Player Matchup

Kumbhakarna
Kumbhakarna
BearOWhiz
Kumbhakarna
Level 151
God Stats
5W - 6L
1,273 SR
Queue Stats
350W - 364L
1,615 Elo+
Solo
Jing Wei
Jing Wei
CashlessYeti
Jing Wei
Level 123
God Stats
5W - 1L
1,681 SR
Queue Stats
409W - 387L
1,614 Elo+
Solo
Zhong Kui
Zhong Kui
DrDerpenstein
Zhong Kui
Level 106
God Stats
8W - 3L
1,889 SR
Queue Stats
331W - 289L
1,641 Elo+
Solo
Kukulkan
Kukulkan
HandleMyPangus
Kukulkan
Level 154
God Stats
6W - 4L
1,748 SR
Queue Stats
451W - 435L
1,587 Elo+
Solo
Terra
Terra
Moti07
Terra
Level 157
God Stats
2W - 2L
1,596 SR
Queue Stats
59W - 48L
1,614 Elo+
Solo
Team Averages
Level 138
1,637 SR
1,614 Elo+

VS

Team Averages
Level 138
1,506 SR
1,601 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
BritishMthafkr
Baron Samedi
Level 121
God Stats
4W - 3L
1,753 SR
Queue Stats
641W - 621L
1,610 Elo+
Solo
Jormungandr
Jormungandr
Ph0nomenal
Jormungandr
Level 127
God Stats
2W - 5L
1,431 SR
Queue Stats
240W - 247L
1,651 Elo+
Party 1
Gilgamesh
Gilgamesh
RedZeiss
Gilgamesh
Level 144
God Stats
9W - 9L
1,585 SR
Queue Stats
275W - 281L
1,605 Elo+
Party 1
Ratatoskr
Ratatoskr
d0ub13d
Ratatoskr
Level 144
God Stats
0W - 2L
1,263 SR
Queue Stats
254W - 235L
1,639 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
BearOWhiz
Kumbhakarna
15
5 / 3 / 14
8,974
816
4,288
13,765
14,421
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jing Wei
CashlessYeti
Jing Wei
17
9 / 3 / 15
10,230
930
20,981
10,848
5,546
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Zhong Kui
DrDerpenstein
Zhong Kui
16
6 / 4 / 11
9,557
869
12,735
15,728
13,780
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
16
4 / 2 / 15
9,420
856
15,373
9,197
4,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Terra
Moti07
Terra
13
1 / 3 / 17
8,072
734
4,570
14,298
15,368
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
17
5 / 5 / 5
9,590
872
11,478
13,139
16,244
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Baron Samedi
BritishMthafkr
Baron Samedi
15
3 / 5 / 5
8,684
789
10,958
13,556
12,653
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
Ph0nomenal
Jormungandr
14
1 / 5 / 9
8,352
759
10,246
15,372
15,027
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gilgamesh
RedZeiss
Gilgamesh
12
1 / 4 / 4
7,008
637
6,928
14,865
8,488
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ratatoskr
d0ub13d
Ratatoskr
15
4 / 6 / 4
8,382
762
5,592
10,209
4,718
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
41
25
Kills
14
15
Deaths
25
72
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
5
5
5
1.5
W
Kumbhakarna
BearOWhiz
Kumbhakarna
5
3
14
4
L
Baron Samedi
BritishMthafkr
Baron Samedi
3
5
5
1.1
W
Jing Wei
CashlessYeti
Jing Wei
9
3
15
5.5
W
Zhong Kui
DrDerpenstein
Zhong Kui
6
4
11
2.88
W
Kukulkan
4
2
15
5.75
W
Terra
Moti07
Terra
1
3
17
3.17
L
Jormungandr
Ph0nomenal
Jormungandr
1
5
9
1.1
L
Gilgamesh
RedZeiss
Gilgamesh
1
4
4
0.75
L
Ratatoskr
d0ub13d
Ratatoskr
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,947
Damage
45,202
63,836
Taken
67,141
54,095
Mitigated
57,130
22,334
Healing
20,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
11,478
727
238
1,417
13,139
16,244
20
5,739
7,400
26,829
0
W
Kumbhakarna
BearOWhiz
Kumbhakarna
4,288
545
1,308
823
13,765
14,421
282
4,663
9,102
5,843
0
L
Baron Samedi
BritishMthafkr
Baron Samedi
10,958
857
3,578
4,225
13,556
12,653
0
8,498
5,058
19,200
0
W
Jing Wei
CashlessYeti
Jing Wei
20,981
9,505
646
1,858
10,848
5,546
1,853
6,918
3,930
0
32,059
W
Zhong Kui
DrDerpenstein
Zhong Kui
12,735
796
0
4,726
15,728
13,780
1,071
7,917
7,811
28,359
0
W
Kukulkan
15,373
1,688
480
1,122
9,197
4,980
974
6,049
3,148
33,821
0
W
Terra
Moti07
Terra
4,570
900
7,093
4,278
14,298
15,368
210
7,135
7,163
6,217
0
L
Jormungandr
Ph0nomenal
Jormungandr
10,246
2,240
554
2,108
15,372
15,027
0
8,396
6,976
20,042
0
L
Gilgamesh
RedZeiss
Gilgamesh
6,928
1,018
1,364
4,380
14,865
8,488
0
6,454
8,411
0
10,240
L
Ratatoskr
d0ub13d
Ratatoskr
5,592
1,583
643
1,610
10,209
4,718
390
7,879
2,330
0
10,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,253
Gold Earned
42,016
110
Minions Killed
89
0
Camps Cleared
0
982,178
Distance Traveled
898,924
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,590
872
30
3
0
178,196
0
W
Kumbhakarna
8,974
816
1
0
0
210,945
3
L
Baron Samedi
8,684
789
14
1
0
172,687
2
W
Jing Wei
10,230
930
23
2
0
173,892
3
W
Zhong Kui
9,557
869
45
4
0
195,592
2
W
Kukulkan
9,420
856
37
3
0
199,263
0
W
Terra
8,072
734
4
0
0
202,486
1
L
Jormungandr
8,352
759
21
2
0
152,368
0
L
Gilgamesh
7,008
637
4
0
0
185,747
0
L
Ratatoskr
8,382
762
20
2
0
209,926
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role