Player Matchup

Gilgamesh
Gilgamesh
Coll3ct_Ankl3z
Gilgamesh
Level 12
God Stats
1W - 2L
1,562 SR
Queue Stats
11W - 12L
1,380 Elo+
Solo
Kukulkan
Kukulkan
Ferretcutie1
Kukulkan
Level 17
God Stats
38W - 46L
1,549 SR
Queue Stats
117W - 139L
1,417 Elo+
Solo
Anubis
Anubis
Lenda-Fire99
Anubis
Level 16
God Stats
1W - 2L
1,315 SR
Queue Stats
93W - 90L
1,433 Elo+
Solo
Odin
Odin
Monge23
Odin
Level 13
God Stats
26W - 12L
1,685 SR
Queue Stats
48W - 47L
1,320 Elo+
Solo
Ares
Ares
Newton_kiri
Ares
Level 7
God Stats
1W - 1L
1,666 SR
Queue Stats
12W - 13L
1,425 Elo+
Solo
Team Averages
Level 13
1,556 SR
1,395 Elo+

VS

Team Averages
Level 22
1,555 SR
1,414 Elo+
Charybdis
Charybdis
BigDoM05
Charybdis
Level 18
God Stats
49W - 49L
1,508 SR
Queue Stats
307W - 291L
1,433 Elo+
Solo
Odin
Odin
Bonjóur
Odin
Level 25
God Stats
3W - 3L
1,515 SR
Queue Stats
22W - 18L
1,487 Elo+
Solo
Kukulkan
Kukulkan
Edjs37
Kukulkan
Level 23
God Stats
3W - 0L
1,745 SR
Queue Stats
61W - 71L
1,317 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
YellowAverage68
Morgan Le Fay
Level 18
God Stats
29W - 24L
1,587 SR
Queue Stats
51W - 48L
1,450 Elo+
Solo
Sylvanus
Sylvanus
ghostii13
Sylvanus
Level 28
God Stats
39W - 32L
1,420 SR
Queue Stats
229W - 250L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Coll3ct_Ankl3z
Gilgamesh
18
0 / 10 / 1
11,354
757
13,504
21,736
12,892
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Ferretcutie1
Kukulkan
20
1 / 1 / 2
13,546
903
13,007
13,637
6,159
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Anubis
19
1 / 12 / 2
13,081
872
11,665
22,618
10,286
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Odin
Monge23
Odin
19
1 / 9 / 1
12,821
855
17,821
28,542
35,785
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

18
0 / 7 / 1
11,648
777
8,537
24,030
31,581
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Team 1 Tickets

0

VS

Team 2 Tickets

172

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BigDoM05
Charybdis
20
15 / 3 / 15
15,813
1,054
40,175
19,020
7,978
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odin
20
12 / 0 / 15
15,393
1,026
22,785
15,045
14,616
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
Edjs37
Kukulkan
20
4 / 0 / 18
13,292
886
11,126
6,967
3,159
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Morgan Le Fay
YellowAverage68
Morgan Le Fay
20
8 / 0 / 13
14,224
948
21,147
13,787
5,147
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
ghostii13
Sylvanus
20
0 / 0 / 22
14,588
973
6,582
16,496
24,244
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
122
3
Kills
39
39
Deaths
3
7
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Charybdis
BigDoM05
Charybdis
15
3
15
7.5
W
Odin
12
0
15
19.5
L
Gilgamesh
Coll3ct_Ankl3z
Gilgamesh
0
10
1
0.05
W
Kukulkan
Edjs37
Kukulkan
4
0
18
13
L
Kukulkan
Ferretcutie1
Kukulkan
1
1
2
2
L
Anubis
1
12
2
0.17
L
Odin
Monge23
Odin
1
9
1
0.17
L
0
7
1
0.07
W
Morgan Le Fay
YellowAverage68
Morgan Le Fay
8
0
13
14.5
W
Sylvanus
ghostii13
Sylvanus
0
0
22
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,534
Damage
101,815
110,563
Taken
71,315
96,703
Mitigated
55,144
3,650
Healing
11,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
BigDoM05
Charybdis
40,175
29,807
0
381
19,020
7,978
0
8,843
10,177
0
63,366
W
Odin
22,785
9,357
0
78
15,045
14,616
0
7,369
6,273
0
47,246
L
Gilgamesh
Coll3ct_Ankl3z
Gilgamesh
13,504
4,660
0
120
21,736
12,892
0
7,676
14,060
0
23,239
W
Kukulkan
Edjs37
Kukulkan
11,126
1,935
0
777
6,967
3,159
0
4,577
2,390
27,199
0
L
Kukulkan
Ferretcutie1
Kukulkan
13,007
690
0
801
13,637
6,159
0
2,950
10,687
58,043
0
L
Anubis
11,665
796
0
2,241
22,618
10,286
0
5,980
16,638
38,361
0
L
Odin
Monge23
Odin
17,821
3,459
0
482
28,542
35,785
0
9,893
16,749
16,664
30,924
L
8,537
550
0
6
24,030
31,581
0
12,356
11,674
21,763
0
W
Morgan Le Fay
YellowAverage68
Morgan Le Fay
21,147
1,652
119
2,124
13,787
5,147
0
8,148
5,639
51,596
0
W
Sylvanus
ghostii13
Sylvanus
6,582
3,535
2,971
5,472
16,496
24,244
0
10,101
6,395
18,414
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,450
Gold Earned
73,310
297
Minions Killed
273
8
Camps Cleared
5
1,278,664
Distance Traveled
1,387,473
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
15,813
1,054
68
5
2
254,863
0
W
Odin
15,393
1,026
50
3
2
312,117
0
L
Gilgamesh
11,354
757
21
1
2
239,675
1
W
Kukulkan
13,292
886
46
3
1
258,971
3
L
Kukulkan
13,546
903
144
10
0
262,413
0
L
Anubis
13,081
872
61
4
1
223,924
0
L
Odin
12,821
855
53
4
5
274,953
0
L
Ares
11,648
777
18
1
0
277,699
1
W
Morgan Le Fay
14,224
948
83
6
0
317,666
0
W
Sylvanus
14,588
973
26
2
0
243,856
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role