Player Matchup

Terra
Terra
GuardianGAYMER6
Terra
Level 6
God Stats
0W - 5L
1,508 SR
Queue Stats
21W - 34L
1,662 Elo+
Party 1
Sol
Sol
KAzSP3R
Sol
Level 36
God Stats
43W - 20L
1,634 SR
Queue Stats
99W - 89L
1,461 Elo+
Party 3
Thanatos
Thanatos
LiITat
Thanatos
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 61L
1,451 Elo+
Party 3
Hercules
Hercules
nextatme211
Hercules
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 119L
1,436 Elo+
Party 1
Chiron
Chiron
zephyr20
Chiron
Level 79
God Stats
1W - 3L
1,505 SR
Queue Stats
102W - 98L
1,485 Elo+
Party 1
Team Averages
Level 46
1,529 SR
1,499 Elo+

VS

Team Averages
Level 78
1,578 SR
1,658 Elo+
Heimdallr
Heimdallr
GranPa Boby
Heimdallr
Level 81
God Stats
3W - 0L
1,890 SR
Queue Stats
16W - 4L
1,737 Elo+
Party 2
Vulcan
Vulcan
GranPaBilly
Vulcan
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 13L
1,661 Elo+
Party 2
Set
Set
GranPaDouhini
Set
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 20L
1,640 Elo+
Party 2
Ganesha
Ganesha
GranPaWolf
Ganesha
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 8L
1,650 Elo+
Party 2
Cthulhu
Cthulhu
UncleChich
Cthulhu
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
126W - 115L
1,603 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 1
5,198
400
896
7,024
3,604
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sol
12
2 / 4 / 0
6,864
528
6,343
9,890
4,020
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
LiITat
Thanatos
10
1 / 5 / 1
5,959
458
3,354
9,065
3,144
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
nextatme211
Hercules
10
0 / 2 / 0
5,825
448
3,333
10,849
8,646
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Chiron
zephyr20
Chiron
11
2 / 1 / 1
6,548
504
7,851
6,058
1,624
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
GranPa Boby
Heimdallr
12
1 / 2 / 4
6,881
529
5,355
8,466
2,546
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
12
2 / 2 / 3
6,978
537
6,471
5,397
2,467
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
11 / 0 / 0
8,582
660
6,773
8,382
3,227
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ganesha
GranPaWolf
Ganesha
10
0 / 0 / 7
5,759
443
2,681
6,214
4,173
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cthulhu
UncleChich
Cthulhu
13
0 / 1 / 3
7,288
561
7,237
8,185
5,967
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
31
5
Kills
14
14
Deaths
5
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
GranPa Boby
Heimdallr
1
2
4
1.5
W
Vulcan
2
2
3
1.75
W
11
0
0
11
W
Ganesha
GranPaWolf
Ganesha
0
0
7
3.5
L
0
2
1
0.25
L
Sol
2
4
0
0.5
L
Thanatos
LiITat
Thanatos
1
5
1
0.3
W
Cthulhu
UncleChich
Cthulhu
0
1
3
1.5
L
Hercules
nextatme211
Hercules
0
2
0
0
L
Chiron
zephyr20
Chiron
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,777
Damage
28,517
42,886
Taken
36,644
21,038
Mitigated
18,380
18,842
Healing
8,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
GranPa Boby
Heimdallr
5,355
2,279
0
2,771
8,466
2,546
0
1,917
6,549
0
53,737
W
Vulcan
6,471
991
0
1,908
5,397
2,467
347
3,191
2,206
36,391
0
W
6,773
2,915
0
724
8,382
3,227
0
1,512
6,870
0
56,060
W
Ganesha
GranPaWolf
Ganesha
2,681
458
0
750
6,214
4,173
275
687
5,527
7,112
0
L
896
342
397
534
7,024
3,604
196
1,875
5,149
4,906
0
L
Sol
6,343
1,205
0
4,520
9,890
4,020
385
4,402
5,488
48,875
0
L
Thanatos
LiITat
Thanatos
3,354
1,287
0
5,380
9,065
3,144
0
1,994
7,071
0
31,974
W
Cthulhu
UncleChich
Cthulhu
7,237
1,554
0
2,384
8,185
5,967
0
0
7,594
39,040
0
L
Hercules
nextatme211
Hercules
3,333
1,126
0
5,030
10,849
8,646
0
6,560
4,289
0
26,815
L
Chiron
zephyr20
Chiron
7,851
2,255
588
2,393
6,058
1,624
0
1,558
4,500
0
42,066

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,394
Gold Earned
35,488
279
Minions Killed
337
0
Camps Cleared
0
1,165,044
Distance Traveled
1,296,687
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
6,881
529
102
8
0
234,281
4
W
Vulcan
6,978
537
65
5
0
267,806
4
W
Set
8,582
660
98
8
0
275,851
4
W
Ganesha
5,759
443
2
0
0
265,647
2
L
Terra
5,198
400
5
0
0
261,874
0
L
Sol
6,864
528
93
7
0
223,501
0
L
Thanatos
5,959
458
56
4
0
241,272
4
W
Cthulhu
7,288
561
70
5
0
253,102
3
L
Hercules
5,825
448
47
4
0
190,982
0
L
Chiron
6,548
504
78
6
0
247,415
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role