Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Dovahs_18
Morgan Le Fay
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 28L
1,467 Elo+
Party 3
Anubis
Anubis
Pikaluk
Anubis
Level 129
God Stats
2W - 7L
1,199 SR
Queue Stats
449W - 405L
1,449 Elo+
Party 2
Artemis
Artemis
SAUCExBOY
Artemis
Level 85
God Stats
8W - 8L
1,387 SR
Queue Stats
268W - 290L
1,396 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Zenthorim
Tsukuyomi
Level 86
God Stats
0W - 3L
1,500 SR
Queue Stats
148W - 168L
1,423 Elo+
Party 3
Team Averages
Level 100
1,417 SR
1,447 Elo+

VS

Team Averages
Level 62
1,440 SR
1,398 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
R4KIEN
Olorun
Level 100
God Stats
4W - 1L
1,516 SR
Queue Stats
90W - 96L
1,336 Elo+
Solo
Cernunnos
Cernunnos
V1G1L4NC3
Cernunnos
Level 28
God Stats
3W - 1L
1,371 SR
Queue Stats
95W - 116L
1,357 Elo+
Party 1
Hades
Hades
moneysigneli
Hades
Level 16
God Stats
2W - 3L
1,310 SR
Queue Stats
87W - 96L
1,372 Elo+
Party 1
Nike
Nike
wolverinsrock08
Nike
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
53W - 57L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
14
3 / 5 / 5
9,071
698
6,804
9,010
8,346
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
Dovahs_18
Morgan Le Fay
14
0 / 9 / 13
8,467
651
4,997
12,269
4,893
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anubis
Pikaluk
Anubis
18
7 / 4 / 4
10,239
788
13,060
11,261
5,860
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
SAUCExBOY
Artemis
16
2 / 4 / 10
9,089
699
13,982
10,653
5,272
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tsukuyomi
Zenthorim
Tsukuyomi
17
4 / 5 / 6
9,793
753
13,866
15,027
10,586
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
18
8 / 3 / 13
11,119
855
13,172
11,302
4,066
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
R4KIEN
Olorun
18
6 / 2 / 14
10,646
819
9,547
11,855
5,998
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cernunnos
V1G1L4NC3
Cernunnos
18
3 / 4 / 19
10,577
814
12,471
11,698
5,313
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
5 / 5 / 8
9,819
755
8,289
12,235
6,038
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
5 / 2 / 18
10,421
802
7,226
20,814
13,152
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
99
16
Kills
27
27
Deaths
16
38
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
3
5
5
1.1
W
Ah Muzen Cab
 
Ah Muzen Cab
8
3
13
4.83
L
Morgan Le Fay
Dovahs_18
Morgan Le Fay
0
9
13
0.72
L
Anubis
Pikaluk
Anubis
7
4
4
2.25
W
Olorun
R4KIEN
Olorun
6
2
14
6.5
L
Artemis
SAUCExBOY
Artemis
2
4
10
1.75
W
Cernunnos
V1G1L4NC3
Cernunnos
3
4
19
3.13
L
Tsukuyomi
Zenthorim
Tsukuyomi
4
5
6
1.4
W
5
5
8
1.8
W
5
2
18
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,709
Damage
50,705
58,220
Taken
67,904
34,957
Mitigated
34,567
15,752
Healing
31,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
6,804
383
336
917
9,010
8,346
0
2,680
6,330
0
12,117
W
Ah Muzen Cab
 
Ah Muzen Cab
13,172
3,705
1,174
3,873
11,302
4,066
619
3,670
7,345
0
39,331
L
Morgan Le Fay
Dovahs_18
Morgan Le Fay
4,997
1,366
550
591
12,269
4,893
0
4,209
8,060
10,792
0
L
Anubis
Pikaluk
Anubis
13,060
213
1,140
3,931
11,261
5,860
420
3,631
7,630
30,009
0
W
Olorun
R4KIEN
Olorun
9,547
6,599
2,636
6,028
11,855
5,998
3,241
3,777
7,928
24,607
0
L
Artemis
SAUCExBOY
Artemis
13,982
3,969
2,180
2,891
10,653
5,272
600
3,473
7,180
0
21,931
W
Cernunnos
V1G1L4NC3
Cernunnos
12,471
4,749
838
2,496
11,698
5,313
738
2,223
9,112
0
31,362
L
Tsukuyomi
Zenthorim
Tsukuyomi
13,866
2,168
606
2,610
15,027
10,586
651
3,843
11,184
0
27,070
W
8,289
732
353
2,062
12,235
6,038
504
4,482
7,574
16,075
0
W
7,226
798
2,007
9,716
20,814
13,152
441
3,905
16,465
0
10,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,659
Gold Earned
52,582
125
Minions Killed
145
0
Camps Cleared
0
969,013
Distance Traveled
1,058,746
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,071
698
9
1
0
128,650
0
W
Ah Muzen Cab
11,119
855
51
4
0
176,602
0
L
Morgan Le Fay
8,467
651
15
1
0
202,077
0
L
Anubis
10,239
788
51
4
0
217,892
0
W
Olorun
10,646
819
27
2
0
205,698
0
L
Artemis
9,089
699
21
2
0
189,932
0
W
Cernunnos
10,577
814
35
3
0
233,214
0
L
Tsukuyomi
9,793
753
29
2
0
230,462
0
W
Hades
9,819
755
21
2
0
222,221
0
W
Nike
10,421
802
11
1
0
221,011
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role