Player Matchup

Tyr
Tyr
AndyCrane
Tyr
Level 139
God Stats
2W - 1L
1,506 SR
Queue Stats
25W - 14L
1,680 Elo+
Party 1
Bellona
Bellona
KaptainKranch
Bellona
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
94W - 10L
1,716 Elo+
Party 1
Discordia
Discordia
Vayash
Discordia
Level 99
God Stats
5W - 2L
1,680 SR
Queue Stats
177W - 54L
1,786 Elo+
Party 1
Team Averages
Level 80
1,562 SR
1,727 Elo+

VS

Team Averages
Level 50
1,427 SR
1,312 Elo+
Achilles
Achilles
NoxiousNote9292
Achilles
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 112L
1,425 Elo+
Party 2
Heimdallr
Heimdallr
ShinBardock
Heimdallr
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 38L
1,379 Elo+
Party 2
Sol
Sol
Steele8200
Sol
Level 58
God Stats
0W - 5L
1,281 SR
Queue Stats
22W - 69L
1,133 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
10 / 1 / 9
10,403
800
11,006
12,955
14,914
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bellona
14
9 / 1 / 9
10,573
813
14,700
9,123
9,052
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Discordia
Vayash
Discordia
14
5 / 3 / 11
10,120
778
22,866
9,072
3,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
11
3 / 6 / 1
8,336
641
5,280
20,974
20,712
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Heimdallr
ShinBardock
Heimdallr
10
2 / 9 / 2
8,190
630
5,315
15,606
5,059
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 9 / 4
7,755
597
8,072
19,592
7,163
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
12
24
Kills
5
5
Deaths
24
29
Assists
7
Player
Kills
Deaths
Assists
KDA
W
10
1
9
14.5
W
Bellona
9
1
9
13.5
L
Achilles
3
6
1
0.58
L
Heimdallr
ShinBardock
Heimdallr
2
9
2
0.33
L
0
9
4
0.22
W
Discordia
Vayash
Discordia
5
3
11
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,572
Damage
18,667
31,150
Taken
56,172
27,336
Mitigated
32,934
8,332
Healing
8,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,006
1,771
0
4,062
12,955
14,914
288
2,276
10,283
0
21,476
W
Bellona
14,700
5,974
0
2,083
9,123
9,052
1,104
2,498
6,625
3,270
30,841
L
Achilles
5,280
1,145
46
1,968
20,974
20,712
0
5,639
14,604
0
18,601
L
Heimdallr
ShinBardock
Heimdallr
5,315
2,632
0
1,120
15,606
5,059
0
8,500
6,959
0
14,881
L
8,072
1,608
0
5,306
19,592
7,163
0
10,106
8,949
26,693
0
W
Discordia
Vayash
Discordia
22,866
917
0
2,187
9,072
3,370
1,071
3,779
5,293
56,931
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,096
Gold Earned
24,281
143
Minions Killed
102
7
Camps Cleared
2
778,019
Distance Traveled
583,591
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
10,403
800
25
2
1
286,869
3
W
Bellona
10,573
813
32
2
3
247,891
1
L
Achilles
8,336
641
24
2
1
222,872
0
L
Heimdallr
8,190
630
33
3
0
192,845
2
L
Sol
7,755
597
45
3
1
167,874
0
W
Discordia
10,120
778
86
7
3
243,259
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role