Player Matchup

Bellona
Bellona
 
Bellona
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
 
Hou Yi
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
 
Sylvanus
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
Isaacja_310
Merlin
Level 145
God Stats
8W - 2L
1,613 SR
Queue Stats
81W - 68L
1,581 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Nitsuga6210
Tsukuyomi
Level 145
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 26L
1,616 Elo+
Party 1
Team Averages
Level 117
1,523 SR
1,540 Elo+

VS

Team Averages
Level 85
1,601 SR
1,497 Elo+
Baron Samedi
Baron Samedi
Josniff Snerdy
Baron Samedi
Level 90
God Stats
7W - 7L
1,524 SR
Queue Stats
520W - 518L
1,534 Elo+
Party 2
Janus
Janus
Leprechaun_Mafia
Janus
Level 25
God Stats
14W - 16L
1,453 SR
Queue Stats
26W - 30L
1,454 Elo+
Party 2
Charybdis
Charybdis
SmeedaL44
Charybdis
Level 122
God Stats
1W - 1L
1,617 SR
Queue Stats
209W - 216L
1,456 Elo+
Party 2
Chaac
Chaac
SmeedaL66
Chaac
Level 100
God Stats
22W - 25L
1,650 SR
Queue Stats
72W - 87L
1,466 Elo+
Party 2
Gilgamesh
Gilgamesh
xAlemo
Gilgamesh
Level 89
God Stats
1W - 1L
1,761 SR
Queue Stats
102W - 77L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
14
6 / 0 / 0
8,141
678
8,439
8,372
7,120
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

Hou Yi
 
Hou Yi
9
3 / 1 / 3
5,824
485
6,943
7,024
2,129
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Sylvanus
 
Sylvanus
9
0 / 2 / 6
5,778
482
3,190
9,207
5,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Merlin
12
2 / 0 / 1
6,990
583
3,127
3,391
1,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
Nitsuga6210
Tsukuyomi
10
4 / 3 / 1
6,289
524
3,595
7,582
2,256
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Josniff Snerdy
Baron Samedi
9
1 / 2 / 2
5,752
479
4,990
10,001
4,406
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
1 / 2 / 1
5,936
495
2,074
3,636
928
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
SmeedaL44
Charybdis
9
2 / 5 / 1
5,779
482
6,112
8,480
2,203
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
SmeedaL66
Chaac
10
0 / 4 / 0
5,784
482
3,492
9,823
9,434
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gilgamesh
xAlemo
Gilgamesh
9
2 / 3 / 1
5,766
481
4,206
8,017
3,245
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
11
15
Kills
6
6
Deaths
16
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
6
0
0
6
W
Hou Yi
 
Hou Yi
3
1
3
4.5
W
Sylvanus
 
Sylvanus
0
2
6
1.5
W
Merlin
2
0
1
2.5
L
Baron Samedi
Josniff Snerdy
Baron Samedi
1
2
2
1
L
1
2
1
0.75
W
Tsukuyomi
Nitsuga6210
Tsukuyomi
4
3
1
1.5
L
Charybdis
SmeedaL44
Charybdis
2
5
1
0.5
L
Chaac
SmeedaL66
Chaac
0
4
0
0
L
Gilgamesh
xAlemo
Gilgamesh
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,294
Damage
20,874
35,576
Taken
39,957
18,301
Mitigated
20,216
12,346
Healing
11,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
8,439
1,872
0
2,125
8,372
7,120
0
0
7,689
11,149
44,857
W
Hou Yi
 
Hou Yi
6,943
3,940
0
1,797
7,024
2,129
0
2,317
4,701
0
26,725
W
Sylvanus
 
Sylvanus
3,190
931
1,641
3,665
9,207
5,724
0
2,674
6,525
15,233
0
W
Merlin
3,127
194
0
750
3,391
1,072
529
910
2,371
37,971
0
L
Baron Samedi
Josniff Snerdy
Baron Samedi
4,990
985
640
3,008
10,001
4,406
0
1,388
8,613
22,742
0
L
2,074
173
0
189
3,636
928
0
1,980
1,656
30,965
0
W
Tsukuyomi
Nitsuga6210
Tsukuyomi
3,595
1,299
0
2,368
7,582
2,256
0
1,039
6,543
0
26,785
L
Charybdis
SmeedaL44
Charybdis
6,112
3,383
0
2,002
8,480
2,203
0
1,406
7,074
0
31,975
L
Chaac
SmeedaL66
Chaac
3,492
538
0
4,222
9,823
9,434
0
1,541
8,282
0
29,427
L
Gilgamesh
xAlemo
Gilgamesh
4,206
802
0
1,774
8,017
3,245
0
1,967
6,050
0
26,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,022
Gold Earned
29,017
311
Minions Killed
298
0
Camps Cleared
0
1,139,901
Distance Traveled
1,046,981
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,141
678
120
10
0
248,828
1
W
Hou Yi
5,824
485
43
4
0
228,505
2
W
Sylvanus
5,778
482
25
2
0
211,871
0
W
Merlin
6,990
583
76
6
0
219,025
4
L
Baron Samedi
5,752
479
38
3
0
196,870
1
L
Janus
5,936
495
66
6
0
229,439
0
W
Tsukuyomi
6,289
524
47
4
0
231,672
0
L
Charybdis
5,779
482
52
4
0
177,695
0
L
Chaac
5,784
482
76
6
0
207,700
0
L
Gilgamesh
5,766
481
66
6
0
235,277
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role