Player Matchup

Janus
Janus
Diamond II
Arcani22
Janus
Diamond II
Level 80
God Stats
2W - 1L
1,822 SR
Queue Stats
43W - 30L
2,508 MMR
Party 2
Sylvanus
Sylvanus
Diamond I
Braided
Sylvanus
Diamond I
Level 157
God Stats
12W - 6L
1,812 SR
Queue Stats
174W - 136L
2,421 MMR
Party 1
Serqet
Serqet
Masters
Exhortation
Serqet
Masters
Level 78
God Stats
11W - 19L
1,724 SR
Queue Stats
312W - 308L
2,671 MMR
Party 2
Artemis
Artemis
Diamond IV
Foil
Artemis
Diamond IV
Level 49
God Stats
2W - 0L
1,734 SR
Queue Stats
51W - 25L
2,496 MMR
Party 1
Sun Wukong
Sun Wukong
Masters
RonngyuStyle
Sun Wukong
Masters
Level 69
God Stats
9W - 10L
1,502 SR
Queue Stats
240W - 219L
2,502 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 87
1,719 SR
2,520 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 138
1,637 SR
2,115 MMR
Aphrodite
Aphrodite
Diamond I
 
Aphrodite
Diamond I
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Masters
 
Hercules
Masters
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Masters
Delinquént
Rama
Masters
Level 160
God Stats
33W - 27L
1,720 SR
Queue Stats
727W - 692L
2,531 MMR
Solo
Arachne
Arachne
Diamond I
o3ocastoro3o
Arachne
Diamond I
Level 67
God Stats
0W - 2L
1,384 SR
Queue Stats
89W - 84L
2,532 MMR
Solo
Persephone
Persephone
Masters
stidly
Persephone
Masters
Level 160
God Stats
1W - 1L
2,083 SR
Queue Stats
119W - 74L
2,511 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Arcani22
Janus
6
0 / 3 / 3
3,658
732
612
2,332
478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
Braided
Sylvanus
6
2 / 0 / 2
3,768
754
1,196
1,087
390
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Serqet
6
2 / 0 / 1
3,710
742
1,765
2,524
638
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
Foil
Artemis
6
2 / 0 / 1
3,843
769
1,417
1,924
440
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sun Wukong
RonngyuStyle
Sun Wukong
7
1 / 0 / 1
3,655
731
1,751
2,942
1,066
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bans
TiamatAh Muzen CabOdinYemojaHel

VS

Bans
SetDanzaburouOsirisZeusGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
6
0 / 1 / 0
3,610
722
1,185
2,939
916
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
 
Hercules
5
0 / 1 / 0
2,984
597
0
2,178
721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

2
0 / 1 / 0
2,561
512
233
855
78
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Arachne
o3ocastoro3o
Arachne
5
1 / 3 / 2
3,493
699
1,883
3,358
965
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Persephone
stidly
Persephone
7
2 / 1 / 1
4,213
843
780
1,824
338
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
6
7
Kills
3
3
Deaths
7
8
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
1
0
0
L
Hercules
 
Hercules
0
1
0
0
W
Janus
Arcani22
Janus
0
3
3
0.5
W
Sylvanus
Braided
Sylvanus
2
0
2
3
L
0
1
0
0
W
Serqet
2
0
1
2.5
W
Artemis
Foil
Artemis
2
0
1
2.5
W
Sun Wukong
RonngyuStyle
Sun Wukong
1
0
1
1.5
L
Arachne
o3ocastoro3o
Arachne
1
3
2
0.67
L
Persephone
stidly
Persephone
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,741
Damage
4,081
10,809
Taken
11,154
3,012
Mitigated
3,018
4,144
Healing
4,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
1,185
334
0
1,960
2,939
916
58
0
2,939
13,945
2,481
L
Hercules
 
Hercules
0
0
0
946
2,178
721
0
444
1,734
0
7,387
W
Janus
Arcani22
Janus
612
155
0
236
2,332
478
0
276
2,056
14,433
0
W
Sylvanus
Braided
Sylvanus
1,196
678
120
684
1,087
390
0
0
1,087
8,788
3,551
L
233
212
0
136
855
78
0
126
729
0
1,142
W
Serqet
1,765
292
0
620
2,524
638
0
488
2,020
0
12,619
W
Artemis
Foil
Artemis
1,417
724
0
1,350
1,924
440
0
0
1,924
0
16,620
W
Sun Wukong
RonngyuStyle
Sun Wukong
1,751
328
0
1,134
2,942
1,066
0
1,005
1,937
0
15,614
L
Arachne
o3ocastoro3o
Arachne
1,883
1,119
0
815
3,358
965
75
829
2,313
0
10,540
L
Persephone
stidly
Persephone
780
130
0
771
1,824
338
0
72
1,751
19,639
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,634
Gold Earned
16,861
181
Minions Killed
119
0
Camps Cleared
0
488,440
Distance Traveled
393,056
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
3,610
722
35
7
0
77,888
3
L
Hercules
2,984
597
13
3
0
81,212
0
W
Janus
3,658
732
41
8
0
96,291
2
W
Sylvanus
3,768
754
29
6
0
95,468
0
L
Rama
2,561
512
2
0
0
27,399
0
W
Serqet
3,710
742
35
7
0
113,661
0
W
Artemis
3,843
769
39
8
0
87,739
1
W
Sun Wukong
3,655
731
37
7
0
95,281
1
L
Arachne
3,493
699
23
5
0
104,633
1
L
Persephone
4,213
843
46
9
0
101,924
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role