Player Matchup

Ymir
Ymir
BeerWeedCoke
Ymir
Level 14
God Stats
32W - 29L
1,356 SR
Queue Stats
42W - 35L
1,294 Elo+
Party 1
Athena
Athena
HoloCoodleFish
Athena
Level 9
God Stats
0W - 1L
1,743 SR
Queue Stats
7W - 15L
1,288 Elo+
Party 1
Merlin
Merlin
Kukonzu
Merlin
Level 25
God Stats
9W - 11L
1,420 SR
Queue Stats
16W - 19L
1,240 Elo+
Party 1
Amaterasu
Amaterasu
Protobyrn
Amaterasu
Level 26
God Stats
2W - 1L
1,597 SR
Queue Stats
20W - 22L
1,318 Elo+
Party 1
Artemis
Artemis
Tbone8835
Artemis
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 33L
1,295 Elo+
Party 1
Team Averages
Level 20
1,523 SR
1,287 Elo+

VS

Team Averages
Level 18
1,417 SR
1,364 Elo+
Chronos
Chronos
Airstriker95
Chronos
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,537 Elo+
Party 2
Loki
Loki
Blackmood0628
Loki
Level 24
God Stats
8W - 16L
1,256 SR
Queue Stats
139W - 109L
1,330 Elo+
Party 2
Sylvanus
Sylvanus
ShinobiAMG
Sylvanus
Level 13
God Stats
4W - 7L
1,349 SR
Queue Stats
29W - 26L
1,448 Elo+
Party 2
Izanami
Izanami
darksid9422
Izanami
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 13L
1,152 Elo+
Solo
Anubis
Anubis
jbomedy1
Anubis
Level 27
God Stats
3W - 4L
1,479 SR
Queue Stats
101W - 112L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 6 / 2
7,610
507
6,734
15,074
6,639
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

9
2 / 3 / 6
6,333
422
2,425
12,160
7,567
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Merlin
Kukonzu
Merlin
10
1 / 6 / 5
6,571
438
5,572
7,897
2,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Amaterasu
Protobyrn
Amaterasu
9
1 / 8 / 6
5,985
399
6,077
11,515
8,288
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artemis
Tbone8835
Artemis
11
3 / 5 / 4
6,804
454
9,044
8,397
2,317
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Airstriker95
Chronos
16
17 / 0 / 4
10,489
699
15,379
12,206
5,620
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
4 / 3 / 6
8,282
552
7,145
10,099
2,933
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
ShinobiAMG
Sylvanus
11
4 / 4 / 6
7,336
489
4,477
7,862
5,396
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Izanami
darksid9422
Izanami
11
1 / 5 / 6
7,011
467
4,272
7,896
2,598
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Anubis
jbomedy1
Anubis
14
2 / 2 / 10
8,511
567
10,843
9,180
5,016
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
60
13
Kills
28
28
Deaths
14
23
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Chronos
Airstriker95
Chronos
17
0
4
19
L
6
6
2
1.17
W
4
3
6
2.33
L
2
3
6
1.67
L
Merlin
Kukonzu
Merlin
1
6
5
0.58
L
Amaterasu
Protobyrn
Amaterasu
1
8
6
0.5
W
Sylvanus
ShinobiAMG
Sylvanus
4
4
6
1.75
L
Artemis
Tbone8835
Artemis
3
5
4
1
W
Izanami
darksid9422
Izanami
1
5
6
0.8
W
Anubis
jbomedy1
Anubis
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,852
Damage
42,116
55,043
Taken
47,243
27,421
Mitigated
21,563
7,851
Healing
19,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
Airstriker95
Chronos
15,379
6,574
0
6,689
12,206
5,620
2,143
4,627
7,579
60,836
0
L
6,734
1,483
0
2,045
15,074
6,639
0
9,849
5,225
26,339
0
W
7,145
2,020
0
3,986
10,099
2,933
80
2,004
8,095
0
45,313
L
2,425
469
0
1,867
12,160
7,567
0
6,445
5,715
9,401
0
L
Merlin
Kukonzu
Merlin
5,572
151
0
447
7,897
2,610
126
3,877
4,020
25,987
0
L
Amaterasu
Protobyrn
Amaterasu
6,077
2,699
0
1,510
11,515
8,288
0
6,005
5,510
0
16,147
W
Sylvanus
ShinobiAMG
Sylvanus
4,477
1,198
1,190
1,380
7,862
5,396
332
1,097
6,765
18,450
4,450
L
Artemis
Tbone8835
Artemis
9,044
5,246
0
1,982
8,397
2,317
0
4,481
3,916
0
32,565
W
Izanami
darksid9422
Izanami
4,272
2,987
0
457
7,896
2,598
1,986
3,248
4,648
0
32,041
W
Anubis
jbomedy1
Anubis
10,843
1,341
0
5,300
9,180
5,016
1,409
3,755
5,425
52,315
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,303
Gold Earned
41,629
167
Minions Killed
370
0
Camps Cleared
0
1,241,376
Distance Traveled
1,348,142
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
10,489
699
91
6
0
265,173
0
L
Ymir
7,610
507
47
3
0
257,079
0
W
Loki
8,282
552
92
6
0
321,814
0
L
Athena
6,333
422
9
1
0
251,839
4
L
Merlin
6,571
438
45
3
0
244,732
0
L
Amaterasu
5,985
399
18
1
0
249,234
1
W
Sylvanus
7,336
489
35
2
0
284,214
0
L
Artemis
6,804
454
48
3
0
238,492
0
W
Izanami
7,011
467
61
4
0
233,122
0
W
Anubis
8,511
567
91
6
0
243,819
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role