Player Matchup

Tyr
Tyr
Gold V
 
Tyr
Gold V
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Heimdallr
Heimdallr
Gold V
IMistakes-
Heimdallr
Gold V
Level 89
God Stats
13W - 5L
1,645 SR
Queue Stats
243W - 242L
1,347 MMR
Solo
Bakasura
Bakasura
Silver III
debiaselouis28
Bakasura
Silver III
Level 38
God Stats
6W - 9L
1,536 SR
Queue Stats
31W - 46L
1,273 MMR
Solo
Khepri
Khepri
Silver II
matazomis
Khepri
Silver II
Level 105
God Stats
2W - 1L
1,834 SR
Queue Stats
5W - 14L
1,257 MMR
Solo
Kukulkan
Kukulkan
Silver IV
sirwolfmp
Kukulkan
Silver IV
Level 86
God Stats
14W - 12L
1,713 SR
Queue Stats
153W - 170L
1,262 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 87
1,646 SR
1,328 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 143
1,583 SR
1,332 MMR
Ah Puch
Ah Puch
Silver I
 
Ah Puch
Silver I
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Set
Set
Gold IV
Chronic_Smoke210
Set
Gold IV
Level 146
God Stats
37W - 27L
1,604 SR
Queue Stats
403W - 410L
1,349 MMR
Solo
Cthulhu
Cthulhu
Gold V
arcanain
Cthulhu
Gold V
Level 160
God Stats
16W - 14L
1,602 SR
Queue Stats
640W - 641L
1,268 MMR
Solo
Fafnir
Fafnir
Gold IV
jair_32103
Fafnir
Gold IV
Level 131
God Stats
12W - 7L
1,733 SR
Queue Stats
68W - 68L
1,333 MMR
Solo
Chernobog
Chernobog
Silver I
jdcc2892
Chernobog
Silver I
Level 139
God Stats
10W - 11L
1,475 SR
Queue Stats
342W - 347L
1,211 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
16
2 / 2 / 0
9,409
588
8,645
12,279
9,577
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heimdallr
IMistakes-
Heimdallr
12
0 / 4 / 1
7,202
450
4,280
7,025
2,356
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bakasura
11
0 / 6 / 2
7,193
450
5,420
12,846
4,946
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
matazomis
Khepri
12
0 / 2 / 2
7,062
441
4,005
8,893
7,260
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
sirwolfmp
Kukulkan
16
2 / 0 / 0
9,003
563
5,014
4,775
1,806
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
GilgameshMorgan Le FayCerberusTiamatPersephone

VS

Bans
AthenaRaijinOsirisThe MorriganDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
14
1 / 1 / 6
8,185
512
8,859
5,988
2,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

17
8 / 1 / 5
10,225
639
10,762
12,219
8,548
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
arcanain
Cthulhu
16
2 / 1 / 4
9,275
580
7,344
10,414
9,679
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fafnir
jair_32103
Fafnir
11
1 / 1 / 7
7,345
459
1,748
8,578
7,453
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chernobog
jdcc2892
Chernobog
16
2 / 0 / 4
9,183
574
3,131
9,689
3,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
40
4
Kills
14
14
Deaths
4
5
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
2
2
0
1
W
Ah Puch
 
Ah Puch
1
1
6
4
W
8
1
5
10.5
L
Heimdallr
IMistakes-
Heimdallr
0
4
1
0.13
W
Cthulhu
arcanain
Cthulhu
2
1
4
4
L
Bakasura
0
6
2
0.17
W
Fafnir
jair_32103
Fafnir
1
1
7
4.5
W
Chernobog
jdcc2892
Chernobog
2
0
4
4
L
Khepri
matazomis
Khepri
0
2
2
0.5
L
Kukulkan
sirwolfmp
Kukulkan
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,364
Damage
31,844
45,818
Taken
46,888
25,945
Mitigated
31,506
9,849
Healing
17,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
8,645
668
0
5,306
12,279
9,577
0
5,886
6,285
0
61,300
W
Ah Puch
 
Ah Puch
8,859
42
0
3,050
5,988
2,244
470
2,443
3,396
55,971
0
W
10,762
5,459
0
3,377
12,219
8,548
688
1,677
10,049
0
80,545
L
Heimdallr
IMistakes-
Heimdallr
4,280
2,095
0
1,925
7,025
2,356
35
1,172
5,807
0
50,968
W
Cthulhu
arcanain
Cthulhu
7,344
425
411
3,587
10,414
9,679
0
1,132
9,176
64,580
0
L
Bakasura
5,420
3,922
0
1,569
12,846
4,946
0
3,700
8,937
0
37,531
W
Fafnir
jair_32103
Fafnir
1,748
412
0
1,420
8,578
7,453
404
1,609
6,553
11,009
0
W
Chernobog
jdcc2892
Chernobog
3,131
1,628
0
5,420
9,689
3,582
0
1,998
7,691
0
72,180
L
Khepri
matazomis
Khepri
4,005
316
0
730
8,893
7,260
35
3,215
5,570
22,997
0
L
Kukulkan
sirwolfmp
Kukulkan
5,014
151
0
319
4,775
1,806
0
3,247
1,268
65,335
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,869
Gold Earned
44,213
529
Minions Killed
551
0
Camps Cleared
0
1,623,245
Distance Traveled
1,669,480
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
9,409
588
134
8
0
326,924
3
W
Ah Puch
8,185
512
115
7
0
343,290
9
W
Set
10,225
639
126
8
0
367,958
1
L
Heimdallr
7,202
450
116
7
0
268,087
5
W
Cthulhu
9,275
580
160
10
0
307,699
1
L
Bakasura
7,193
450
88
6
0
358,561
0
W
Fafnir
7,345
459
22
1
0
339,522
3
W
Chernobog
9,183
574
128
8
0
311,011
4
L
Khepri
7,062
441
24
2
0
338,051
4
L
Kukulkan
9,003
563
167
10
0
331,622
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role