Player Matchup

Medusa
Medusa
 
Medusa
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
AwesomeIsDaName
Merlin
Level 98
God Stats
0W - 1L
1,150 SR
Queue Stats
24W - 41L
1,473 Elo+
Solo
Freya
Freya
GovinU
Freya
Level 129
God Stats
1W - 2L
1,748 SR
Queue Stats
176W - 183L
1,486 Elo+
Solo
Thor
Thor
Kzador8
Thor
Level 97
God Stats
0W - 1L
1,434 SR
Queue Stats
10W - 11L
1,526 Elo+
Solo
Danzaburou
Danzaburou
LazyRiv
Danzaburou
Level 119
God Stats
4W - 5L
1,697 SR
Queue Stats
339W - 333L
1,492 Elo+
Solo
Team Averages
Level 117
1,506 SR
1,496 Elo+

VS

Team Averages
Level 115
1,427 SR
1,493 Elo+
Sylvanus
Sylvanus
About 5 Wookies
Sylvanus
Level 122
God Stats
1W - 6L
1,257 SR
Queue Stats
428W - 385L
1,570 Elo+
Party 2
Odin
Odin
SelfMadeStar
Odin
Level 129
God Stats
4W - 4L
1,647 SR
Queue Stats
451W - 409L
1,563 Elo+
Party 2
Camazotz
Camazotz
ghostmonster01
Camazotz
Level 108
God Stats
1W - 2L
1,152 SR
Queue Stats
15W - 26L
1,360 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
poot_fox
Ah Muzen Cab
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 26L
1,360 Elo+
Party 1
Nike
Nike
selfmadegainz2
Nike
Level 102
God Stats
1W - 1L
1,581 SR
Queue Stats
200W - 155L
1,612 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
1 / 3 / 3
7,960
724
14,314
9,109
3,315
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
1 / 6 / 3
8,648
786
11,676
8,367
3,216
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Freya
GovinU
Freya
13
3 / 6 / 2
7,998
727
6,203
10,026
3,591
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Thor
Kzador8
Thor
11
0 / 7 / 5
7,343
668
9,424
9,136
3,148
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
LazyRiv
Danzaburou
15
2 / 3 / 2
8,210
746
8,137
9,463
3,974
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
16
2 / 1 / 15
9,112
828
6,488
17,552
10,283
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

16
9 / 1 / 12
10,025
911
14,730
16,970
12,085
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Camazotz
15
7 / 1 / 6
9,170
834
3,968
9,119
3,278
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ah Muzen Cab
poot_fox
Ah Muzen Cab
16
2 / 1 / 13
9,027
821
6,612
8,913
4,928
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

16
5 / 3 / 13
9,877
898
12,737
14,364
17,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
84
7
Kills
25
25
Deaths
7
15
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
3
3
0.83
W
Sylvanus
2
1
15
9.5
L
1
6
3
0.42
L
Freya
GovinU
Freya
3
6
2
0.67
L
Thor
Kzador8
Thor
0
7
5
0.36
L
Danzaburou
LazyRiv
Danzaburou
2
3
2
1
W
9
1
12
15
W
Camazotz
7
1
6
10
W
Ah Muzen Cab
poot_fox
Ah Muzen Cab
2
1
13
8.5
W
5
3
13
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,754
Damage
44,535
46,101
Taken
66,918
17,244
Mitigated
48,127
11,260
Healing
41,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
14,314
5,374
438
2,198
9,109
3,315
0
2,071
6,401
0
26,264
W
Sylvanus
6,488
2,514
8,160
10,423
17,552
10,283
380
5,683
11,869
16,502
2,919
L
11,676
72
537
605
8,367
3,216
0
1,044
7,051
25,031
0
L
Freya
GovinU
Freya
6,203
1,726
917
1,955
10,026
3,591
0
1,161
8,637
8,863
0
L
Thor
Kzador8
Thor
9,424
426
711
309
9,136
3,148
0
1,185
7,594
0
13,403
L
Danzaburou
LazyRiv
Danzaburou
8,137
2,531
698
2,892
9,463
3,974
0
371
8,550
0
18,946
W
14,730
982
1,555
6,919
16,970
12,085
0
2,641
14,329
293
18,774
W
Camazotz
3,968
653
368
4,011
9,119
3,278
733
2,882
6,237
0
8,006
W
Ah Muzen Cab
poot_fox
Ah Muzen Cab
6,612
531
927
4,561
8,913
4,928
1,256
2,769
6,144
0
19,451
W
12,737
1,362
1,006
3,133
14,364
17,553
344
3,904
10,460
0
26,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,159
Gold Earned
47,211
131
Minions Killed
107
0
Camps Cleared
0
923,509
Distance Traveled
1,112,809
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,960
724
45
4
0
217,938
0
W
Sylvanus
9,112
828
32
3
0
214,853
0
L
Merlin
8,648
786
31
3
0
190,101
0
L
Freya
7,998
727
8
1
0
172,214
3
L
Thor
7,343
668
11
1
0
159,960
0
L
Danzaburou
8,210
746
36
3
0
183,296
2
W
Odin
10,025
911
14
1
0
228,400
0
W
Camazotz
9,170
834
8
1
0
229,027
0
W
Ah Muzen Cab
9,027
821
22
2
0
247,263
0
W
Nike
9,877
898
31
3
0
193,266
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role