Player Matchup

Thanatos
Thanatos
BloodyLifetime
Thanatos
Level 156
God Stats
6W - 1L
1,709 SR
Queue Stats
89W - 97L
1,585 Elo+
Party 3
Cthulhu
Cthulhu
Engineer
Cthulhu
Level 113
God Stats
7W - 11L
1,648 SR
Queue Stats
64W - 57L
1,580 Elo+
Party 3
Chronos
Chronos
Pretzelcoatlus
Chronos
Level 149
God Stats
8W - 3L
1,618 SR
Queue Stats
130W - 128L
1,570 Elo+
Party 3
Apollo
Apollo
Rwandan
Apollo
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 11L
1,632 Elo+
Party 3
Geb
Geb
SerperiorMew
Geb
Level 125
God Stats
21W - 9L
1,657 SR
Queue Stats
224W - 220L
1,490 Elo+
Party 3
Team Averages
Level 113
1,626 SR
1,571 Elo+

VS

Team Averages
Level 59
1,642 SR
1,641 Elo+
Terra
Terra
Ellievira
Terra
Level 129
God Stats
44W - 37L
1,548 SR
Queue Stats
983W - 706L
1,634 Elo+
Party 2
Bellona
Bellona
RaknarLodbrock
Bellona
Level 36
God Stats
3W - 3L
1,689 SR
Queue Stats
117W - 117L
1,543 Elo+
Party 1
Cupid
Cupid
SultryMale
Cupid
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
351W - 241L
1,786 Elo+
Party 2
Thor
Thor
TheSaritama
Thor
Level 29
God Stats
2W - 3L
1,830 SR
Queue Stats
111W - 109L
1,550 Elo+
Party 1
Nu Wa
Nu Wa
TrulyDaffy
Nu Wa
Level 84
God Stats
6W - 4L
1,643 SR
Queue Stats
354W - 233L
1,690 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
10
5 / 3 / 4
6,087
609
7,169
7,487
2,570
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
Engineer
Cthulhu
11
4 / 0 / 6
6,484
648
6,560
5,025
2,867
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

11
5 / 1 / 5
6,352
635
3,609
4,826
1,345
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
Rwandan
Apollo
10
3 / 1 / 6
6,115
612
4,584
4,260
1,063
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 1 / 7
5,250
525
2,213
7,047
2,671
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Ellievira
Terra
8
2 / 2 / 2
5,639
564
3,964
5,988
5,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

8
0 / 5 / 0
4,867
487
2,658
7,877
4,498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cupid
10
2 / 3 / 3
5,839
584
5,966
6,466
2,071
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

7
0 / 5 / 1
4,697
470
3,392
7,465
2,678
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Nu Wa
9
2 / 3 / 3
5,418
542
4,309
5,017
1,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
15
18
Kills
6
6
Deaths
18
28
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Thanatos
5
3
4
2.33
L
Terra
Ellievira
Terra
2
2
2
1.5
W
Cthulhu
Engineer
Cthulhu
4
0
6
7
W
5
1
5
7.5
L
0
5
0
0
W
Apollo
Rwandan
Apollo
3
1
6
6
W
1
1
7
4.5
L
Cupid
2
3
3
1.17
L
0
5
1
0.1
L
Nu Wa
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,135
Damage
20,289
28,645
Taken
32,813
10,516
Mitigated
15,408
10,457
Healing
8,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
7,169
2,447
0
5,465
7,487
2,570
0
3,074
4,355
0
30,993
L
Terra
Ellievira
Terra
3,964
532
312
2,238
5,988
5,058
0
2,260
3,728
10,727
0
W
Cthulhu
Engineer
Cthulhu
6,560
1,507
0
2,445
5,025
2,867
259
714
4,114
29,025
0
W
3,609
1,437
0
441
4,826
1,345
576
903
3,923
27,974
0
L
2,658
891
0
1,535
7,877
4,498
0
4,258
3,619
0
20,036
W
Apollo
Rwandan
Apollo
4,584
3,305
0
1,217
4,260
1,063
0
766
3,411
0
29,807
W
2,213
166
0
889
7,047
2,671
0
2,816
4,231
7,618
0
L
Cupid
5,966
3,871
0
2,156
6,466
2,071
0
2,242
4,224
0
33,609
L
3,392
601
0
1,316
7,465
2,678
0
2,945
4,520
0
20,723
L
Nu Wa
4,309
1,430
0
1,102
5,017
1,103
60
677
4,340
20,811
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,288
Gold Earned
26,460
232
Minions Killed
215
0
Camps Cleared
0
1,096,730
Distance Traveled
969,906
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,087
609
52
5
0
205,762
1
L
Terra
5,639
564
17
2
0
205,974
3
W
Cthulhu
6,484
648
50
5
0
236,355
3
W
Chronos
6,352
635
55
6
0
220,798
0
L
Bellona
4,867
487
45
5
0
201,429
1
W
Apollo
6,115
612
66
7
0
209,388
2
W
Geb
5,250
525
9
1
0
224,427
7
L
Cupid
5,839
584
69
7
0
175,829
0
L
Thor
4,697
470
44
4
0
200,207
0
L
Nu Wa
5,418
542
40
4
0
186,467
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role