Player Matchup

Janus
Janus
Crentex
Janus
Level 160
God Stats
17W - 29L
1,409 SR
Queue Stats
1,481W - 1,528L
1,511 Elo+
Solo
Cthulhu
Cthulhu
ImLocke_
Cthulhu
Level 107
God Stats
4W - 2L
1,701 SR
Queue Stats
183W - 193L
1,414 Elo+
Solo
Vulcan
Vulcan
Redshock123
Vulcan
Level 128
God Stats
5W - 10L
1,469 SR
Queue Stats
474W - 467L
1,518 Elo+
Solo
Rama
Rama
ShrekIsOurKing
Rama
Level 116
God Stats
1W - 3L
1,580 SR
Queue Stats
153W - 161L
1,468 Elo+
Solo
Bastet
Bastet
SturmAdler93
Bastet
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 30L
1,310 Elo+
Solo
Team Averages
Level 126
1,532 SR
1,444 Elo+

VS

Team Averages
Level 123
1,506 SR
1,584 Elo+
Hachiman
Hachiman
 
Hachiman
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
Jedisty
Nike
Level 123
God Stats
1W - 1L
1,266 SR
Queue Stats
18W - 11L
1,571 Elo+
Party 1
Persephone
Persephone
Marxhy
Persephone
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 7L
1,683 Elo+
Party 1
Poseidon
Poseidon
MorpheusYS
Poseidon
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 9L
1,586 Elo+
Party 1
Odin
Odin
chili_royal
Odin
Level 148
God Stats
9W - 2L
1,764 SR
Queue Stats
507W - 527L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Crentex
Janus
15
1 / 4 / 4
8,824
802
11,523
9,312
3,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
ImLocke_
Cthulhu
12
1 / 9 / 5
7,868
715
6,671
20,451
22,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Vulcan
17
7 / 4 / 2
9,530
866
15,802
8,512
4,199
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
1 / 5 / 4
7,771
706
7,558
11,699
5,409
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bastet
12
2 / 8 / 4
8,109
737
6,684
11,145
5,434
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
17
7 / 1 / 16
9,870
897
12,110
6,712
3,083
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nike
Jedisty
Nike
14
3 / 3 / 22
9,354
850
8,572
18,097
12,436
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Persephone
Marxhy
Persephone
17
5 / 2 / 16
10,559
960
11,755
7,359
2,784
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Poseidon
MorpheusYS
Poseidon
15
9 / 5 / 13
9,809
892
16,515
12,006
4,355
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
6 / 1 / 16
9,871
897
6,837
21,363
11,705
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
113
12
Kills
30
30
Deaths
12
19
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
7
1
16
15
L
Janus
Crentex
Janus
1
4
4
0.75
L
Cthulhu
ImLocke_
Cthulhu
1
9
5
0.39
W
Nike
Jedisty
Nike
3
3
22
4.67
W
Persephone
Marxhy
Persephone
5
2
16
6.5
W
Poseidon
MorpheusYS
Poseidon
9
5
13
3.1
L
Vulcan
7
4
2
2
L
1
5
4
0.6
L
Bastet
2
8
4
0.5
W
6
1
16
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,238
Damage
55,789
61,119
Taken
65,537
41,128
Mitigated
34,363
13,782
Healing
32,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
12,110
6,903
3,978
2,087
6,712
3,083
1,879
3,625
3,087
0
23,780
L
Janus
Crentex
Janus
11,523
313
1,432
2,699
9,312
3,671
282
3,155
6,157
26,927
0
L
Cthulhu
ImLocke_
Cthulhu
6,671
317
645
2,243
20,451
22,415
0
8,362
12,089
10,255
0
W
Nike
Jedisty
Nike
8,572
1,015
1,127
7,241
18,097
12,436
390
7,568
10,529
0
13,471
W
Persephone
Marxhy
Persephone
11,755
249
695
1,254
7,359
2,784
878
4,722
2,635
33,788
0
W
Poseidon
MorpheusYS
Poseidon
16,515
2,912
1,770
4,243
12,006
4,355
1,307
7,606
4,400
29,559
0
L
Vulcan
15,802
6,849
954
1,688
8,512
4,199
44
4,256
4,256
24,399
0
L
7,558
3,774
148
2,894
11,699
5,409
1,156
6,522
5,177
0
15,280
L
Bastet
6,684
956
462
617
11,145
5,434
0
5,975
5,170
0
10,768
W
6,837
594
1,828
8,030
21,363
11,705
182
10,473
10,494
0
16,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,102
Gold Earned
49,463
90
Minions Killed
128
0
Camps Cleared
0
997,906
Distance Traveled
1,085,146
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
9,870
897
26
2
0
206,549
0
L
Janus
8,824
802
30
3
0
204,692
1
L
Cthulhu
7,868
715
8
1
0
188,696
1
W
Nike
9,354
850
8
1
0
211,520
1
W
Persephone
10,559
960
47
4
0
223,736
0
W
Poseidon
9,809
892
25
2
0
211,259
3
L
Vulcan
9,530
866
28
3
0
215,410
2
L
Rama
7,771
706
17
2
0
181,604
1
L
Bastet
8,109
737
7
1
0
207,504
0
W
Odin
9,871
897
22
2
0
232,082
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role