Player Matchup

Izanami
Izanami
LilMall415
Izanami
Level 160
God Stats
54W - 35L
1,555 SR
Queue Stats
493W - 517L
1,516 Elo+
Party 2
Nox
Nox
shota_hottie
Nox
Level 120
God Stats
2W - 4L
1,500 SR
Queue Stats
243W - 272L
1,531 Elo+
Party 2
Cthulhu
Cthulhu
showmestate22
Cthulhu
Level 59
God Stats
1W - 1L
1,675 SR
Queue Stats
80W - 98L
1,456 Elo+
Party 2
Chaac
Chaac
silentsoljacuz4
Chaac
Level 159
God Stats
6W - 9L
1,576 SR
Queue Stats
101W - 93L
1,534 Elo+
Solo
Camazotz
Camazotz
vanillataytay
Camazotz
Level 105
God Stats
0W - 2L
1,477 SR
Queue Stats
423W - 408L
1,481 Elo+
Party 2
Team Averages
Level 121
1,556 SR
1,503 Elo+

VS

Team Averages
Level 103
1,644 SR
1,466 Elo+
King Arthur
King Arthur
JohnKnight9
King Arthur
Level 105
God Stats
89W - 71L
1,564 SR
Queue Stats
672W - 627L
1,454 Elo+
Party 1
Charybdis
Charybdis
KJLucilfer
Charybdis
Level 105
God Stats
10W - 7L
1,588 SR
Queue Stats
660W - 621L
1,421 Elo+
Party 1
Ganesha
Ganesha
STRIKER_0047
Ganesha
Level 106
God Stats
25W - 15L
1,715 SR
Queue Stats
691W - 688L
1,456 Elo+
Party 1
Anubis
Anubis
hunter_hmmhub
Anubis
Level 108
God Stats
10W - 7L
1,639 SR
Queue Stats
394W - 383L
1,462 Elo+
Party 3
Kali
Kali
sherlockhomie927
Kali
Level 92
God Stats
3W - 1L
1,713 SR
Queue Stats
236W - 223L
1,536 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
LilMall415
Izanami
12
7 / 4 / 1
7,922
566
10,529
9,816
3,339
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 3 / 0
6,664
476
3,287
6,464
1,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cthulhu
10
1 / 3 / 5
6,119
437
6,307
9,831
7,501
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
0 / 2 / 1
7,519
537
3,721
10,271
4,914
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Camazotz
vanillataytay
Camazotz
12
3 / 6 / 3
7,308
522
8,168
14,248
4,536
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
JohnKnight9
King Arthur
15
3 / 1 / 3
8,291
592
6,547
6,186
5,440
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charybdis
KJLucilfer
Charybdis
13
2 / 6 / 0
7,799
557
4,228
8,447
2,390
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ganesha
STRIKER_0047
Ganesha
12
0 / 2 / 12
7,444
532
3,906
12,495
8,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
6 / 1 / 5
8,131
581
12,863
9,750
5,813
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

13
7 / 2 / 4
8,562
612
6,362
11,226
5,319
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
42
12
Kills
18
18
Deaths
12
10
Assists
24
Player
Kills
Deaths
Assists
KDA
W
King Arthur
JohnKnight9
King Arthur
3
1
3
4.5
W
Charybdis
KJLucilfer
Charybdis
2
6
0
0.33
L
Izanami
LilMall415
Izanami
7
4
1
1.88
W
Ganesha
STRIKER_0047
Ganesha
0
2
12
3
W
6
1
5
8.5
W
7
2
4
4.5
L
1
3
0
0.33
L
Cthulhu
1
3
5
1.17
L
0
2
1
0.25
L
Camazotz
vanillataytay
Camazotz
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,012
Damage
33,906
50,630
Taken
48,104
22,160
Mitigated
27,507
15,916
Healing
19,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
JohnKnight9
King Arthur
6,547
550
0
2,370
6,186
5,440
336
503
5,683
0
49,292
W
Charybdis
KJLucilfer
Charybdis
4,228
1,812
0
1,668
8,447
2,390
60
1,187
7,260
0
50,251
L
Izanami
LilMall415
Izanami
10,529
6,239
0
2,099
9,816
3,339
258
2,731
7,085
0
51,125
W
Ganesha
STRIKER_0047
Ganesha
3,906
146
461
3,320
12,495
8,545
28
3,447
9,048
17,643
0
W
12,863
1,199
0
5,069
9,750
5,813
135
3,482
6,268
54,664
0
W
6,362
3,083
0
6,146
11,226
5,319
162
998
10,228
0
40,461
L
3,287
0
0
288
6,464
1,870
279
3,093
3,371
32,365
0
L
Cthulhu
6,307
557
515
2,169
9,831
7,501
0
5,692
4,139
19,679
0
L
3,721
0
0
5,168
10,271
4,914
0
0
10,213
30
44,971
L
Camazotz
vanillataytay
Camazotz
8,168
2,255
17
5,660
14,248
4,536
0
5,367
8,881
0
43,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,532
Gold Earned
40,227
354
Minions Killed
372
0
Camps Cleared
0
1,274,300
Distance Traveled
1,378,159
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,291
592
92
7
0
277,883
5
W
Charybdis
7,799
557
110
8
0
253,436
4
L
Izanami
7,922
566
99
7
0
206,286
2
W
Ganesha
7,444
532
7
1
0
282,093
0
W
Anubis
8,131
581
90
6
0
248,883
2
W
Kali
8,562
612
73
5
0
315,864
5
L
Nox
6,664
476
54
4
0
274,022
0
L
Cthulhu
6,119
437
22
2
0
263,260
3
L
Chaac
7,519
537
103
7
0
258,678
0
L
Camazotz
7,308
522
76
5
0
272,054
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role