Player Matchup

Artio
Artio
 
Artio
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
DrHunterZ
Gilgamesh
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,429 Elo+
Party 2
Thanatos
Thanatos
ImLosttt
Thanatos
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 29L
1,462 Elo+
Party 2
Anhur
Anhur
Kralido
Anhur
Level 96
God Stats
34W - 26L
1,580 SR
Queue Stats
770W - 714L
1,560 Elo+
Party 1
Scylla
Scylla
TOTTA98
Scylla
Level 27
God Stats
0W - 5L
1,071 SR
Queue Stats
63W - 60L
1,422 Elo+
Party 1
Team Averages
Level 53
1,430 SR
1,475 Elo+

VS

Team Averages
Level 87
1,604 SR
1,547 Elo+
Neith
Neith
 
Neith
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Janus
Janus
Alvaro0104
Janus
Level 83
God Stats
5W - 1L
1,584 SR
Queue Stats
14W - 8L
1,620 Elo+
Party 3
Odin
Odin
DazzlingDazzz
Odin
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 25L
1,549 Elo+
Party 3
Geb
Geb
Fancy baer
Geb
Level 49
God Stats
39W - 28L
1,629 SR
Queue Stats
208W - 199L
1,468 Elo+
Solo
Erlang Shen
Erlang Shen
KPN22
Erlang Shen
Level 153
God Stats
13W - 5L
1,809 SR
Queue Stats
459W - 419L
1,598 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
8
0 / 2 / 0
5,519
394
1,195
9,670
6,632
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
DrHunterZ
Gilgamesh
10
0 / 3 / 0
6,145
439
2,480
7,924
4,595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Thanatos
ImLosttt
Thanatos
10
0 / 7 / 0
6,168
441
2,943
11,132
3,528
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anhur
Kralido
Anhur
14
1 / 3 / 0
8,058
576
4,391
9,508
3,458
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
TOTTA98
Scylla
11
0 / 4 / 0
6,196
443
1,468
6,576
1,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
1 / 1 / 5
8,335
595
6,719
6,610
1,465
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Janus
14
1 / 0 / 3
8,549
611
3,165
4,029
1,277
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
5 / 0 / 0
8,673
620
3,376
5,989
4,032
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

11
1 / 0 / 6
7,404
529
1,593
3,978
2,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Erlang Shen
KPN22
Erlang Shen
16
11 / 0 / 6
9,713
694
12,804
10,329
5,370
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
39
1
Kills
19
19
Deaths
1
0
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
0
2
0
0
W
Neith
 
Neith
1
1
5
3.5
W
Janus
1
0
3
2.5
W
5
0
0
5
L
Gilgamesh
DrHunterZ
Gilgamesh
0
3
0
0
W
1
0
6
4
L
Thanatos
ImLosttt
Thanatos
0
7
0
0
W
Erlang Shen
KPN22
Erlang Shen
11
0
6
14
L
Anhur
Kralido
Anhur
1
3
0
0.33
L
Scylla
TOTTA98
Scylla
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,477
Damage
27,657
44,810
Taken
30,935
20,082
Mitigated
15,079
11,532
Healing
13,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
1,195
0
0
1,642
9,670
6,632
0
2,120
7,472
12,686
0
W
Neith
 
Neith
6,719
3,270
0
3,079
6,610
1,465
0
182
6,428
0
62,802
W
Janus
3,165
232
81
1,971
4,029
1,277
49
510
3,519
66,305
0
W
3,376
660
0
2,091
5,989
4,032
0
791
5,198
0
41,519
L
Gilgamesh
DrHunterZ
Gilgamesh
2,480
716
0
2,101
7,924
4,595
0
0
7,924
3,057
19,515
W
1,593
216
0
1,718
3,978
2,935
0
681
3,297
8,722
0
L
Thanatos
ImLosttt
Thanatos
2,943
702
0
4,686
11,132
3,528
0
1,314
9,768
0
36,783
W
Erlang Shen
KPN22
Erlang Shen
12,804
6,401
0
4,078
10,329
5,370
0
966
9,363
0
74,110
L
Anhur
Kralido
Anhur
4,391
3,404
0
2,603
9,508
3,458
0
603
8,863
0
65,071
L
Scylla
TOTTA98
Scylla
1,468
84
0
500
6,576
1,869
0
483
6,025
34,430
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,086
Gold Earned
42,674
356
Minions Killed
464
0
Camps Cleared
0
1,319,063
Distance Traveled
1,473,208
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
5,519
394
13
1
0
268,668
1
W
Neith
8,335
595
117
8
0
269,907
5
W
Janus
8,549
611
151
11
0
284,927
2
W
Odin
8,673
620
93
7
0
280,887
0
L
Gilgamesh
6,145
439
57
4
0
261,565
1
W
Geb
7,404
529
2
0
0
317,523
5
L
Thanatos
6,168
441
74
5
0
273,625
6
W
Erlang Shen
9,713
694
101
7
0
319,964
2
L
Anhur
8,058
576
145
10
0
264,585
2
L
Scylla
6,196
443
67
5
0
250,620
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role