Player Matchup

Tiamat
Tiamat
BeastJuanFTW
Tiamat
Level 118
God Stats
0W - 2L
1,277 SR
Queue Stats
223W - 132L
1,578 Elo+
Party 1
Neith
Neith
InfamousRebel
Neith
Level 126
God Stats
4W - 3L
1,702 SR
Queue Stats
287W - 183L
1,579 Elo+
Party 1
Bellona
Bellona
Triniiieee
Bellona
Level 105
God Stats
8W - 4L
1,532 SR
Queue Stats
253W - 159L
1,573 Elo+
Party 1
Team Averages
Level 116
1,504 SR
1,577 Elo+

VS

Team Averages
Level 52
1,941 SR
1,864 Elo+
Nu Wa
Nu Wa
Leon_raeny
Nu Wa
Level 15
God Stats
3W - 0L
1,800 SR
Queue Stats
14W - 18L
1,381 Elo+
Solo
Sun Wukong
Sun Wukong
hellmode142
Sun Wukong
Level 14
God Stats
5W - 0L
1,832 SR
Queue Stats
82W - 4L
2,053 Elo+
Party 2
Loki
Loki
hrartbeattt655
Loki
Level 126
God Stats
11W - 0L
2,190 SR
Queue Stats
988W - 63L
2,160 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
8
0 / 6 / 1
5,527
614
4,486
7,979
3,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
4 / 6 / 1
7,725
858
5,840
9,564
2,968
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Bellona
Triniiieee
Bellona
11
3 / 3 / 4
7,647
850
6,076
10,951
8,306
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
10
2 / 1 / 9
7,112
790
3,174
3,119
956
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
hellmode142
Sun Wukong
12
5 / 2 / 9
7,983
887
9,175
9,841
7,482
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
8 / 4 / 5
8,220
913
10,316
10,449
5,782
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
38
7
Kills
15
15
Deaths
7
6
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Tiamat
0
6
1
0.08
L
4
6
1
0.75
W
Nu Wa
2
1
9
6.5
L
Bellona
Triniiieee
Bellona
3
3
4
1.67
W
Sun Wukong
hellmode142
Sun Wukong
5
2
9
4.75
W
8
4
5
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,402
Damage
22,665
28,494
Taken
23,409
14,320
Mitigated
14,220
3,278
Healing
6,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
4,486
636
0
729
7,979
3,046
0
674
6,929
15,744
0
L
5,840
2,118
0
1,437
9,564
2,968
0
946
7,844
0
21,873
W
Nu Wa
3,174
1,186
0
581
3,119
956
1,137
248
2,743
15,609
0
L
Bellona
Triniiieee
Bellona
6,076
1,414
0
1,112
10,951
8,306
0
1,820
8,355
0
20,343
W
Sun Wukong
hellmode142
Sun Wukong
9,175
1,943
0
3,796
9,841
7,482
412
2,358
7,236
0
28,976
W
10,316
2,583
0
2,140
10,449
5,782
720
2,085
8,035
0
26,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,899
Gold Earned
23,315
79
Minions Killed
91
2
Camps Cleared
6
453,143
Distance Traveled
512,978
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,527
614
23
3
1
154,859
1
L
Neith
7,725
858
36
4
1
126,653
2
W
Nu Wa
7,112
790
19
2
1
155,978
0
L
Bellona
7,647
850
20
2
0
171,631
0
W
Sun Wukong
7,983
887
49
5
3
180,766
5
W
Loki
8,220
913
23
3
2
176,234
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role