Player Matchup

Danzaburou
Danzaburou
KodaWolf99
Danzaburou
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,289 Elo+
Solo
Amaterasu
Amaterasu
MantisTobogn168
Amaterasu
Level 14
God Stats
12W - 6L
1,812 SR
Queue Stats
94W - 98L
1,420 Elo+
Party 1
Ra
Ra
RTB90sBABY
Ra
Level 29
God Stats
369W - 374L
1,488 SR
Queue Stats
371W - 375L
1,459 Elo+
Solo
Medusa
Medusa
Snowman Supreme
Medusa
Level 9
God Stats
4W - 6L
1,353 SR
Queue Stats
58W - 46L
1,425 Elo+
Party 1
Freya
Freya
argowarrior
Freya
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 21L
1,349 Elo+
Solo
Team Averages
Level 17
1,531 SR
1,388 Elo+

VS

Team Averages
Level 21
1,524 SR
1,433 Elo+
Baron Samedi
Baron Samedi
DebletsFredd
Baron Samedi
Level 26
God Stats
17W - 12L
1,636 SR
Queue Stats
56W - 70L
1,454 Elo+
Solo
Odin
Odin
IShotYaDog
Odin
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
437W - 474L
1,405 Elo+
Solo
Zeus
Zeus
RemixB3ast
Zeus
Level 15
God Stats
64W - 40L
1,420 SR
Queue Stats
65W - 41L
1,395 Elo+
Solo
Nu Wa
Nu Wa
bossshooter12320
Nu Wa
Level 28
God Stats
15W - 14L
1,412 SR
Queue Stats
186W - 171L
1,532 Elo+
Solo
Charybdis
Charybdis
homsoy
Charybdis
Level 6
God Stats
3W - 0L
1,652 SR
Queue Stats
10W - 8L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
KodaWolf99
Danzaburou
16
0 / 8 / 5
9,459
860
7,193
14,523
5,478
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
MantisTobogn168
Amaterasu
16
3 / 11 / 2
10,220
929
11,820
24,702
10,712
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

15
1 / 4 / 1
9,674
879
5,519
9,685
6,166
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
2 / 10 / 4
10,870
988
10,936
15,553
5,881
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

15
0 / 6 / 3
8,955
814
3,323
12,180
3,835
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Team 1 Tickets

16

VS

Team 2 Tickets

309

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DebletsFredd
Baron Samedi
18
5 / 1 / 22
11,033
1,003
10,635
9,070
4,026
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

18
3 / 1 / 25
11,105
1,010
11,559
11,818
12,571
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
17 / 1 / 13
12,994
1,181
27,139
9,161
3,251
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

19
11 / 1 / 21
12,481
1,135
17,896
7,356
2,849
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
homsoy
Charybdis
18
3 / 2 / 20
10,876
989
4,674
6,834
2,790
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
140
6
Kills
39
39
Deaths
6
15
Assists
101
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
DebletsFredd
Baron Samedi
5
1
22
16
W
3
1
25
15.5
L
Danzaburou
KodaWolf99
Danzaburou
0
8
5
0.31
L
Amaterasu
MantisTobogn168
Amaterasu
3
11
2
0.36
L
1
4
1
0.38
W
17
1
13
23.5
L
2
10
4
0.4
L
0
6
3
0.25
W
11
1
21
21.5
W
Charybdis
homsoy
Charybdis
3
2
20
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,791
Damage
71,903
76,643
Taken
44,239
32,072
Mitigated
25,487
5,921
Healing
11,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
DebletsFredd
Baron Samedi
10,635
1,619
1,681
3,358
9,070
4,026
0
1,894
7,176
37,597
0
W
11,559
3,285
0
283
11,818
12,571
0
2,954
8,864
4,503
24,422
L
Danzaburou
KodaWolf99
Danzaburou
7,193
1,063
0
596
14,523
5,478
0
10,681
3,842
0
26,690
L
Amaterasu
MantisTobogn168
Amaterasu
11,820
5,498
0
2,964
24,702
10,712
0
17,040
7,662
0
28,166
L
5,519
271
559
957
9,685
6,166
0
8,299
1,386
41,060
0
W
27,139
5,383
0
5,314
9,161
3,251
0
1,606
7,555
39,000
0
L
10,936
2,712
0
0
15,553
5,881
0
10,360
5,193
0
19,618
L
3,323
1,175
0
845
12,180
3,835
0
10,705
1,475
13,037
0
W
17,896
5,557
285
544
7,356
2,849
0
713
6,643
29,605
0
W
Charybdis
homsoy
Charybdis
4,674
3,019
0
476
6,834
2,790
0
1,675
5,159
0
17,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,178
Gold Earned
58,489
160
Minions Killed
206
6
Camps Cleared
7
936,207
Distance Traveled
942,497
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,033
1,003
64
6
3
198,257
1
W
Odin
11,105
1,010
38
3
2
222,248
0
L
Danzaburou
9,459
860
36
3
1
173,793
0
L
Amaterasu
10,220
929
31
3
0
217,858
0
L
Ra
9,674
879
70
6
2
190,081
0
W
Zeus
12,994
1,181
25
2
1
168,814
0
L
Medusa
10,870
988
12
1
2
166,403
0
L
Freya
8,955
814
11
1
1
188,072
1
W
Nu Wa
12,481
1,135
43
4
1
195,099
1
W
Charybdis
10,876
989
36
3
0
158,079
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role