Player Matchup

Artemis
Artemis
Diamond IV
N5PokeMaster
Artemis
Diamond IV
Level 139
God Stats
2W - 3L
1,547 SR
Queue Stats
161W - 134L
2,343 MMR
Solo
Cthulhu
Cthulhu
Diamond IV
RulyLeviathan
Cthulhu
Diamond IV
Level 148
God Stats
59W - 42L
1,729 SR
Queue Stats
145W - 156L
2,206 MMR
Solo
Eset
Eset
Platinum I
SiRaacha
Eset
Platinum I
Level 160
God Stats
1W - 0L
1,620 SR
Queue Stats
59W - 68L
2,075 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 149
1,632 SR
2,208 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 131
1,679 SR
2,105 MMR
Bellona
Bellona
Platinum I
RosaBayonetta
Bellona
Platinum I
Level 129
God Stats
1W - 1L
1,622 SR
Queue Stats
32W - 18L
2,033 MMR
Party 1
Xing Tian
Xing Tian
Platinum I
TxicButtercup
Xing Tian
Platinum I
Level 138
God Stats
7W - 3L
1,698 SR
Queue Stats
91W - 47L
1,935 MMR
Party 1
Hera
Hera
Diamond II
chocolatestarbx
Hera
Diamond II
Level 125
God Stats
5W - 6L
1,715 SR
Queue Stats
174W - 222L
2,346 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
N5PokeMaster
Artemis
13
3 / 1 / 3
8,855
738
11,081
8,207
3,106
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
13
3 / 0 / 5
9,512
793
8,861
14,561
16,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Eset
12
2 / 2 / 6
8,475
706
6,866
6,689
2,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
AthenaFenrirAphroditeOdinMorgan Le Fay

VS

Bans
TiamatKumbhakarnaAchillesGilgameshScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
11
2 / 2 / 1
7,419
618
5,049
11,820
10,916
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
TxicButtercup
Xing Tian
11
0 / 2 / 2
7,764
647
4,915
14,307
12,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

9
0 / 4 / 0
6,806
567
5,173
6,376
2,185
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
5
8
Kills
2
3
Deaths
8
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Artemis
N5PokeMaster
Artemis
3
1
3
4.5
L
Bellona
2
2
1
1.25
W
Cthulhu
3
0
5
5.5
W
Eset
2
2
6
2.5
L
Xing Tian
TxicButtercup
Xing Tian
0
2
2
0.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,808
Damage
15,137
29,457
Taken
32,503
22,074
Mitigated
25,535
12,536
Healing
3,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
N5PokeMaster
Artemis
11,081
5,680
0
3,077
8,207
3,106
1,531
3,815
4,392
0
47,934
L
Bellona
5,049
1,256
0
1,149
11,820
10,916
0
5,405
6,415
0
18,386
W
Cthulhu
8,861
206
625
4,098
14,561
16,328
528
3,938
10,623
28,694
0
W
Eset
6,866
560
1,909
2,827
6,689
2,640
726
2,651
4,038
32,970
0
L
Xing Tian
TxicButtercup
Xing Tian
4,915
449
0
1,861
14,307
12,434
0
7,094
7,213
15,476
0
L
5,173
1,579
0
500
6,376
2,185
0
3,785
2,591
29,518
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,842
Gold Earned
21,989
159
Minions Killed
117
9
Camps Cleared
2
692,673
Distance Traveled
666,020
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,855
738
69
6
4
212,378
2
L
Bellona
7,419
618
31
3
0
247,986
6
W
Cthulhu
9,512
793
46
4
3
249,911
4
W
Eset
8,475
706
44
4
2
230,384
4
L
Xing Tian
7,764
647
21
2
0
241,685
4
L
Hera
6,806
567
65
5
2
176,349
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role