Player Matchup

Chaac
Chaac
DunkMeDaddy
Chaac
Level 159
God Stats
9W - 2L
1,732 SR
Queue Stats
342W - 86L
1,725 Elo+
Party 1
Discordia
Discordia
PrankDogg
Discordia
Level 95
God Stats
2W - 0L
1,500 SR
Queue Stats
118W - 28L
1,827 Elo+
Party 1
Heimdallr
Heimdallr
SMASHTON1703
Heimdallr
Level 129
God Stats
4W - 1L
1,673 SR
Queue Stats
229W - 115L
1,717 Elo+
Party 1
Team Averages
Level 128
1,635 SR
1,756 Elo+

VS

Team Averages
Level 130
1,524 SR
1,495 Elo+
Gilgamesh
Gilgamesh
SubbXero
Gilgamesh
Level 103
God Stats
9W - 13L
1,461 SR
Queue Stats
54W - 47L
1,576 Elo+
Solo
Tiamat
Tiamat
Thomsdsheep
Tiamat
Level 160
God Stats
1W - 4L
1,585 SR
Queue Stats
59W - 93L
1,478 Elo+
Solo
Cernunnos
Cernunnos
zzmel
Cernunnos
Level 128
God Stats
75W - 89L
1,526 SR
Queue Stats
525W - 733L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
13 / 2 / 13
11,880
849
19,094
19,741
19,231
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Discordia
PrankDogg
Discordia
15
7 / 2 / 14
11,325
809
15,050
9,876
3,917
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
SMASHTON1703
Heimdallr
15
7 / 4 / 15
10,925
780
18,230
14,969
5,879
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
SubbXero
Gilgamesh
14
3 / 5 / 3
10,036
717
12,379
21,542
15,532
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tiamat
12
2 / 11 / 4
9,052
647
7,983
17,169
13,478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cernunnos
zzmel
Cernunnos
12
2 / 11 / 5
9,371
669
7,705
21,450
6,296
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
19
27
Kills
7
8
Deaths
27
42
Assists
12
Player
Kills
Deaths
Assists
KDA
W
13
2
13
9.75
W
Discordia
PrankDogg
Discordia
7
2
14
7
W
Heimdallr
SMASHTON1703
Heimdallr
7
4
15
3.63
L
Gilgamesh
SubbXero
Gilgamesh
3
5
3
0.9
L
Tiamat
2
11
4
0.36
L
Cernunnos
zzmel
Cernunnos
2
11
5
0.41

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,374
Damage
28,067
44,586
Taken
60,161
29,027
Mitigated
35,306
18,469
Healing
10,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,094
3,251
0
10,758
19,741
19,231
737
2,555
16,259
8,462
31,359
W
Discordia
PrankDogg
Discordia
15,050
834
0
2,573
9,876
3,917
468
2,938
6,368
42,857
0
W
Heimdallr
SMASHTON1703
Heimdallr
18,230
10,317
0
5,138
14,969
5,879
1,186
2,513
11,993
0
52,708
L
Gilgamesh
SubbXero
Gilgamesh
12,379
3,218
0
4,703
21,542
15,532
120
5,895
15,005
0
32,596
L
Tiamat
7,983
671
0
2,976
17,169
13,478
0
5,758
10,782
22,159
0
L
Cernunnos
zzmel
Cernunnos
7,705
2,721
0
3,033
21,450
6,296
440
5,852
15,132
0
22,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,130
Gold Earned
28,459
177
Minions Killed
127
11
Camps Cleared
2
788,354
Distance Traveled
814,084
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,880
849
45
3
1
270,591
5
W
Discordia
11,325
809
57
4
4
260,042
1
W
Heimdallr
10,925
780
75
5
6
257,721
1
L
Gilgamesh
10,036
717
44
3
0
269,537
3
L
Tiamat
9,052
647
45
3
1
304,915
2
L
Cernunnos
9,371
669
38
3
1
239,632
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role