Player Matchup

Artio
Artio
Blackmore217
Artio
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 82L
1,349 Elo+
Party 1
Baron Samedi
Baron Samedi
Hold_my_cape
Baron Samedi
Level 20
God Stats
8W - 13L
1,359 SR
Queue Stats
51W - 56L
1,324 Elo+
Solo
Fenrir
Fenrir
JakeDiego5777
Fenrir
Level 6
God Stats
0W - 7L
1,027 SR
Queue Stats
5W - 18L
1,129 Elo+
Party 1
Chaac
Chaac
LightSquid89793
Chaac
Level 17
God Stats
7W - 11L
1,500 SR
Queue Stats
124W - 148L
1,194 Elo+
Party 1
Osiris
Osiris
kInGDomo974
Osiris
Level 6
God Stats
1W - 3L
1,189 SR
Queue Stats
51W - 46L
1,254 Elo+
Solo
Team Averages
Level 30
1,315 SR
1,250 Elo+

VS

Team Averages
Level 13
1,431 SR
1,303 Elo+
Neith
Neith
KirillBaiu13
Neith
Level 7
God Stats
1W - 2L
1,136 SR
Queue Stats
5W - 14L
1,141 Elo+
Solo
Kukulkan
Kukulkan
TheBlitherSnake
Kukulkan
Level 18
God Stats
10W - 7L
1,537 SR
Queue Stats
10W - 7L
1,412 Elo+
Party 2
Tsukuyomi
Tsukuyomi
ZombieElder
Tsukuyomi
Level 25
God Stats
14W - 10L
1,483 SR
Queue Stats
14W - 10L
1,309 Elo+
Party 2
Hou Yi
Hou Yi
applehint56
Hou Yi
Level 11
God Stats
3W - 2L
1,500 SR
Queue Stats
55W - 63L
1,304 Elo+
Solo
Charybdis
Charybdis
homsoy
Charybdis
Level 6
God Stats
3W - 0L
1,500 SR
Queue Stats
10W - 8L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 2 / 14
13,936
929
8,532
15,482
14,519
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
Hold_my_cape
Baron Samedi
20
14 / 2 / 7
17,156
1,144
21,641
20,291
12,258
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
6 / 10 / 13
14,623
975
15,460
26,620
18,261
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
3 / 7 / 9
13,683
912
11,794
23,048
19,226
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Osiris
20
2 / 10 / 18
14,197
946
9,141
26,629
17,293
Team 1 Tickets

0

VS

Team 2 Tickets

116

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 6 / 16
13,315
888
7,366
10,707
4,668
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
20
11 / 1 / 16
17,076
1,138
31,486
9,367
5,370
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tsukuyomi
ZombieElder
Tsukuyomi
20
5 / 10 / 13
14,241
949
19,969
20,883
8,133
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hou Yi
20
11 / 5 / 14
15,949
1,063
24,506
16,463
6,357
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charybdis
homsoy
Charybdis
20
3 / 5 / 14
13,921
928
15,599
13,376
5,515
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
104
27
Kills
31
31
Deaths
27
61
Assists
73
Player
Kills
Deaths
Assists
KDA
L
2
2
14
4.5
L
Baron Samedi
Hold_my_cape
Baron Samedi
14
2
7
8.75
L
6
10
13
1.25
W
1
6
16
1.5
L
3
7
9
1.07
W
Kukulkan
11
1
16
19
W
Tsukuyomi
ZombieElder
Tsukuyomi
5
10
13
1.15
W
Hou Yi
11
5
14
3.6
W
Charybdis
homsoy
Charybdis
3
5
14
2
L
Osiris
2
10
18
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,568
Damage
98,926
112,070
Taken
70,796
81,557
Mitigated
30,043
16,524
Healing
3,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,532
582
1,889
4,890
15,482
14,519
0
2,609
12,647
30,616
0
L
Baron Samedi
Hold_my_cape
Baron Samedi
21,641
1,452
2,473
3,224
20,291
12,258
0
5,881
14,256
49,968
0
L
15,460
3,763
0
1,111
26,620
18,261
0
9,664
16,956
0
29,674
W
7,366
3,026
0
699
10,707
4,668
0
3,243
7,464
0
22,790
L
11,794
3,871
0
2,937
23,048
19,226
0
8,640
14,408
0
29,916
W
Kukulkan
31,486
4,877
0
101
9,367
5,370
0
1,576
7,791
75,521
0
W
Tsukuyomi
ZombieElder
Tsukuyomi
19,969
5,267
73
1,665
20,883
8,133
0
12,248
8,635
0
30,006
W
Hou Yi
24,506
12,368
340
587
16,463
6,357
0
7,759
8,704
0
47,064
W
Charybdis
homsoy
Charybdis
15,599
7,493
0
0
13,376
5,515
0
5,347
8,029
0
26,555
L
Osiris
9,141
1,514
0
0
26,629
17,293
0
4,692
21,839
0
16,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,595
Gold Earned
74,502
214
Minions Killed
248
5
Camps Cleared
3
1,278,429
Distance Traveled
1,166,795
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
13,936
929
42
3
1
194,509
0
L
Baron Samedi
17,156
1,144
88
6
2
281,179
0
L
Fenrir
14,623
975
24
2
0
278,577
0
W
Neith
13,315
888
49
3
3
186,823
0
L
Chaac
13,683
912
42
3
1
230,426
0
W
Kukulkan
17,076
1,138
94
6
0
313,242
1
W
Tsukuyomi
14,241
949
23
2
0
206,370
1
W
Hou Yi
15,949
1,063
53
4
0
235,586
0
W
Charybdis
13,921
928
29
2
0
224,774
0
L
Osiris
14,197
946
18
1
1
293,738
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role