Player Matchup

Sol
Sol
Kylerduh
Sol
Level 109
God Stats
2W - 1L
1,464 SR
Queue Stats
243W - 189L
1,644 Elo+
Party 1
Bellona
Bellona
Tracore
Bellona
Level 14
God Stats
2W - 0L
1,639 SR
Queue Stats
7W - 10L
1,473 Elo+
Party 1
Anhur
Anhur
Zipsterrr
Anhur
Level 77
God Stats
5W - 3L
1,590 SR
Queue Stats
161W - 120L
1,701 Elo+
Party 1
Team Averages
Level 67
1,564 SR
1,606 Elo+

VS

Team Averages
Level 41
1,471 SR
1,416 Elo+
Kukulkan
Kukulkan
NoxiousNote9292
Kukulkan
Level 69
God Stats
2W - 1L
1,718 SR
Queue Stats
70W - 112L
1,435 Elo+
Party 2
Chernobog
Chernobog
ShinBardock
Chernobog
Level 24
God Stats
2W - 5L
1,373 SR
Queue Stats
20W - 38L
1,388 Elo+
Party 2
Odin
Odin
jSauceeee
Odin
Level 29
God Stats
1W - 2L
1,323 SR
Queue Stats
47W - 79L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 5 / 9
10,699
764
13,449
11,026
3,956
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
Tracore
Bellona
14
4 / 4 / 13
10,891
778
7,228
12,180
11,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Anhur
Zipsterrr
Anhur
15
8 / 2 / 7
11,059
790
11,344
12,431
4,725
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
14
4 / 7 / 4
10,080
720
10,181
14,198
4,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
ShinBardock
Chernobog
13
4 / 8 / 3
10,125
723
7,237
14,327
4,031
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odin
10
0 / 5 / 6
8,310
594
2,195
9,946
6,343
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
21
20
Kills
8
11
Deaths
20
29
Assists
13
Player
Kills
Deaths
Assists
KDA
W
8
5
9
2.5
L
Kukulkan
4
7
4
0.86
L
Chernobog
ShinBardock
Chernobog
4
8
3
0.69
W
Bellona
Tracore
Bellona
4
4
13
2.63
W
Anhur
Zipsterrr
Anhur
8
2
7
5.75
L
Odin
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,021
Damage
19,613
35,637
Taken
38,471
20,665
Mitigated
15,065
5,279
Healing
4,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,449
4,586
0
855
11,026
3,956
2,380
3,544
7,482
39,943
0
L
Kukulkan
10,181
1,915
0
1,885
14,198
4,691
0
4,578
9,620
39,250
0
L
Chernobog
ShinBardock
Chernobog
7,237
5,019
0
2,260
14,327
4,031
0
5,160
9,167
0
25,135
W
Bellona
Tracore
Bellona
7,228
1,408
0
2,368
12,180
11,984
0
2,353
8,864
0
15,861
W
Anhur
Zipsterrr
Anhur
11,344
4,643
0
2,056
12,431
4,725
315
4,684
7,747
0
47,845
L
Odin
2,195
505
0
750
9,946
6,343
0
4,251
5,695
0
6,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,649
Gold Earned
28,515
141
Minions Killed
106
9
Camps Cleared
3
714,212
Distance Traveled
521,786
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,699
764
60
4
3
222,762
1
L
Kukulkan
10,080
720
62
4
1
221,855
2
L
Chernobog
10,125
723
35
3
1
196,681
3
W
Bellona
10,891
778
18
1
0
234,518
0
W
Anhur
11,059
790
63
5
6
256,932
3
L
Odin
8,310
594
9
1
1
103,250
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role