Player Matchup

Neith
Neith
Celdigess
Neith
Level 10
God Stats
1W - 4L
1,251 SR
Queue Stats
8W - 21L
1,255 Elo+
Party 2
Ymir
Ymir
CharlieRedSan
Ymir
Level 99
God Stats
4W - 2L
1,585 SR
Queue Stats
148W - 168L
1,420 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
WeedMesiah
Morgan Le Fay
Level 28
God Stats
21W - 17L
1,307 SR
Queue Stats
149W - 189L
1,425 Elo+
Party 2
Persephone
Persephone
alkapp
Persephone
Level 98
God Stats
3W - 0L
1,835 SR
Queue Stats
140W - 176L
1,414 Elo+
Party 2
Tsukuyomi
Tsukuyomi
jjp1902
Tsukuyomi
Level 64
God Stats
2W - 2L
1,255 SR
Queue Stats
109W - 138L
1,401 Elo+
Party 2
Team Averages
Level 60
1,446 SR
1,383 Elo+

VS

Team Averages
Level 68
1,500 SR
1,388 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
 
Bellona
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Dizmolize
Kukulkan
Level 29
God Stats
5W - 9L
1,385 SR
Queue Stats
40W - 69L
1,301 Elo+
Party 1
Danzaburou
Danzaburou
SKULL_017
Danzaburou
Level 28
God Stats
23W - 31L
1,474 SR
Queue Stats
27W - 49L
1,323 Elo+
Party 1
Ares
Ares
gutbreaker
Ares
Level 68
God Stats
17W - 10L
1,644 SR
Queue Stats
482W - 516L
1,316 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Celdigess
Neith
11
1 / 3 / 2
7,413
463
1,517
5,061
1,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
5 / 2 / 5
8,597
537
7,619
14,399
14,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Morgan Le Fay
WeedMesiah
Morgan Le Fay
15
4 / 2 / 3
9,652
603
6,621
7,644
2,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Persephone
alkapp
Persephone
14
2 / 6 / 5
8,615
538
10,814
11,770
3,925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
jjp1902
Tsukuyomi
15
8 / 6 / 1
9,249
578
7,459
13,382
5,014
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
16
10 / 3 / 3
9,961
623
13,681
13,091
4,488
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bellona
 
Bellona
13
4 / 6 / 5
8,244
515
10,090
15,281
14,380
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
Dizmolize
Kukulkan
5
0 / 3 / 0
5,419
339
208
2,455
655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
SKULL_017
Danzaburou
13
4 / 4 / 0
7,870
492
6,200
7,841
2,864
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 4 / 9
8,189
512
6,730
17,897
14,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
36
20
Kills
19
19
Deaths
20
16
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
10
3
3
3.83
L
Bellona
 
Bellona
4
6
5
1.08
W
Neith
Celdigess
Neith
1
3
2
0.67
W
5
2
5
3.75
L
Kukulkan
Dizmolize
Kukulkan
0
3
0
0
L
Danzaburou
SKULL_017
Danzaburou
4
4
0
1
W
Morgan Le Fay
WeedMesiah
Morgan Le Fay
4
2
3
2.75
W
Persephone
alkapp
Persephone
2
6
5
0.75
L
1
4
9
1.38
W
Tsukuyomi
jjp1902
Tsukuyomi
8
6
1
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,030
Damage
36,909
52,256
Taken
56,565
27,591
Mitigated
36,987
11,049
Healing
12,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
13,681
4,071
0
4,110
13,091
4,488
966
6,431
6,362
0
65,444
L
Bellona
 
Bellona
10,090
2,418
0
2,635
15,281
14,380
504
8,074
7,028
0
40,838
W
Neith
Celdigess
Neith
1,517
660
0
1,092
5,061
1,928
720
318
4,743
0
17,108
W
7,619
1,347
285
2,810
14,399
14,148
0
3,568
10,738
33,352
0
L
Kukulkan
Dizmolize
Kukulkan
208
0
0
154
2,455
655
28
1,454
903
9,197
0
L
Danzaburou
SKULL_017
Danzaburou
6,200
2,990
106
1,485
7,841
2,864
1,311
1,638
6,203
0
44,867
W
Morgan Le Fay
WeedMesiah
Morgan Le Fay
6,621
551
0
918
7,644
2,576
1,021
0
7,136
46,152
0
W
Persephone
alkapp
Persephone
10,814
1,022
120
2,092
11,770
3,925
910
1,579
9,964
41,012
0
L
6,730
303
634
3,859
17,897
14,600
178
6,735
11,015
27,059
0
W
Tsukuyomi
jjp1902
Tsukuyomi
7,459
2,480
0
3,732
13,382
5,014
379
1,472
11,626
0
48,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,526
Gold Earned
39,683
296
Minions Killed
323
0
Camps Cleared
0
1,435,732
Distance Traveled
1,309,994
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
9,961
623
122
8
0
326,444
5
L
Bellona
8,244
515
67
4
0
306,808
2
W
Neith
7,413
463
28
2
0
190,461
0
W
Ymir
8,597
537
46
3
0
306,180
1
L
Kukulkan
5,419
339
21
1
0
100,343
0
L
Danzaburou
7,870
492
77
5
0
272,081
2
W
Morgan Le Fay
9,652
603
83
5
0
329,426
3
W
Persephone
8,615
538
66
4
0
272,328
3
L
Ares
8,189
512
36
2
0
304,318
1
W
Tsukuyomi
9,249
578
73
5
0
337,337
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role