Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
DNY iShadow
Bellona
Level 82
God Stats
13W - 12L
1,627 SR
Queue Stats
522W - 492L
1,471 Elo+
Party 2
Ymir
Ymir
RafaToTT
Ymir
Level 127
God Stats
1W - 1L
1,657 SR
Queue Stats
61W - 78L
1,379 Elo+
Solo
Baron Samedi
Baron Samedi
SonicoElPro3212
Baron Samedi
Level 69
God Stats
10W - 7L
1,641 SR
Queue Stats
395W - 347L
1,512 Elo+
Party 2
Neith
Neith
bastian S 009
Neith
Level 88
God Stats
10W - 10L
1,514 SR
Queue Stats
630W - 606L
1,466 Elo+
Party 2
Team Averages
Level 103
1,588 SR
1,466 Elo+

VS

Team Averages
Level 94
1,498 SR
1,383 Elo+
Agni
Agni
Azellf
Agni
Level 126
God Stats
25W - 12L
1,557 SR
Queue Stats
513W - 470L
1,514 Elo+
Party 1
Anubis
Anubis
CHIxTOWNxPAPI
Anubis
Level 86
God Stats
8W - 7L
1,364 SR
Queue Stats
485W - 458L
1,485 Elo+
Party 1
Athena
Athena
FluXx-M
Athena
Level 109
God Stats
20W - 12L
1,768 SR
Queue Stats
27W - 25L
1,309 Elo+
Solo
Loki
Loki
KillerBlack4360
Loki
Level 59
God Stats
8W - 5L
1,567 SR
Queue Stats
169W - 215L
1,249 Elo+
Solo
Charybdis
Charybdis
VLoneActivist
Charybdis
Level 88
God Stats
2W - 4L
1,233 SR
Queue Stats
223W - 260L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
12
0 / 1 / 1
7,084
506
946
9,028
3,199
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bellona
DNY iShadow
Bellona
13
1 / 3 / 0
7,526
538
3,386
11,147
7,995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ymir
10
1 / 3 / 1
6,222
444
3,980
14,134
7,536
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
SonicoElPro3212
Baron Samedi
13
2 / 4 / 2
7,470
534
9,671
11,604
5,819
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
1 / 3 / 1
6,801
486
7,332
7,194
2,042
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Azellf
Agni
15
5 / 2 / 3
8,689
621
11,061
11,564
4,801
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 0 / 3
8,395
600
6,102
7,698
4,417
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
FluXx-M
Athena
11
1 / 0 / 7
6,510
465
5,594
8,606
8,028
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

13
4 / 1 / 6
7,851
561
6,468
8,409
2,736
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charybdis
VLoneActivist
Charybdis
12
2 / 2 / 1
6,738
481
3,512
7,050
2,241
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
34
5
Kills
14
14
Deaths
5
5
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
0
1
1
0.5
W
Agni
Azellf
Agni
5
2
3
3.25
W
2
0
3
3.5
L
Bellona
DNY iShadow
Bellona
1
3
0
0.33
W
Athena
FluXx-M
Athena
1
0
7
4.5
W
4
1
6
7
L
Ymir
1
3
1
0.5
L
Baron Samedi
SonicoElPro3212
Baron Samedi
2
4
2
0.75
W
Charybdis
VLoneActivist
Charybdis
2
2
1
1.25
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,315
Damage
32,737
53,107
Taken
43,327
26,591
Mitigated
22,223
15,047
Healing
15,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
946
440
0
1,625
9,028
3,199
0
1,274
7,754
0
50,861
W
Agni
Azellf
Agni
11,061
1,651
74
4,402
11,564
4,801
822
7,201
4,363
63,910
0
W
6,102
1,473
0
5,880
7,698
4,417
952
183
7,515
52,129
0
L
Bellona
DNY iShadow
Bellona
3,386
955
0
4,349
11,147
7,995
0
5,955
5,147
0
39,381
W
Athena
FluXx-M
Athena
5,594
865
0
2,905
8,606
8,028
209
2,094
6,512
25,140
0
W
6,468
1,532
0
889
8,409
2,736
297
1,761
6,648
0
43,002
L
Ymir
3,980
581
0
1,997
14,134
7,536
0
3,900
9,679
17,468
0
L
Baron Samedi
SonicoElPro3212
Baron Samedi
9,671
795
0
4,158
11,604
5,819
0
7,198
4,406
52,863
0
W
Charybdis
VLoneActivist
Charybdis
3,512
2,030
0
1,600
7,050
2,241
911
2,667
4,383
0
30,842
L
7,332
4,260
0
2,918
7,194
2,042
418
3,495
3,364
0
41,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,103
Gold Earned
38,183
379
Minions Killed
402
0
Camps Cleared
0
1,220,269
Distance Traveled
1,254,820
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,084
506
100
7
0
224,913
7
W
Agni
8,689
621
113
8
0
275,341
2
W
Anubis
8,395
600
120
9
0
209,891
0
L
Bellona
7,526
538
80
6
0
260,406
2
W
Athena
6,510
465
41
3
0
284,266
0
W
Loki
7,851
561
70
5
0
269,947
1
L
Ymir
6,222
444
36
3
0
271,230
2
L
Baron Samedi
7,470
534
87
6
0
239,999
3
W
Charybdis
6,738
481
58
4
0
215,375
1
L
Neith
6,801
486
76
5
0
223,721
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role