo
Bakasura
Bakasura
krystaldigsyou
Bakasura
Level 126
God Stats
0W - 4L
1,242 SR
Queue Stats
633W - 675L
1,452 Elo+
Party 2
Hercules
Hercules
niandam
Hercules
Level 153
God Stats
5W - 11L
1,398 SR
Queue Stats
487W - 473L
1,453 Elo+
Solo
Susano
Susano
theonceler423
Susano
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
117W - 154L
1,440 Elo+
Solo
Team Averages
Level 137
1,390 SR
1,462 Elo+

VS

Team Averages
Level 122
1,522 SR
1,467 Elo+
Anubis
Anubis
 
Anubis
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
 
Artio
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
SirWolfsAlot_
Hera
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 29L
1,378 Elo+
Solo
Guan Yu
Guan Yu
andrewTheSilent
Guan Yu
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,453 Elo+
Party 1
Hercules
Hercules
vayanamisa_25-ca
Hercules
Level 142
God Stats
2W - 2L
1,608 SR
Queue Stats
53W - 46L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
16
4 / 7 / 6
9,052
823
17,647
12,463
4,115
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
2 / 2 / 4
8,312
756
5,491
3,976
1,260
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bakasura
13
1 / 7 / 5
7,882
717
2,499
11,757
5,055
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hercules
niandam
Hercules
15
2 / 5 / 4
8,295
754
9,075
21,444
9,154
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

14
2 / 7 / 7
8,565
779
12,515
10,206
3,135
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
17
8 / 2 / 15
10,559
960
14,680
7,783
3,797
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Artio
 
Artio
14
8 / 3 / 13
9,621
875
10,694
16,882
17,107
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

17
10 / 1 / 16
10,358
942
12,692
6,941
2,390
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
0 / 5 / 19
8,400
764
4,986
11,183
11,667
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 1 / 24
9,277
843
6,861
24,597
20,023
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
115
11
Kills
28
28
Deaths
12
26
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
8
2
15
7.75
W
Artio
 
Artio
8
3
13
4.83
L
Heimdallr
4
7
6
1
L
2
2
4
2
W
10
1
16
18
W
0
5
19
1.9
L
Bakasura
1
7
5
0.5
L
Hercules
niandam
Hercules
2
5
4
0.8
L
2
7
7
0.79
W
2
1
24
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,227
Damage
49,913
59,846
Taken
67,386
22,719
Mitigated
54,984
15,480
Healing
36,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
14,680
1,460
1,521
2,435
7,783
3,797
734
417
7,270
42,325
0
W
Artio
 
Artio
10,694
703
3,927
5,016
16,882
17,107
923
1,155
15,682
17,001
0
L
Heimdallr
17,647
9,607
327
1,056
12,463
4,115
1,286
8,621
3,842
0
32,222
L
5,491
1,821
709
1,302
3,976
1,260
1,097
1,459
2,517
11,168
0
W
12,692
3,590
214
1,388
6,941
2,390
1,313
944
5,997
27,202
0
W
4,986
537
5,439
2,110
11,183
11,667
1,074
1,016
10,167
0
9,462
L
Bakasura
2,499
1,631
204
835
11,757
5,055
265
8,592
3,165
0
4,339
L
Hercules
niandam
Hercules
9,075
1,551
1,071
8,731
21,444
9,154
533
13,081
8,363
0
21,016
L
12,515
1,921
699
546
10,206
3,135
466
6,313
3,893
0
19,173
W
6,861
1,703
560
14,267
24,597
20,023
896
1,959
22,638
0
9,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,106
Gold Earned
48,215
73
Minions Killed
106
0
Camps Cleared
0
671,411
Distance Traveled
1,090,157
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,559
960
55
5
0
178,486
1
W
Artio
9,621
875
11
1
0
237,880
0
L
Heimdallr
9,052
823
32
3
0
134,796
0
L
Sol
8,312
756
10
1
0
59,446
0
W
Hera
10,358
942
31
3
0
195,195
0
W
Guan Yu
8,400
764
7
1
0
231,874
3
L
Bakasura
7,882
717
6
1
0
133,321
0
L
Hercules
8,295
754
16
1
0
183,122
0
L
Susano
8,565
779
9
1
0
160,726
0
W
Hercules
9,277
843
2
0
0
246,722
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role