Player Matchup

Cthulhu
Cthulhu
LiIGing
Cthulhu
Level 27
God Stats
29W - 25L
1,580 SR
Queue Stats
52W - 49L
1,356 Elo+
Party 1
Ra
Ra
LuiggiAguilaro
Ra
Level 63
God Stats
2W - 2L
1,448 SR
Queue Stats
12W - 11L
1,513 Elo+
Solo
Thanatos
Thanatos
zottip
Thanatos
Level 27
God Stats
23W - 28L
1,895 SR
Queue Stats
58W - 73L
1,362 Elo+
Party 1
Team Averages
Level 39
1,641 SR
1,410 Elo+

VS

Team Averages
Level 63
1,461 SR
1,353 Elo+
Baron Samedi
Baron Samedi
KingMonsoon423
Baron Samedi
Level 62
God Stats
9W - 14L
1,358 SR
Queue Stats
329W - 454L
1,284 Elo+
Party 2
Achilles
Achilles
Majin_Dovahkiin
Achilles
Level 100
God Stats
14W - 17L
1,525 SR
Queue Stats
262W - 362L
1,276 Elo+
Party 2
Ares
Ares
ssTino
Ares
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
LiIGing
Cthulhu
13
3 / 1 / 10
9,946
663
12,940
14,867
15,931
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 4 / 9
9,675
645
9,326
15,138
5,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
zottip
Thanatos
15
10 / 5 / 2
11,808
787
9,867
14,661
6,496
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
KingMonsoon423
Baron Samedi
14
4 / 6 / 5
10,310
687
14,188
13,816
5,124
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
15
6 / 5 / 4
10,765
718
15,398
24,254
14,441
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ares
ssTino
Ares
6
0 / 3 / 1
7,494
500
815
4,772
3,109
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
20
14
Kills
10
10
Deaths
14
21
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
KingMonsoon423
Baron Samedi
4
6
5
1.08
W
Cthulhu
LiIGing
Cthulhu
3
1
10
8
W
1
4
9
1.38
L
Achilles
6
5
4
1.6
L
Ares
ssTino
Ares
0
3
1
0.17
W
Thanatos
zottip
Thanatos
10
5
2
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,133
Damage
30,401
44,666
Taken
42,842
28,409
Mitigated
22,674
17,284
Healing
12,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
KingMonsoon423
Baron Samedi
14,188
780
1,019
4,053
13,816
5,124
0
9,812
4,004
39,130
0
W
Cthulhu
LiIGing
Cthulhu
12,940
2,166
635
1,009
14,867
15,931
234
5,718
8,602
32,299
0
W
9,326
1,097
3,191
5,473
15,138
5,982
861
4,523
10,304
38,755
0
L
Achilles
15,398
4,087
0
7,127
24,254
14,441
27
11,072
13,182
0
30,531
L
Ares
ssTino
Ares
815
104
0
0
4,772
3,109
0
2,044
2,728
2,769
0
W
Thanatos
zottip
Thanatos
9,867
2,685
259
6,717
14,661
6,496
1,016
4,158
10,257
0
21,628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,429
Gold Earned
28,569
138
Minions Killed
104
3
Camps Cleared
5
762,909
Distance Traveled
569,287
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,310
687
70
5
3
230,619
1
W
Cthulhu
9,946
663
41
3
0
286,471
8
W
Ra
9,675
645
79
5
3
244,873
0
L
Achilles
10,765
718
33
2
2
271,797
3
L
Ares
7,494
500
1
0
0
66,871
0
W
Thanatos
11,808
787
18
1
0
231,565
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role