Player Matchup

Guan Yu
Guan Yu
ItsROYAL 84
Guan Yu
Level 25
God Stats
0W - 5L
1,510 SR
Queue Stats
0W - 5L
1,161 Elo+
Party 2
Cthulhu
Cthulhu
OasisPenguin
Cthulhu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 40L
1,290 Elo+
Solo
Pele
Pele
Silverfang63
Pele
Level 26
God Stats
12W - 11L
1,491 SR
Queue Stats
108W - 142L
1,355 Elo+
Solo
Thor
Thor
Smitty9679
Thor
Level 2
God Stats
0W - 2L
1,289 SR
Queue Stats
0W - 4L
1,259 Elo+
Party 2
Ne Zha
Ne Zha
SteeperLawyer62
Ne Zha
Level 21
God Stats
16W - 19L
1,491 SR
Queue Stats
102W - 122L
1,405 Elo+
Solo
Team Averages
Level 18
1,456 SR
1,294 Elo+

VS

Team Averages
Level 20
1,396 SR
1,397 Elo+
Ra
Ra
BornGambler
Ra
Level 29
God Stats
1W - 7L
1,061 SR
Queue Stats
213W - 274L
1,418 Elo+
Solo
Fenrir
Fenrir
Chronicfatbuds
Fenrir
Level 6
God Stats
10W - 13L
1,162 SR
Queue Stats
13W - 17L
1,298 Elo+
Party 1
Gilgamesh
Gilgamesh
Dealersgaming
Gilgamesh
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
35W - 28L
1,440 Elo+
Party 1
Ymir
Ymir
LilSmokie77
Ymir
Level 8
God Stats
6W - 2L
1,759 SR
Queue Stats
34W - 30L
1,439 Elo+
Party 1
Heimdallr
Heimdallr
MakHaks
Heimdallr
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 15L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
ItsROYAL 84
Guan Yu
19
8 / 2 / 5
13,606
1,134
13,933
15,848
18,430
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
OasisPenguin
Cthulhu
18
2 / 10 / 9
10,996
916
7,095
24,247
24,580
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

19
4 / 12 / 9
12,934
1,078
22,561
25,123
9,823
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

18
3 / 11 / 10
11,969
997
18,671
22,167
8,658
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
0 / 10 / 7
10,402
867
3,978
17,791
8,579
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Team 1 Tickets

0

VS

Team 2 Tickets

200

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 4 / 22
12,669
1,056
13,249
10,103
7,815
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

19
14 / 8 / 12
13,012
1,084
21,537
20,086
8,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilgamesh
Dealersgaming
Gilgamesh
20
15 / 2 / 13
13,839
1,153
42,118
20,433
15,470
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

20
8 / 2 / 20
13,305
1,109
8,853
16,006
30,146
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heimdallr
MakHaks
Heimdallr
20
4 / 1 / 27
13,097
1,091
11,366
9,126
4,739
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
139
17
Kills
45
45
Deaths
17
40
Assists
94
Player
Kills
Deaths
Assists
KDA
W
4
4
22
3.75
W
14
8
12
2.5
W
Gilgamesh
Dealersgaming
Gilgamesh
15
2
13
10.75
L
Guan Yu
ItsROYAL 84
Guan Yu
8
2
5
5.25
W
8
2
20
9
W
Heimdallr
MakHaks
Heimdallr
4
1
27
17.5
L
Cthulhu
OasisPenguin
Cthulhu
2
10
9
0.65
L
4
12
9
0.71
L
3
11
10
0.73
L
0
10
7
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,238
Damage
97,123
105,176
Taken
75,754
70,070
Mitigated
66,942
9,772
Healing
7,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,249
3,760
642
719
10,103
7,815
0
658
9,305
37,861
0
W
21,537
10,234
0
3,334
20,086
8,772
0
1,713
18,134
0
32,709
W
Gilgamesh
Dealersgaming
Gilgamesh
42,118
20,157
0
2,129
20,433
15,470
0
1,828
18,136
0
61,155
L
Guan Yu
ItsROYAL 84
Guan Yu
13,933
688
1,026
2,803
15,848
18,430
0
3,358
12,490
0
36,153
W
8,853
2,811
0
225
16,006
30,146
0
2,359
13,330
16,015
0
W
Heimdallr
MakHaks
Heimdallr
11,366
4,591
0
114
9,126
4,739
0
537
8,541
0
37,552
L
Cthulhu
OasisPenguin
Cthulhu
7,095
1,366
0
0
24,247
24,580
0
5,466
18,777
16,992
0
L
22,561
5,202
367
4,430
25,123
9,823
0
5,648
19,475
0
56,220
L
18,671
6,553
0
763
22,167
8,658
0
4,410
17,757
0
26,081
L
3,978
1,963
0
383
17,791
8,579
0
3,220
14,571
0
11,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,907
Gold Earned
65,922
183
Minions Killed
187
4
Camps Cleared
9
1,082,289
Distance Traveled
1,029,825
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,669
1,056
47
4
3
176,773
2
W
Fenrir
13,012
1,084
23
2
1
209,734
0
W
Gilgamesh
13,839
1,153
54
5
3
220,823
0
L
Guan Yu
13,606
1,134
61
5
0
247,230
0
W
Ymir
13,305
1,109
13
1
1
218,646
2
W
Heimdallr
13,097
1,091
50
4
1
203,849
0
L
Cthulhu
10,996
916
25
2
1
222,246
0
L
Pele
12,934
1,078
65
5
2
211,027
0
L
Thor
11,969
997
17
1
0
208,611
0
L
Ne Zha
10,402
867
15
1
1
193,175
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role