Player Matchup

Bacchus
Bacchus
AAD_GANGSTER
Bacchus
Level 105
God Stats
6W - 5L
1,516 SR
Queue Stats
78W - 77L
1,486 Elo+
Party 2
Odin
Odin
Phtxm
Odin
Level 49
God Stats
2W - 1L
1,500 SR
Queue Stats
157W - 199L
1,357 Elo+
Party 1
Cernunnos
Cernunnos
StinkyStinks
Cernunnos
Level 44
God Stats
12W - 9L
1,585 SR
Queue Stats
15W - 20L
1,324 Elo+
Party 2
Erlang Shen
Erlang Shen
blazinghit
Erlang Shen
Level 106
God Stats
3W - 4L
1,431 SR
Queue Stats
282W - 282L
1,404 Elo+
Party 1
He Bo
He Bo
vAxtroll
He Bo
Level 83
God Stats
3W - 12L
1,302 SR
Queue Stats
74W - 95L
1,447 Elo+
Party 1
Team Averages
Level 77
1,467 SR
1,404 Elo+

VS

Team Averages
Level 61
1,551 SR
1,293 Elo+
Ymir
Ymir
Bam Bam IXI
Ymir
Level 29
God Stats
1W - 1L
1,785 SR
Queue Stats
7W - 10L
1,294 Elo+
Party 3
Xing Tian
Xing Tian
FistocuffsKERPOW
Xing Tian
Level 42
God Stats
3W - 5L
1,394 SR
Queue Stats
44W - 66L
1,268 Elo+
Solo
Freya
Freya
NoNeck J
Freya
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
159W - 206L
1,344 Elo+
Solo
Thanatos
Thanatos
PM Pitohui
Thanatos
Level 68
God Stats
0W - 2L
1,271 SR
Queue Stats
1W - 7L
1,066 Elo+
Party 3
Danzaburou
Danzaburou
PM llenn
Danzaburou
Level 119
God Stats
4W - 1L
1,804 SR
Queue Stats
12W - 15L
1,493 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AAD_GANGSTER
Bacchus
14
2 / 4 / 4
8,048
424
5,496
13,406
14,935
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Odin
Phtxm
Odin
15
2 / 1 / 4
8,998
474
8,630
11,059
6,911
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cernunnos
StinkyStinks
Cernunnos
14
1 / 3 / 7
8,377
441
6,511
10,219
3,569
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Erlang Shen
blazinghit
Erlang Shen
18
11 / 1 / 7
11,230
591
17,968
12,992
8,578
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

He Bo
vAxtroll
He Bo
16
12 / 3 / 6
10,678
562
12,988
9,825
3,593
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 2
7,557
398
3,107
13,695
9,302
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Xing Tian
14
0 / 5 / 1
7,994
421
5,696
17,431
9,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Freya
NoNeck J
Freya
13
0 / 9 / 3
8,220
433
2,588
13,495
4,529
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
PM Pitohui
Thanatos
13
5 / 8 / 2
8,585
452
9,643
15,994
6,420
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
PM llenn
Danzaburou
15
7 / 4 / 1
10,239
539
15,449
12,957
4,678
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
21
28
Kills
12
12
Deaths
29
28
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bacchus
AAD_GANGSTER
Bacchus
2
4
4
1
L
0
3
2
0.33
L
Xing Tian
0
5
1
0.1
L
Freya
NoNeck J
Freya
0
9
3
0.17
L
Thanatos
PM Pitohui
Thanatos
5
8
2
0.75
L
Danzaburou
PM llenn
Danzaburou
7
4
1
1.88
W
Odin
Phtxm
Odin
2
1
4
4
W
Cernunnos
StinkyStinks
Cernunnos
1
3
7
1.5
W
Erlang Shen
blazinghit
Erlang Shen
11
1
7
14.5
W
He Bo
vAxtroll
He Bo
12
3
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,593
Damage
36,483
57,501
Taken
73,572
37,586
Mitigated
34,675
21,796
Healing
15,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
AAD_GANGSTER
Bacchus
5,496
271
0
4,258
13,406
14,935
24
1,882
11,432
33,665
0
L
3,107
635
0
0
13,695
9,302
0
6,022
7,673
20,230
0
L
Xing Tian
5,696
554
0
3,675
17,431
9,746
264
109
16,327
40,741
0
L
Freya
NoNeck J
Freya
2,588
516
0
2,281
13,495
4,529
570
6,049
7,446
34,173
0
L
Thanatos
PM Pitohui
Thanatos
9,643
2,345
0
8,481
15,994
6,420
818
1,861
14,045
0
48,362
L
Danzaburou
PM llenn
Danzaburou
15,449
10,858
0
1,288
12,957
4,678
222
4,443
8,514
0
65,071
W
Odin
Phtxm
Odin
8,630
2,474
0
4,172
11,059
6,911
68
4,355
6,704
0
40,580
W
Cernunnos
StinkyStinks
Cernunnos
6,511
3,184
0
3,277
10,219
3,569
180
1,391
8,796
0
41,761
W
Erlang Shen
blazinghit
Erlang Shen
17,968
10,908
0
7,061
12,992
8,578
0
1,833
11,093
0
93,909
W
He Bo
vAxtroll
He Bo
12,988
215
174
2,854
9,825
3,593
1,224
1,662
8,085
44,917
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,331
Gold Earned
42,595
417
Minions Killed
359
0
Camps Cleared
0
1,712,814
Distance Traveled
1,544,629
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,048
424
54
3
0
370,484
1
L
Ymir
7,557
398
40
2
0
321,645
3
L
Xing Tian
7,994
421
69
4
0
261,669
3
L
Freya
8,220
433
81
4
0
309,490
4
L
Thanatos
8,585
452
77
4
0
336,452
1
L
Danzaburou
10,239
539
92
5
0
315,373
2
W
Odin
8,998
474
68
4
0
321,775
5
W
Cernunnos
8,377
441
89
5
0
341,727
5
W
Erlang Shen
11,230
591
145
8
0
373,028
0
W
He Bo
10,678
562
61
3
0
305,800
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role