Player Matchup

Ravana
Ravana
Its an Oddworld
Ravana
Level 126
God Stats
1W - 1L
1,649 SR
Queue Stats
77W - 63L
1,517 Elo+
Solo
Janus
Janus
OVT FEUDAL4
Janus
Level 123
God Stats
15W - 24L
1,343 SR
Queue Stats
543W - 541L
1,485 Elo+
Solo
Hou Yi
Hou Yi
Steel46
Hou Yi
Level 99
God Stats
2W - 6L
1,438 SR
Queue Stats
430W - 407L
1,498 Elo+
Solo
Achilles
Achilles
TDZarDinogre
Achilles
Level 120
God Stats
4W - 8L
1,424 SR
Queue Stats
260W - 229L
1,494 Elo+
Solo
Ymir
Ymir
shinbushi
Ymir
Level 160
God Stats
12W - 9L
1,496 SR
Queue Stats
324W - 400L
1,336 Elo+
Solo
Team Averages
Level 126
1,470 SR
1,466 Elo+

VS

Team Averages
Level 93
1,501 SR
1,452 Elo+
Thanatos
Thanatos
 
Thanatos
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Anarchy1573
Danzaburou
Level 89
God Stats
5W - 7L
1,526 SR
Queue Stats
130W - 146L
1,360 Elo+
Solo
Ganesha
Ganesha
GMYBprince
Ganesha
Level 95
God Stats
4W - 6L
1,450 SR
Queue Stats
300W - 274L
1,547 Elo+
Party 1
Camazotz
Camazotz
Kurtz0606
Camazotz
Level 83
God Stats
9W - 11L
1,529 SR
Queue Stats
188W - 172L
1,547 Elo+
Party 1
Nu Wa
Nu Wa
ffsantanna123
Nu Wa
Level 116
God Stats
2W - 1L
1,500 SR
Queue Stats
122W - 132L
1,306 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 0 / 6
8,879
555
4,965
6,204
3,594
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
1 / 0 / 6
8,747
547
7,067
2,513
799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
Steel46
Hou Yi
15
9 / 2 / 2
9,297
581
10,580
9,191
3,053
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Achilles
TDZarDinogre
Achilles
16
7 / 2 / 2
9,997
625
12,969
13,531
11,180
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ymir
13
0 / 3 / 10
7,731
483
6,025
10,143
7,036
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
13
5 / 3 / 1
8,785
549
4,633
11,380
3,899
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Danzaburou
Anarchy1573
Danzaburou
11
0 / 6 / 1
7,020
439
3,954
8,829
2,736
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
GMYBprince
Ganesha
12
1 / 2 / 3
7,409
463
4,239
10,724
7,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Camazotz
Kurtz0606
Camazotz
13
0 / 5 / 2
7,462
466
6,476
17,774
6,403
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
1 / 2 / 4
7,206
450
4,422
9,878
3,012
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
18
18
Kills
7
7
Deaths
18
26
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
5
3
1
1.83
L
Danzaburou
Anarchy1573
Danzaburou
0
6
1
0.08
L
Ganesha
GMYBprince
Ganesha
1
2
3
1.25
W
1
0
6
4
L
Camazotz
Kurtz0606
Camazotz
0
5
2
0.2
W
1
0
6
4
W
Hou Yi
Steel46
Hou Yi
9
2
2
5
W
Achilles
TDZarDinogre
Achilles
7
2
2
4
L
1
2
4
1.5
W
Ymir
0
3
10
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,606
Damage
23,724
41,582
Taken
58,585
25,662
Mitigated
23,888
15,205
Healing
23,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
4,633
1,450
54
8,487
11,380
3,899
0
1,269
10,000
0
38,623
L
Danzaburou
Anarchy1573
Danzaburou
3,954
1,381
0
663
8,829
2,736
276
1,307
7,508
0
36,721
L
Ganesha
GMYBprince
Ganesha
4,239
405
221
2,509
10,724
7,838
0
2,754
7,632
27,866
0
W
4,965
814
0
3,760
6,204
3,594
882
825
5,379
0
58,849
L
Camazotz
Kurtz0606
Camazotz
6,476
2,917
0
9,044
17,774
6,403
0
2,927
14,588
0
40,776
W
7,067
182
0
1,472
2,513
799
552
1,417
1,096
51,434
0
W
Hou Yi
Steel46
Hou Yi
10,580
5,486
0
3,197
9,191
3,053
2,274
796
8,395
0
63,566
W
Achilles
TDZarDinogre
Achilles
12,969
4,402
0
5,154
13,531
11,180
185
1,183
12,348
0
57,341
L
4,422
981
0
2,820
9,878
3,012
256
4,317
5,228
38,860
0
W
Ymir
6,025
934
152
1,470
10,143
7,036
538
4,440
5,703
29,865
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,651
Gold Earned
37,882
499
Minions Killed
357
0
Camps Cleared
0
1,601,159
Distance Traveled
1,434,722
18
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,785
549
97
6
0
294,217
0
L
Danzaburou
7,020
439
84
5
0
260,021
3
L
Ganesha
7,409
463
15
1
0
314,692
2
W
Ravana
8,879
555
117
7
0
349,288
2
L
Camazotz
7,462
466
88
6
0
295,888
0
W
Janus
8,747
547
106
7
0
334,325
6
W
Hou Yi
9,297
581
120
8
0
305,075
2
W
Achilles
9,997
625
115
7
0
331,345
0
L
Nu Wa
7,206
450
73
5
0
269,904
0
W
Ymir
7,731
483
41
3
0
281,126
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role