Player Matchup

Merlin
Merlin
Gold I
DissolveMe
Merlin
Gold I
Level 146
God Stats
0W - 1L
1,667 SR
Queue Stats
54W - 44L
1,682 MMR
Party 1
Geb
Geb
Gold III
EvilProPlayerOp
Geb
Gold III
Level 57
God Stats
3W - 1L
1,774 SR
Queue Stats
108W - 93L
1,586 MMR
Party 2
Cu Chulainn
Cu Chulainn
Gold II
Skedd
Cu Chulainn
Gold II
Level 58
God Stats
0W - 1L
1,659 SR
Queue Stats
51W - 53L
1,542 MMR
Solo
Neith
Neith
Platinum V
TrickyElf
Neith
Platinum V
Level 153
God Stats
3W - 2L
1,672 SR
Queue Stats
73W - 78L
1,624 MMR
Party 1
Tsukuyomi
Tsukuyomi
Platinum V
Wizardean
Tsukuyomi
Platinum V
Level 160
God Stats
87W - 114L
1,518 SR
Queue Stats
848W - 856L
1,628 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 115
1,658 SR
1,612 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 142
1,797 SR
1,612 MMR
Arachne
Arachne
Gold I
Blaneeeee
Arachne
Gold I
Level 125
God Stats
29W - 22L
1,675 SR
Queue Stats
260W - 263L
1,650 MMR
Solo
Artio
Artio
Platinum IV
SrNothing
Artio
Platinum IV
Level 160
God Stats
7W - 3L
1,991 SR
Queue Stats
231W - 228L
1,650 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Platinum II
SunwuGoku
Ah Muzen Cab
Platinum II
Level 124
God Stats
6W - 3L
1,941 SR
Queue Stats
546W - 551L
1,640 MMR
Solo
King Arthur
King Arthur
Gold I
TheLegendItSelf
King Arthur
Gold I
Level 155
God Stats
1W - 2L
1,500 SR
Queue Stats
135W - 137L
1,600 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold II
kingmal96
Morgan Le Fay
Gold II
Level 146
God Stats
3W - 0L
1,878 SR
Queue Stats
227W - 218L
1,520 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DissolveMe
Merlin
11
2 / 3 / 2
6,646
511
7,937
6,514
2,186
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
2 / 0 / 1
6,243
480
3,891
8,787
5,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cu Chulainn
Skedd
Cu Chulainn
7
0 / 5 / 1
5,188
399
3,339
9,772
3,059
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
TrickyElf
Neith
10
0 / 4 / 1
6,347
488
3,934
8,610
2,434
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tsukuyomi
Wizardean
Tsukuyomi
11
2 / 7 / 1
6,422
494
5,012
10,094
3,360
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
TiamatOdinSetSolGilgamesh

VS

Bans
BellonaTyrArtemisSobekAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Blaneeeee
Arachne
14
6 / 1 / 5
8,314
640
4,562
8,616
4,647
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artio
SrNothing
Artio
13
4 / 0 / 4
8,383
645
9,712
12,610
12,853
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ah Muzen Cab
SunwuGoku
Ah Muzen Cab
14
4 / 1 / 3
7,941
611
6,914
9,000
3,012
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
TheLegendItSelf
King Arthur
11
3 / 2 / 2
6,726
517
5,639
10,601
6,515
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morgan Le Fay
kingmal96
Morgan Le Fay
14
2 / 2 / 6
8,003
616
5,497
8,731
3,150
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
39
6
Kills
19
19
Deaths
6
6
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Arachne
Blaneeeee
Arachne
6
1
5
8.5
L
Merlin
DissolveMe
Merlin
2
3
2
1
L
2
0
1
2.5
L
Cu Chulainn
Skedd
Cu Chulainn
0
5
1
0.1
W
Artio
SrNothing
Artio
4
0
4
6
W
Ah Muzen Cab
SunwuGoku
Ah Muzen Cab
4
1
3
5.5
W
King Arthur
TheLegendItSelf
King Arthur
3
2
2
2
L
Neith
TrickyElf
Neith
0
4
1
0.13
L
Tsukuyomi
Wizardean
Tsukuyomi
2
7
1
0.36
W
Morgan Le Fay
kingmal96
Morgan Le Fay
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,113
Damage
32,324
43,777
Taken
49,558
16,238
Mitigated
30,177
10,435
Healing
20,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Blaneeeee
Arachne
4,562
2,657
0
4,057
8,616
4,647
582
1,135
7,469
0
49,441
L
Merlin
DissolveMe
Merlin
7,937
471
0
1,157
6,514
2,186
0
2,467
4,003
40,737
0
L
3,891
502
0
2,125
8,787
5,199
0
2,096
6,604
16,352
0
L
Cu Chulainn
Skedd
Cu Chulainn
3,339
625
0
2,914
9,772
3,059
0
5,721
3,357
0
20,142
W
Artio
SrNothing
Artio
9,712
988
504
6,895
12,610
12,853
0
343
12,263
48,453
0
W
Ah Muzen Cab
SunwuGoku
Ah Muzen Cab
6,914
3,805
0
4,797
9,000
3,012
1,335
1,615
7,341
0
60,009
W
King Arthur
TheLegendItSelf
King Arthur
5,639
639
0
375
10,601
6,515
0
3,970
6,489
2,279
27,580
L
Neith
TrickyElf
Neith
3,934
2,093
0
2,264
8,610
2,434
0
1,462
7,102
0
37,030
L
Tsukuyomi
Wizardean
Tsukuyomi
5,012
760
0
1,975
10,094
3,360
0
2,761
7,195
0
35,399
W
Morgan Le Fay
kingmal96
Morgan Le Fay
5,497
324
104
3,321
8,731
3,150
0
4,346
4,007
46,544
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,846
Gold Earned
39,367
322
Minions Killed
410
0
Camps Cleared
0
1,109,900
Distance Traveled
1,323,349
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,314
640
80
6
0
277,829
4
L
Merlin
6,646
511
93
7
0
240,478
4
L
Geb
6,243
480
20
2
0
255,960
6
L
Cu Chulainn
5,188
399
36
3
0
185,113
0
W
Artio
8,383
645
95
7
0
263,564
6
W
Ah Muzen Cab
7,941
611
88
7
0
260,556
0
W
King Arthur
6,726
517
51
4
0
260,732
3
L
Neith
6,347
488
95
7
0
213,573
3
L
Tsukuyomi
6,422
494
78
6
0
214,776
1
W
Morgan Le Fay
8,003
616
96
7
0
260,668
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role