Player Matchup

Tyr
Tyr
MaverickXXIV
Tyr
Level 119
God Stats
11W - 7L
1,677 SR
Queue Stats
100W - 68L
1,618 Elo+
Party 2
Anubis
Anubis
Mbkm24
Anubis
Level 37
God Stats
22W - 18L
1,554 SR
Queue Stats
103W - 100L
1,468 Elo+
Solo
Ao Kuang
Ao Kuang
Tozalez69
Ao Kuang
Level 12
God Stats
2W - 2L
1,569 SR
Queue Stats
45W - 17L
1,565 Elo+
Party 2
Fenrir
Fenrir
iAoKuang_
Fenrir
Level 24
God Stats
5W - 8L
1,442 SR
Queue Stats
144W - 177L
1,413 Elo+
Party 1
Charybdis
Charybdis
manonayron
Charybdis
Level 126
God Stats
7W - 9L
1,573 SR
Queue Stats
161W - 189L
1,400 Elo+
Party 1
Team Averages
Level 64
1,563 SR
1,493 Elo+

VS

Team Averages
Level 117
1,512 SR
1,532 Elo+
Sylvanus
Sylvanus
ATENTA
Sylvanus
Level 72
God Stats
7W - 5L
1,560 SR
Queue Stats
133W - 130L
1,477 Elo+
Party 3
The Morrigan
The Morrigan
Frëyr
The Morrigan
Level 157
God Stats
2W - 1L
1,500 SR
Queue Stats
458W - 434L
1,506 Elo+
Party 3
Charybdis
Charybdis
Yargo1212121212
Charybdis
Level 41
God Stats
30W - 29L
1,632 SR
Queue Stats
354W - 349L
1,521 Elo+
Party 3
Skadi
Skadi
Yukio01
Skadi
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
208W - 172L
1,597 Elo+
Party 3
Artio
Artio
llYugi
Artio
Level 160
God Stats
1W - 2L
1,366 SR
Queue Stats
333W - 309L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 2 / 3
14,092
522
10,991
26,325
24,080
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
Mbkm24
Anubis
20
5 / 7 / 6
13,909
515
13,651
21,360
11,788
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
Tozalez69
Ao Kuang
20
9 / 3 / 7
14,961
554
21,914
23,911
11,451
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
iAoKuang_
Fenrir
17
2 / 5 / 3
11,284
418
5,542
17,456
18,326
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Charybdis
manonayron
Charybdis
19
2 / 7 / 7
12,901
478
10,048
17,771
6,283
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ATENTA
Sylvanus
19
2 / 3 / 13
13,589
503
7,440
19,511
23,049
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

The Morrigan
Frëyr
The Morrigan
20
9 / 7 / 9
15,349
568
17,227
16,615
8,495
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charybdis
Yargo1212121212
Charybdis
19
1 / 2 / 5
13,245
491
6,176
12,256
3,993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Skadi
Yukio01
Skadi
20
10 / 4 / 10
16,697
618
26,942
19,726
9,070
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artio
llYugi
Artio
20
2 / 4 / 9
14,146
524
18,281
24,850
30,564
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
70
20
Kills
24
24
Deaths
20
26
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
ATENTA
Sylvanus
2
3
13
2.83
W
The Morrigan
Frëyr
The Morrigan
9
7
9
1.93
L
2
2
3
1.75
L
Anubis
Mbkm24
Anubis
5
7
6
1.14
L
Ao Kuang
Tozalez69
Ao Kuang
9
3
7
4.17
W
Charybdis
Yargo1212121212
Charybdis
1
2
5
1.75
W
Skadi
Yukio01
Skadi
10
4
10
3.75
L
Fenrir
iAoKuang_
Fenrir
2
5
3
0.7
W
Artio
llYugi
Artio
2
4
9
1.63
L
Charybdis
manonayron
Charybdis
2
7
7
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,146
Damage
76,066
106,823
Taken
92,958
71,928
Mitigated
75,171
36,463
Healing
37,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
ATENTA
Sylvanus
7,440
1,807
3,972
4,995
19,511
23,049
458
9,495
10,016
34,748
0
W
The Morrigan
Frëyr
The Morrigan
17,227
3,016
0
4,081
16,615
8,495
1,205
6,794
9,821
103,349
12,624
L
10,991
1,120
0
10,463
26,325
24,080
483
13,051
12,138
0
99,956
L
Anubis
Mbkm24
Anubis
13,651
341
0
8,931
21,360
11,788
79
6,965
14,299
114,930
0
L
Ao Kuang
Tozalez69
Ao Kuang
21,914
6,396
0
10,250
23,911
11,451
0
8,570
15,240
146,742
0
W
Charybdis
Yargo1212121212
Charybdis
6,176
2,621
0
4,711
12,256
3,993
1,475
5,940
6,316
0
82,144
W
Skadi
Yukio01
Skadi
26,942
14,382
0
5,355
19,726
9,070
7,865
5,812
13,914
0
163,112
L
Fenrir
iAoKuang_
Fenrir
5,542
1,250
0
2,933
17,456
18,326
159
5,807
11,360
0
44,165
W
Artio
llYugi
Artio
18,281
2,566
2,467
11,560
24,850
30,564
1,332
7,959
16,425
79,975
0
L
Charybdis
manonayron
Charybdis
10,048
4,434
0
3,886
17,771
6,283
1,029
4,197
13,521
0
107,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,147
Gold Earned
73,026
764
Minions Killed
702
0
Camps Cleared
0
2,508,875
Distance Traveled
2,522,354
29
Wards Purchased
52
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
13,589
503
45
2
0
493,891
13
W
The Morrigan
15,349
568
161
6
0
492,929
11
L
Tyr
14,092
522
191
7
0
608,874
5
L
Anubis
13,909
515
176
7
0
422,509
4
L
Ao Kuang
14,961
554
184
7
0
543,694
5
W
Charybdis
13,245
491
156
6
0
506,419
13
W
Skadi
16,697
618
200
7
0
545,827
9
L
Fenrir
11,284
418
63
2
0
505,250
11
W
Artio
14,146
524
140
5
0
483,288
6
L
Charybdis
12,901
478
150
6
0
428,548
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role