Player Matchup

Horus
Horus
Balabasnik93
Horus
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,535 Elo+
Solo
Bellona
Bellona
M4_hmood772
Bellona
Level 97
God Stats
2W - 2L
1,419 SR
Queue Stats
197W - 191L
1,511 Elo+
Party 1
Odin
Odin
Vastolord_Q8
Odin
Level 141
God Stats
4W - 1L
1,535 SR
Queue Stats
235W - 290L
1,475 Elo+
Party 1
Tyr
Tyr
Yonko_dragon16
Tyr
Level 119
God Stats
7W - 6L
1,501 SR
Queue Stats
474W - 459L
1,501 Elo+
Party 1
Janus
Janus
vFighterMind
Janus
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,458 Elo+
Party 1
Team Averages
Level 80
1,491 SR
1,496 Elo+

VS

Team Averages
Level 50
1,590 SR
1,407 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Marniexoxo1612
Izanami
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 29L
1,457 Elo+
Solo
Baron Samedi
Baron Samedi
ShaoJunLi
Baron Samedi
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,163 Elo+
Solo
Cernunnos
Cernunnos
WisdumbTheBrick
Cernunnos
Level 26
God Stats
3W - 1L
1,723 SR
Queue Stats
151W - 127L
1,578 Elo+
Solo
Janus
Janus
rabbatschabbanak
Janus
Level 77
God Stats
6W - 4L
1,724 SR
Queue Stats
293W - 304L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 6 / 14
10,917
682
3,402
23,098
28,919
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bellona
M4_hmood772
Bellona
18
6 / 7 / 11
11,736
734
10,639
23,423
28,822
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

17
4 / 7 / 14
11,229
702
8,799
18,817
25,291
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
7 / 6 / 16
12,274
767
17,224
26,381
38,612
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

19
10 / 4 / 11
11,902
744
20,055
20,923
9,302
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
20
6 / 3 / 17
13,574
848
27,627
30,278
28,905
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

19
6 / 8 / 17
12,072
755
14,582
12,689
5,182
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Baron Samedi
ShaoJunLi
Baron Samedi
19
4 / 6 / 18
12,524
783
14,227
12,150
10,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cernunnos
WisdumbTheBrick
Cernunnos
20
12 / 4 / 14
13,568
848
28,377
15,284
7,945
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

17
2 / 8 / 17
10,994
687
12,046
12,124
4,648
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
113
29
Kills
30
30
Deaths
29
66
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
6
3
17
4.83
L
2
6
14
1.5
L
Bellona
M4_hmood772
Bellona
6
7
11
1.64
W
6
8
17
1.81
W
Baron Samedi
ShaoJunLi
Baron Samedi
4
6
18
2.17
L
4
7
14
1.57
W
Cernunnos
WisdumbTheBrick
Cernunnos
12
4
14
4.75
L
7
6
16
2.5
W
2
8
17
1.31
L
10
4
11
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,119
Damage
96,859
112,642
Taken
82,525
130,946
Mitigated
56,929
34,801
Healing
22,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
27,627
1,944
2,342
9,948
30,278
28,905
82
3,392
26,886
55,691
0
L
3,402
1,537
5,333
4,224
23,098
28,919
342
13,243
9,855
489
7,928
L
Bellona
M4_hmood772
Bellona
10,639
1,507
1,225
4,026
23,423
28,822
635
8,787
14,636
0
20,091
W
14,582
11,269
0
609
12,689
5,182
1,521
4,867
7,822
0
22,965
W
Baron Samedi
ShaoJunLi
Baron Samedi
14,227
1,611
2,798
2,789
12,150
10,249
693
5,837
6,313
26,157
0
L
8,799
947
1,832
3,352
18,817
25,291
151
10,511
8,306
0
18,579
W
Cernunnos
WisdumbTheBrick
Cernunnos
28,377
14,576
1,329
1,053
15,284
7,945
2,475
3,420
11,864
1,258
46,457
L
17,224
1,799
2,014
7,919
26,381
38,612
627
11,527
14,854
0
37,174
W
12,046
1,247
124
1,263
12,124
4,648
1,174
2,800
9,324
21,632
0
L
20,055
1,475
1,035
3,841
20,923
9,302
672
10,167
10,756
40,273
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,058
Gold Earned
62,732
125
Minions Killed
166
0
Camps Cleared
0
1,468,127
Distance Traveled
1,404,726
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,574
848
61
4
0
358,896
0
L
Horus
10,917
682
9
1
0
292,578
6
L
Bellona
11,736
734
13
1
0
261,991
1
W
Izanami
12,072
755
16
1
0
262,876
0
W
Baron Samedi
12,524
783
26
2
0
257,318
5
L
Odin
11,229
702
20
1
0
296,034
0
W
Cernunnos
13,568
848
37
2
0
253,283
0
L
Tyr
12,274
767
34
2
0
304,175
1
W
Janus
10,994
687
26
2
0
272,353
1
L
Janus
11,902
744
49
3
0
313,349
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role