Player Matchup

Baron Samedi
Baron Samedi
HigherThanThou
Baron Samedi
Level 8
God Stats
11W - 6L
1,804 SR
Queue Stats
45W - 44L
1,469 Elo+
Party 1
Raijin
Raijin
HourlyDab
Raijin
Level 8
God Stats
3W - 2L
1,342 SR
Queue Stats
38W - 34L
1,469 Elo+
Party 1
Izanami
Izanami
Texacutioner01
Izanami
Level 26
God Stats
62W - 62L
1,544 SR
Queue Stats
97W - 102L
1,495 Elo+
Solo
Danzaburou
Danzaburou
gpatv
Danzaburou
Level 18
God Stats
25W - 15L
1,424 SR
Queue Stats
44W - 42L
1,352 Elo+
Solo
Ao Kuang
Ao Kuang
prplpickle
Ao Kuang
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 19L
1,420 Elo+
Solo
Team Averages
Level 14
1,523 SR
1,441 Elo+

VS

Team Averages
Level 22
1,593 SR
1,410 Elo+
Thor
Thor
GarzaNegra69
Thor
Level 21
God Stats
1W - 2L
1,580 SR
Queue Stats
101W - 105L
1,351 Elo+
Solo
Freya
Freya
Pushem666
Freya
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 121L
1,341 Elo+
Solo
Bakasura
Bakasura
RayBoiGamer
Bakasura
Level 28
God Stats
0W - 1L
1,396 SR
Queue Stats
21W - 16L
1,321 Elo+
Solo
Anhur
Anhur
lospollos005
Anhur
Level 11
God Stats
3W - 4L
1,797 SR
Queue Stats
22W - 14L
1,635 Elo+
Solo
Chang'e
Chang'e
mymeatsmells21
Chang'e
Level 26
God Stats
16W - 12L
1,692 SR
Queue Stats
91W - 74L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
HigherThanThou
Baron Samedi
12
2 / 3 / 1
7,334
458
4,153
10,164
4,440
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Raijin
HourlyDab
Raijin
15
7 / 3 / 5
9,861
616
10,546
8,265
2,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 1 / 1
9,345
584
6,334
9,021
2,565
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
gpatv
Danzaburou
12
1 / 0 / 4
7,385
462
2,904
4,855
1,520
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ao Kuang
prplpickle
Ao Kuang
15
7 / 0 / 4
9,521
595
8,886
14,134
5,876
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 7 / 1
5,781
361
3,929
13,409
6,289
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Freya
Pushem666
Freya
12
1 / 3 / 0
7,065
442
1,276
7,332
2,074
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bakasura
RayBoiGamer
Bakasura
11
1 / 7 / 0
6,827
427
4,572
12,916
5,371
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
3 / 1 / 1
7,727
483
5,783
6,064
1,947
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
2 / 2 / 1
8,125
508
9,880
13,861
12,035
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
10
20
Kills
7
7
Deaths
20
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
7
1
0.07
W
Baron Samedi
HigherThanThou
Baron Samedi
2
3
1
0.83
W
Raijin
HourlyDab
Raijin
7
3
5
3.17
L
Freya
Pushem666
Freya
1
3
0
0.33
L
Bakasura
RayBoiGamer
Bakasura
1
7
0
0.14
W
3
1
1
3.5
W
Danzaburou
gpatv
Danzaburou
1
0
4
3
L
3
1
1
3.5
L
2
2
1
1.25
W
Ao Kuang
prplpickle
Ao Kuang
7
0
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,823
Damage
25,440
46,439
Taken
53,582
16,996
Mitigated
27,716
20,827
Healing
16,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,929
383
0
2,400
13,409
6,289
0
6,085
7,270
0
16,265
W
Baron Samedi
HigherThanThou
Baron Samedi
4,153
137
337
4,959
10,164
4,440
353
5,034
4,667
35,429
0
W
Raijin
HourlyDab
Raijin
10,546
1,787
0
1,121
8,265
2,595
1,924
1,402
6,720
58,824
0
L
Freya
Pushem666
Freya
1,276
803
0
1,174
7,332
2,074
0
2,519
4,647
20,638
0
L
Bakasura
RayBoiGamer
Bakasura
4,572
2,596
0
2,452
12,916
5,371
263
5,396
7,205
0
30,247
W
6,334
4,673
77
4,655
9,021
2,565
1,944
844
7,970
0
73,084
W
Danzaburou
gpatv
Danzaburou
2,904
665
0
1,342
4,855
1,520
1,329
751
4,030
0
24,672
L
5,783
3,446
0
2,563
6,064
1,947
0
1,192
4,830
0
47,399
L
9,880
1,357
943
7,026
13,861
12,035
155
6,817
6,843
50,837
7,323
W
Ao Kuang
prplpickle
Ao Kuang
8,886
2,137
0
8,336
14,134
5,876
333
2,571
11,249
54,976
12,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,446
Gold Earned
35,525
485
Minions Killed
343
0
Camps Cleared
0
1,436,237
Distance Traveled
1,406,919
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,781
361
25
2
0
282,741
0
W
Baron Samedi
7,334
458
70
4
0
197,311
0
W
Raijin
9,861
616
122
8
0
292,775
2
L
Freya
7,065
442
48
3
0
299,888
6
L
Bakasura
6,827
427
88
6
0
319,862
0
W
Izanami
9,345
584
139
9
0
288,556
4
W
Danzaburou
7,385
462
48
3
0
322,095
5
L
Anhur
7,727
483
87
5
0
231,015
4
L
Chang'e
8,125
508
95
6
0
273,413
0
W
Ao Kuang
9,521
595
106
7
0
335,500
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role