Player Matchup

Ao Kuang
Ao Kuang
Aridalis
Ao Kuang
Level 77
God Stats
23W - 20L
1,469 SR
Queue Stats
201W - 213L
1,434 Elo+
Party 2
Thanatos
Thanatos
Bankk_of_Bootyss
Thanatos
Level 103
God Stats
4W - 7L
1,479 SR
Queue Stats
131W - 128L
1,446 Elo+
Party 2
Hera
Hera
ElderBuffalo873
Hera
Level 65
God Stats
3W - 5L
1,500 SR
Queue Stats
233W - 238L
1,416 Elo+
Solo
Geb
Geb
Grassass72
Geb
Level 30
God Stats
16W - 15L
1,476 SR
Queue Stats
66W - 78L
1,378 Elo+
Party 2
Rama
Rama
iiPrimitive-
Rama
Level 106
God Stats
2W - 1L
1,779 SR
Queue Stats
244W - 229L
1,484 Elo+
Party 2
Team Averages
Level 76
1,541 SR
1,432 Elo+

VS

Team Averages
Level 60
1,567 SR
1,402 Elo+
Bakasura
Bakasura
Blackheartssss
Bakasura
Level 22
God Stats
2W - 2L
1,518 SR
Queue Stats
17W - 26L
1,338 Elo+
Party 1
Jormungandr
Jormungandr
Comicfire
Jormungandr
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 100L
1,448 Elo+
Party 3
Izanami
Izanami
CountAnante
Izanami
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
202W - 202L
1,373 Elo+
Party 3
Chang'e
Chang'e
LaMeraVerga__
Chang'e
Level 64
God Stats
3W - 5L
1,462 SR
Queue Stats
295W - 352L
1,411 Elo+
Solo
Chaac
Chaac
Quazimoto96
Chaac
Level 79
God Stats
2W - 2L
1,856 SR
Queue Stats
16W - 14L
1,442 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Aridalis
Ao Kuang
14
2 / 0 / 7
8,319
489
8,121
12,724
12,396
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
11 / 0 / 4
10,484
617
12,811
16,934
7,068
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
6 / 4 / 5
9,651
568
11,471
8,972
3,088
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
2 / 2 / 9
8,302
488
5,523
9,408
7,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
7 / 1 / 5
9,430
555
15,115
12,107
4,021
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
14
1 / 6 / 0
8,414
495
3,463
14,513
4,392
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
Comicfire
Jormungandr
11
0 / 5 / 1
6,714
395
7,240
16,242
14,110
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
CountAnante
Izanami
12
2 / 6 / 0
7,402
435
7,278
12,441
3,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chang'e
13
3 / 7 / 1
8,312
489
6,844
12,734
3,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 4 / 1
8,139
479
10,345
21,183
12,085
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
10
28
Kills
7
7
Deaths
28
30
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Aridalis
Ao Kuang
2
0
7
5.5
W
11
0
4
13
L
Bakasura
1
6
0
0.17
L
Jormungandr
Comicfire
Jormungandr
0
5
1
0.1
L
Izanami
CountAnante
Izanami
2
6
0
0.33
W
6
4
5
2.13
W
2
2
9
3.25
L
Chang'e
3
7
1
0.5
L
1
4
1
0.38
W
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,041
Damage
35,170
60,145
Taken
77,113
33,699
Mitigated
38,022
35,278
Healing
25,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Aridalis
Ao Kuang
8,121
2,410
0
5,828
12,724
12,396
0
889
11,790
36,469
0
W
12,811
5,649
0
19,047
16,934
7,068
48
969
15,694
0
74,438
L
Bakasura
3,463
2,731
0
2,452
14,513
4,392
855
299
14,214
0
56,959
L
Jormungandr
Comicfire
Jormungandr
7,240
1,655
353
3,683
16,242
14,110
72
2,278
13,964
29,117
0
L
Izanami
CountAnante
Izanami
7,278
4,580
0
4,073
12,441
3,486
1,058
2,659
9,752
0
51,652
W
11,471
2,609
0
1,887
8,972
3,088
952
6,116
2,786
54,487
0
W
5,523
466
0
1,236
9,408
7,126
0
2,082
6,842
12,486
0
L
Chang'e
6,844
669
177
2,499
12,734
3,949
54
7,509
4,891
38,398
0
L
10,345
2,852
75
11,937
21,183
12,085
387
11,868
9,177
0
46,294
W
15,115
13,017
0
7,280
12,107
4,021
412
2,863
8,699
0
79,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,186
Gold Earned
38,981
436
Minions Killed
398
0
Camps Cleared
0
1,643,013
Distance Traveled
1,504,398
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
8,319
489
59
3
0
328,383
1
W
Thanatos
10,484
617
116
7
0
381,584
0
L
Bakasura
8,414
495
106
6
0
358,709
0
L
Jormungandr
6,714
395
54
3
0
276,622
1
L
Izanami
7,402
435
82
5
0
291,474
5
W
Hera
9,651
568
100
6
0
315,262
4
W
Geb
8,302
488
14
1
0
321,821
1
L
Chang'e
8,312
489
73
4
0
254,590
4
L
Chaac
8,139
479
83
5
0
323,003
4
W
Rama
9,430
555
147
9
0
295,963
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role