Player Matchup

Janus
Janus
AtlasNugged
Janus
Level 108
God Stats
14W - 32L
1,304 SR
Queue Stats
779W - 805L
1,478 Elo+
Party 3
Danzaburou
Danzaburou
KitsuneSaga
Danzaburou
Level 104
God Stats
16W - 10L
1,632 SR
Queue Stats
219W - 213L
1,493 Elo+
Party 2
Scylla
Scylla
Okamikueck
Scylla
Level 88
God Stats
8W - 1L
1,720 SR
Queue Stats
193W - 190L
1,498 Elo+
Party 2
Chaac
Chaac
RooTs95
Chaac
Level 69
God Stats
3W - 7L
1,420 SR
Queue Stats
137W - 127L
1,545 Elo+
Party 3
Athena
Athena
Sharkinz
Athena
Level 58
God Stats
10W - 14L
1,372 SR
Queue Stats
234W - 263L
1,491 Elo+
Party 3
Team Averages
Level 85
1,489 SR
1,501 Elo+

VS

Team Averages
Level 131
1,612 SR
1,515 Elo+
Ullr
Ullr
Qwiiky
Ullr
Level 121
God Stats
3W - 3L
1,616 SR
Queue Stats
60W - 54L
1,593 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Skyndown
Cu Chulainn
Level 160
God Stats
17W - 18L
1,631 SR
Queue Stats
171W - 166L
1,518 Elo+
Party 4
Sylvanus
Sylvanus
angelataurean13
Sylvanus
Level 125
God Stats
3W - 2L
1,686 SR
Queue Stats
566W - 578L
1,465 Elo+
Party 4
Nu Wa
Nu Wa
destroyerwin
Nu Wa
Level 126
God Stats
2W - 3L
1,517 SR
Queue Stats
71W - 76L
1,528 Elo+
Party 1
Heimdallr
Heimdallr
kwee13
Heimdallr
Level 125
God Stats
19W - 11L
1,612 SR
Queue Stats
439W - 440L
1,469 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 1 / 6
10,344
517
8,512
11,354
4,154
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
KitsuneSaga
Danzaburou
17
5 / 5 / 4
11,030
552
10,573
14,637
5,313
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
Okamikueck
Scylla
17
7 / 2 / 3
10,447
522
13,520
8,719
3,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
RooTs95
Chaac
17
5 / 0 / 4
10,501
525
15,688
17,636
18,894
Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Athena
Sharkinz
Athena
14
2 / 3 / 5
8,846
442
4,608
16,109
16,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Qwiiky
Ullr
16
4 / 4 / 3
9,814
491
8,325
13,533
5,118
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
Skyndown
Cu Chulainn
15
2 / 4 / 3
9,363
468
14,428
19,434
11,548
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sylvanus
14
3 / 3 / 3
8,846
442
7,822
11,340
9,289
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
0 / 7 / 3
8,169
408
8,025
11,155
3,659
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
kwee13
Heimdallr
17
2 / 5 / 4
10,333
517
7,537
13,360
6,483
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
27
23
Kills
11
11
Deaths
23
22
Assists
16
Player
Kills
Deaths
Assists
KDA
W
4
1
6
7
W
Danzaburou
KitsuneSaga
Danzaburou
5
5
4
1.4
W
Scylla
Okamikueck
Scylla
7
2
3
4.25
L
Ullr
Qwiiky
Ullr
4
4
3
1.38
W
Chaac
RooTs95
Chaac
5
0
4
7
W
Athena
Sharkinz
Athena
2
3
5
1.5
L
Cu Chulainn
Skyndown
Cu Chulainn
2
4
3
0.88
L
Sylvanus
3
3
3
1.5
L
0
7
3
0.21
L
Heimdallr
kwee13
Heimdallr
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,901
Damage
46,137
68,455
Taken
68,822
47,487
Mitigated
36,097
20,223
Healing
17,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,512
1,127
0
4,868
11,354
4,154
0
2,444
8,734
79,861
0
W
Danzaburou
KitsuneSaga
Danzaburou
10,573
5,107
0
3,789
14,637
5,313
618
3,161
11,378
0
80,260
W
Scylla
Okamikueck
Scylla
13,520
182
0
1,406
8,719
3,014
414
2,828
5,702
65,502
0
L
Ullr
Qwiiky
Ullr
8,325
2,295
0
4,239
13,533
5,118
466
3,491
9,897
0
71,098
W
Chaac
RooTs95
Chaac
15,688
3,239
0
8,505
17,636
18,894
540
4,571
12,785
12,113
58,498
W
Athena
Sharkinz
Athena
4,608
1,088
0
1,655
16,109
16,112
150
4,872
10,978
19,908
0
L
Cu Chulainn
Skyndown
Cu Chulainn
14,428
1,732
0
4,924
19,434
11,548
0
7,942
10,453
9,891
42,272
L
Sylvanus
7,822
1,834
999
2,987
11,340
9,289
195
6,142
5,057
28,661
6,495
L
8,025
1,755
0
931
11,155
3,659
18
8,647
2,475
40,020
0
L
Heimdallr
kwee13
Heimdallr
7,537
2,383
0
3,245
13,360
6,483
0
3,589
9,719
0
81,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,168
Gold Earned
46,525
581
Minions Killed
492
0
Camps Cleared
0
2,044,713
Distance Traveled
1,750,807
21
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,344
517
142
7
0
416,430
4
W
Danzaburou
11,030
552
162
8
0
367,718
4
W
Scylla
10,447
522
110
6
0
393,864
5
L
Ullr
9,814
491
114
6
0
377,101
5
W
Chaac
10,501
525
143
7
0
417,437
2
W
Athena
8,846
442
24
1
0
449,264
6
L
Cu Chulainn
9,363
468
92
5
0
337,303
2
L
Sylvanus
8,846
442
67
3
0
343,450
7
L
Nu Wa
8,169
408
84
4
0
339,546
1
L
Heimdallr
10,333
517
135
7
0
353,407
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role