Player Matchup

Cthulhu
Cthulhu
DopeMagikarp
Cthulhu
Level 85
God Stats
4W - 1L
1,655 SR
Queue Stats
82W - 73L
1,429 Elo+
Solo
Merlin
Merlin
EAGLEMANWOAHRIOR
Merlin
Level 83
God Stats
1W - 0L
1,462 SR
Queue Stats
7W - 9L
1,426 Elo+
Party 2
Kumbhakarna
Kumbhakarna
HC33-CGN5-C3CQ
Kumbhakarna
Level 105
God Stats
3W - 0L
1,431 SR
Queue Stats
142W - 147L
1,400 Elo+
Solo
The Morrigan
The Morrigan
ImmuneKDOG
The Morrigan
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 102L
1,304 Elo+
Solo
Gilgamesh
Gilgamesh
ItsLoops
Gilgamesh
Level 122
God Stats
2W - 0L
1,612 SR
Queue Stats
12W - 14L
1,464 Elo+
Party 2
Team Averages
Level 88
1,532 SR
1,405 Elo+

VS

Team Averages
Level 103
1,487 SR
1,401 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Dovahs_18
Hou Yi
Level 62
God Stats
1W - 1L
1,261 SR
Queue Stats
22W - 28L
1,449 Elo+
Party 1
Tyr
Tyr
KidCarlosmagno
Tyr
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,275 Elo+
Solo
Achilles
Achilles
P2BarrelRoll
Achilles
Level 102
God Stats
2W - 1L
1,652 SR
Queue Stats
112W - 124L
1,371 Elo+
Solo
Medusa
Medusa
Zenthorim
Medusa
Level 87
God Stats
8W - 2L
1,522 SR
Queue Stats
148W - 168L
1,410 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DopeMagikarp
Cthulhu
19
3 / 8 / 10
12,624
701
15,212
29,362
31,229
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
8 / 6 / 10
14,513
806
22,412
14,386
7,070
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Kumbhakarna
HC33-CGN5-C3CQ
Kumbhakarna
20
2 / 4 / 18
13,475
749
11,153
22,478
35,340
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

The Morrigan
ImmuneKDOG
The Morrigan
20
4 / 6 / 9
12,184
677
12,497
10,706
4,437
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
ItsLoops
Gilgamesh
19
8 / 4 / 10
13,803
767
19,538
31,114
16,973
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
19
4 / 4 / 16
11,736
652
25,397
12,100
5,684
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hou Yi
Dovahs_18
Hou Yi
18
4 / 8 / 15
11,621
646
14,232
20,039
9,933
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
5 / 4 / 16
12,669
704
12,227
17,366
18,798
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Achilles
P2BarrelRoll
Achilles
20
5 / 3 / 14
11,636
646
11,440
25,615
37,351
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Medusa
Zenthorim
Medusa
20
10 / 6 / 10
12,884
716
24,343
18,380
10,193
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
99
25
Kills
28
28
Deaths
25
57
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
4
4
16
3
W
Cthulhu
DopeMagikarp
Cthulhu
3
8
10
1
L
Hou Yi
Dovahs_18
Hou Yi
4
8
15
1.44
W
8
6
10
2.17
W
Kumbhakarna
HC33-CGN5-C3CQ
Kumbhakarna
2
4
18
2.75
W
The Morrigan
ImmuneKDOG
The Morrigan
4
6
9
1.42
W
Gilgamesh
ItsLoops
Gilgamesh
8
4
10
3.25
L
5
4
16
3.25
L
Achilles
P2BarrelRoll
Achilles
5
3
14
4
L
Medusa
Zenthorim
Medusa
10
6
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,812
Damage
87,639
108,046
Taken
93,500
95,049
Mitigated
81,959
28,705
Healing
38,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
25,397
6,397
957
2,152
12,100
5,684
732
6,359
5,741
47,545
0
W
Cthulhu
DopeMagikarp
Cthulhu
15,212
746
2,442
3,783
29,362
31,229
380
6,356
23,006
33,116
0
L
Hou Yi
Dovahs_18
Hou Yi
14,232
10,808
1,573
5,986
20,039
9,933
883
13,541
6,498
0
23,413
W
22,412
936
919
1,856
14,386
7,070
977
3,442
10,944
61,726
0
W
Kumbhakarna
HC33-CGN5-C3CQ
Kumbhakarna
11,153
726
990
2,324
22,478
35,340
1,400
5,632
16,846
32,282
0
W
The Morrigan
ImmuneKDOG
The Morrigan
12,497
3,245
451
1,671
10,706
4,437
604
2,251
8,415
20,468
10,205
W
Gilgamesh
ItsLoops
Gilgamesh
19,538
4,272
3,001
11,268
31,114
16,973
1,044
7,785
23,329
0
34,007
L
12,227
840
2,004
6,449
17,366
18,798
441
11,886
5,480
0
25,990
L
Achilles
P2BarrelRoll
Achilles
11,440
1,966
1,458
10,993
25,615
37,351
212
14,766
10,849
0
18,642
L
Medusa
Zenthorim
Medusa
24,343
11,301
1,500
5,363
18,380
10,193
2,421
7,975
10,405
69
53,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,599
Gold Earned
60,546
198
Minions Killed
165
0
Camps Cleared
0
1,471,713
Distance Traveled
1,599,034
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
11,736
652
36
2
0
298,995
1
W
Cthulhu
12,624
701
24
1
0
294,767
1
L
Hou Yi
11,621
646
27
2
0
275,275
0
W
Merlin
14,513
806
90
5
0
284,529
0
W
Kumbhakarna
13,475
749
28
2
0
279,154
1
W
The Morrigan
12,184
677
30
2
0
269,781
0
W
Gilgamesh
13,803
767
26
1
0
343,482
0
L
Tyr
12,669
704
33
2
0
350,868
0
L
Achilles
11,636
646
8
0
0
366,243
0
L
Medusa
12,884
716
61
3
0
307,653
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role