Player Matchup

Terra
Terra
 
Terra
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
FluffyBlueBalls
Hercules
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
222W - 178L
1,592 Elo+
Solo
Charybdis
Charybdis
JaeTheSnakeGod
Charybdis
Level 137
God Stats
23W - 19L
1,567 SR
Queue Stats
688W - 647L
1,550 Elo+
Party 2
Nox
Nox
Kueriseu
Nox
Level 49
God Stats
22W - 13L
1,548 SR
Queue Stats
345W - 322L
1,513 Elo+
Party 1
Thanatos
Thanatos
LEMONSxWORTH
Thanatos
Level 133
God Stats
9W - 5L
1,694 SR
Queue Stats
102W - 93L
1,579 Elo+
Party 1
Team Averages
Level 80
1,562 SR
1,547 Elo+

VS

Team Averages
Level 83
1,447 SR
1,567 Elo+
Mulan
Mulan
JinxLine
Mulan
Level 100
God Stats
2W - 1L
1,347 SR
Queue Stats
248W - 232L
1,665 Elo+
Party 3
Da Ji
Da Ji
Noobleto
Da Ji
Level 112
God Stats
0W - 3L
1,350 SR
Queue Stats
212W - 171L
1,695 Elo+
Party 3
Rama
Rama
RemainOutcasted
Rama
Level 118
God Stats
0W - 2L
1,500 SR
Queue Stats
144W - 123L
1,588 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
SunnyD94
Morgan Le Fay
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 21L
1,520 Elo+
Party 3
Anubis
Anubis
temp-313614
Anubis
Level 67
God Stats
28W - 29L
1,539 SR
Queue Stats
242W - 279L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
9
0 / 3 / 4
5,730
441
1,067
9,844
4,512
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Hercules
14
2 / 1 / 1
7,577
583
3,869
6,469
2,835
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
JaeTheSnakeGod
Charybdis
13
0 / 2 / 1
7,184
553
4,603
8,301
2,558
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
4 / 1 / 3
7,421
571
3,558
6,610
2,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
LEMONSxWORTH
Thanatos
14
11 / 2 / 1
8,508
654
10,611
11,636
4,139
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
JinxLine
Mulan
9
2 / 3 / 1
6,205
477
7,336
8,295
3,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Da Ji
Noobleto
Da Ji
13
4 / 4 / 0
7,933
610
5,869
8,615
3,415
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
2 / 3 / 1
6,507
501
3,985
7,522
1,647
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
SunnyD94
Morgan Le Fay
10
0 / 4 / 2
6,200
477
4,221
7,451
1,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
11
1 / 3 / 1
6,558
504
4,071
6,107
2,867

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
14
17
Kills
9
9
Deaths
17
10
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
0
3
4
0.67
W
Hercules
2
1
1
2.5
W
Charybdis
JaeTheSnakeGod
Charybdis
0
2
1
0.25
L
Mulan
JinxLine
Mulan
2
3
1
0.83
W
4
1
3
5.5
W
Thanatos
LEMONSxWORTH
Thanatos
11
2
1
5.75
L
Da Ji
Noobleto
Da Ji
4
4
0
1
L
2
3
1
0.83
L
Morgan Le Fay
SunnyD94
Morgan Le Fay
0
4
2
0.25
L
Anubis
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,708
Damage
25,482
42,860
Taken
37,990
16,405
Mitigated
13,377
19,545
Healing
8,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
1,067
369
660
1,548
9,844
4,512
30
2,051
7,793
10,324
0
W
Hercules
3,869
1,723
0
3,397
6,469
2,835
321
3,050
3,419
0
41,120
W
Charybdis
JaeTheSnakeGod
Charybdis
4,603
2,659
0
2,445
8,301
2,558
31
167
8,134
0
50,419
L
Mulan
JinxLine
Mulan
7,336
936
0
1,386
8,295
3,768
0
1,110
7,185
0
24,116
W
3,558
455
0
1,460
6,610
2,361
0
1,424
5,186
36,428
0
W
Thanatos
LEMONSxWORTH
Thanatos
10,611
3,371
0
10,035
11,636
4,139
0
1,767
9,869
0
49,751
L
Da Ji
Noobleto
Da Ji
5,869
1,611
0
1,837
8,615
3,415
0
1,077
7,538
0
50,075
L
3,985
2,697
0
2,155
7,522
1,647
0
156
7,366
0
37,673
L
Morgan Le Fay
SunnyD94
Morgan Le Fay
4,221
569
0
1,034
7,451
1,680
0
2,070
5,381
31,659
0
L
Anubis
4,071
207
0
2,074
6,107
2,867
408
212
5,895
33,310
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,420
Gold Earned
33,403
379
Minions Killed
331
0
Camps Cleared
0
1,273,809
Distance Traveled
1,147,393
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
5,730
441
20
2
0
263,749
2
W
Hercules
7,577
583
91
7
0
242,994
1
W
Charybdis
7,184
553
109
8
0
226,263
2
L
Mulan
6,205
477
28
2
0
244,806
6
W
Nox
7,421
571
77
6
0
253,764
1
W
Thanatos
8,508
654
82
6
0
287,039
0
L
Da Ji
7,933
610
93
7
0
258,006
2
L
Rama
6,507
501
74
6
0
228,829
4
L
Morgan Le Fay
6,200
477
70
5
0
233,443
1
L
Anubis
6,558
504
66
5
0
182,309
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role