Player Matchup

Hera
Hera
BIORKSEN
Hera
Level 160
God Stats
42W - 37L
1,576 SR
Queue Stats
1,979W - 2,018L
1,519 Elo+
Solo
Chaac
Chaac
CyborgPlatepus
Chaac
Level 103
God Stats
14W - 6L
1,890 SR
Queue Stats
327W - 355L
1,514 Elo+
Party 2
Skadi
Skadi
SYK0 84
Skadi
Level 116
God Stats
4W - 4L
1,579 SR
Queue Stats
165W - 164L
1,582 Elo+
Solo
Cabrakan
Cabrakan
ZzGaMeXsLaYeRzZ
Cabrakan
Level 63
God Stats
8W - 5L
1,586 SR
Queue Stats
110W - 98L
1,522 Elo+
Solo
Set
Set
welocandela
Set
Level 106
God Stats
3W - 8L
1,420 SR
Queue Stats
292W - 298L
1,531 Elo+
Party 2
Team Averages
Level 110
1,610 SR
1,534 Elo+

VS

Team Averages
Level 96
1,487 SR
1,517 Elo+
Ah Puch
Ah Puch
JACKCH0MBY04
Ah Puch
Level 155
God Stats
57W - 31L
1,621 SR
Queue Stats
120W - 125L
1,523 Elo+
Solo
Izanami
Izanami
JackToTheBasics
Izanami
Level 53
God Stats
17W - 15L
1,663 SR
Queue Stats
21W - 22L
1,533 Elo+
Solo
Sol
Sol
StrohMan10
Sol
Level 66
God Stats
2W - 1L
1,337 SR
Queue Stats
81W - 64L
1,474 Elo+
Party 1
Gilgamesh
Gilgamesh
pfehrman40
Gilgamesh
Level 99
God Stats
1W - 1L
1,550 SR
Queue Stats
122W - 101L
1,514 Elo+
Party 1
Xing Tian
Xing Tian
yu0r_pr0fessor
Xing Tian
Level 106
God Stats
9W - 11L
1,268 SR
Queue Stats
282W - 279L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
15
0 / 3 / 1
9,018
902
11,523
8,120
3,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
0 / 5 / 0
9,050
905
5,136
16,053
7,969
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Skadi
SYK0 84
Skadi
15
1 / 4 / 0
9,441
944
10,967
15,313
5,711
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
15
0 / 2 / 0
8,770
877
6,781
13,526
15,498
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

15
0 / 1 / 0
8,567
857
4,758
4,920
2,128
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Team 1 Tickets

204

VS

Team 2 Tickets

284

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
JACKCH0MBY04
Ah Puch
17
3 / 0 / 9
10,490
1,049
14,671
7,544
3,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

17
3 / 0 / 8
10,590
1,059
12,356
7,283
3,023
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
6 / 0 / 6
10,713
1,071
14,009
5,119
2,246
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
pfehrman40
Gilgamesh
16
3 / 1 / 4
9,361
936
10,403
13,105
10,920
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xing Tian
yu0r_pr0fessor
Xing Tian
16
0 / 0 / 8
9,038
904
2,901
8,874
9,912
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
50
1
Kills
15
15
Deaths
1
1
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Hera
0
3
1
0.17
L
0
5
0
0
W
Ah Puch
JACKCH0MBY04
Ah Puch
3
0
9
7.5
W
3
0
8
7
L
Skadi
SYK0 84
Skadi
1
4
0
0.25
W
6
0
6
9
L
Cabrakan
0
2
0
0
W
Gilgamesh
pfehrman40
Gilgamesh
3
1
4
5
L
0
1
0
0
W
Xing Tian
yu0r_pr0fessor
Xing Tian
0
0
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,165
Damage
54,340
57,932
Taken
41,925
34,803
Mitigated
29,413
3,948
Healing
7,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
11,523
2,513
0
0
8,120
3,497
0
3,222
4,898
24,786
0
L
5,136
946
0
2,927
16,053
7,969
0
7,774
8,279
0
34,375
W
Ah Puch
JACKCH0MBY04
Ah Puch
14,671
623
387
2,924
7,544
3,312
0
3,765
3,779
41,438
0
W
12,356
9,496
0
1,255
7,283
3,023
0
2,329
4,954
0
43,606
L
Skadi
SYK0 84
Skadi
10,967
4,966
0
606
15,313
5,711
0
8,788
6,525
0
37,138
W
14,009
5,195
0
1,737
5,119
2,246
0
1,903
3,216
31,949
2,988
L
Cabrakan
6,781
665
125
198
13,526
15,498
0
7,895
5,631
13,109
0
W
Gilgamesh
pfehrman40
Gilgamesh
10,403
2,738
0
101
13,105
10,920
0
6,882
6,223
0
17,052
L
4,758
981
0
92
4,920
2,128
0
2,627
2,293
0
13,054
W
Xing Tian
yu0r_pr0fessor
Xing Tian
2,901
238
638
614
8,874
9,912
0
3,425
5,449
10,599
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,846
Gold Earned
50,192
203
Minions Killed
219
7
Camps Cleared
9
971,758
Distance Traveled
1,019,755
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
9,018
902
29
3
2
207,621
0
L
Chaac
9,050
905
61
6
0
181,034
0
W
Ah Puch
10,490
1,049
54
5
3
195,477
1
W
Izanami
10,590
1,059
80
8
2
201,409
0
L
Skadi
9,441
944
74
7
2
194,189
0
W
Sol
10,713
1,071
61
6
3
209,453
0
L
Cabrakan
8,770
877
15
2
1
187,476
5
W
Gilgamesh
9,361
936
11
1
0
206,356
0
L
Set
8,567
857
24
2
2
201,438
0
W
Xing Tian
9,038
904
13
1
1
207,060
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role