Player Matchup

Neith
Neith
SinSinnatiJerms
Neith
Level 84
God Stats
5W - 7L
1,570 SR
Queue Stats
5W - 7L
1,394 Elo+
Party 2
Vulcan
Vulcan
SoftAndGentIe
Vulcan
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,386 Elo+
Party 2
Cerberus
Cerberus
gorilladaycare
Cerberus
Level 124
God Stats
0W - 2L
1,496 SR
Queue Stats
9W - 13L
1,374 Elo+
Party 2
Team Averages
Level 117
1,522 SR
1,385 Elo+

VS

Team Averages
Level 106
1,583 SR
1,393 Elo+
Kukulkan
Kukulkan
JUGGERNIC
Kukulkan
Level 89
God Stats
13W - 18L
1,473 SR
Queue Stats
69W - 82L
1,387 Elo+
Solo
Medusa
Medusa
QCchrist3113
Medusa
Level 121
God Stats
21W - 18L
1,606 SR
Queue Stats
137W - 173L
1,395 Elo+
Party 1
Kumbhakarna
Kumbhakarna
anarchy-_-43
Kumbhakarna
Level 108
God Stats
43W - 27L
1,668 SR
Queue Stats
71W - 85L
1,398 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 6
7,500
625
4,941
8,572
2,662
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
7 / 4 / 2
8,987
749
15,085
6,275
2,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
11
2 / 4 / 5
8,781
732
6,699
11,651
11,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
JUGGERNIC
Kukulkan
13
4 / 2 / 7
9,116
760
9,463
7,730
2,558
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
12
6 / 5 / 4
9,194
766
9,232
10,964
3,172
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
anarchy-_-43
Kumbhakarna
12
2 / 2 / 10
8,515
710
2,591
15,056
10,252
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
33
9
Kills
12
12
Deaths
9
13
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
JUGGERNIC
Kukulkan
4
2
7
3.75
W
Medusa
6
5
4
1.6
L
0
4
6
0.75
L
7
4
2
2
W
Kumbhakarna
anarchy-_-43
Kumbhakarna
2
2
10
3.5
L
Cerberus
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,725
Damage
21,286
26,498
Taken
33,750
15,902
Mitigated
15,982
3,561
Healing
4,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
JUGGERNIC
Kukulkan
9,463
705
0
0
7,730
2,558
0
5,925
1,591
36,324
0
W
Medusa
9,232
3,467
565
1,421
10,964
3,172
0
7,578
3,190
0
24,330
L
4,941
1,429
0
1,480
8,572
2,662
35
3,930
4,474
0
22,068
L
15,085
2,116
0
440
6,275
2,020
0
2,465
3,710
34,093
0
W
Kumbhakarna
anarchy-_-43
Kumbhakarna
2,591
266
0
2,156
15,056
10,252
0
7,802
6,852
3,555
0
L
Cerberus
6,699
260
0
1,641
11,651
11,220
0
5,207
6,206
14,866
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,268
Gold Earned
26,825
133
Minions Killed
113
6
Camps Cleared
2
659,118
Distance Traveled
629,217
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,116
760
82
7
1
214,973
3
W
Medusa
9,194
766
26
2
1
207,044
0
L
Neith
7,500
625
50
4
0
196,990
1
L
Vulcan
8,987
749
49
4
5
233,301
2
W
Kumbhakarna
8,515
710
5
0
0
207,200
0
L
Cerberus
8,781
732
34
3
1
228,827
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role